Player Matchup

Nemesis
Nemesis
Azrxxl
Nemesis
Level 6
God Stats
1W - 7L
1,114 SR
Queue Stats
13W - 21L
1,190 Elo+
Party 2
Baron Samedi
Baron Samedi
Finesterester
Baron Samedi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,433 Elo+
Party 2
Chaac
Chaac
lilbeetledwag
Chaac
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,411 Elo+
Party 2
Team Averages
Level 41
1,371 SR
1,345 Elo+

VS

Team Averages
Level 74
1,565 SR
1,470 Elo+
Amaterasu
Amaterasu
A2XGAZU
Amaterasu
Level 29
God Stats
38W - 19L
1,689 SR
Queue Stats
213W - 160L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
HunchoPipe
Yu Huang
Level 65
God Stats
12W - 16L
1,399 SR
Queue Stats
131W - 224L
1,277 Elo+
Solo
Neith
Neith
twofow
Neith
Level 129
God Stats
4W - 5L
1,607 SR
Queue Stats
297W - 240L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azrxxl
Nemesis
13
2 / 7 / 2
9,267
713
5,545
13,971
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Finesterester
Baron Samedi
12
2 / 5 / 1
8,586
660
7,033
14,133
11,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 3
9,037
695
5,849
17,248
14,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A2XGAZU
Amaterasu
14
2 / 3 / 13
9,355
720
5,828
11,010
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
HunchoPipe
Yu Huang
15
3 / 1 / 11
9,816
755
10,244
6,794
3,313
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
twofow
Neith
16
12 / 2 / 5
11,004
846
17,662
9,381
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
17
17
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
A2XGAZU
Amaterasu
2
3
13
2.83
L
Nemesis
Azrxxl
Nemesis
2
7
2
0.43
L
Baron Samedi
Finesterester
Baron Samedi
2
5
1
0.5
W
Yu Huang
HunchoPipe
Yu Huang
3
1
11
8.5
L
1
5
3
0.5
W
Neith
twofow
Neith
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
33,734
45,352
Taken
27,185
30,877
Mitigated
18,872
9,036
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
A2XGAZU
Amaterasu
5,828
2,014
384
1,857
11,010
10,510
545
3,257
7,753
0
19,356
L
Nemesis
Azrxxl
Nemesis
5,545
2,863
638
876
13,971
5,340
0
3,877
9,992
0
17,406
L
Baron Samedi
Finesterester
Baron Samedi
7,033
462
1,166
2,015
14,133
11,165
19
3,210
10,831
26,108
0
W
Yu Huang
HunchoPipe
Yu Huang
10,244
174
0
526
6,794
3,313
212
2,264
4,530
38,510
0
L
5,849
1,384
252
4,089
17,248
14,372
0
3,864
13,225
0
30,650
W
Neith
twofow
Neith
17,662
9,928
0
3,571
9,381
5,049
2,210
2,761
6,620
0
56,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
30,175
127
Minions Killed
166
5
Camps Cleared
7
613,517
Distance Traveled
767,784
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,355
720
23
2
0
270,721
1
L
Nemesis
9,267
713
21
2
2
213,950
1
L
Baron Samedi
8,586
660
62
5
3
191,882
0
W
Yu Huang
9,816
755
61
5
4
248,499
2
L
Chaac
9,037
695
44
3
0
207,685
1
W
Neith
11,004
846
82
6
3
248,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role