Player Matchup

Mercury
Mercury
Ac3rbu5
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,485 Elo+
Solo
Nox
Nox
CelestialChosen
Nox
Level 102
God Stats
2W - 2L
1,587 SR
Queue Stats
164W - 152L
1,585 Elo+
Solo
Zeus
Zeus
Humnoid_Tsunami
Zeus
Level 143
God Stats
15W - 15L
1,490 SR
Queue Stats
755W - 804L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
digestedpenguin
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 200L
1,525 Elo+
Solo
Chiron
Chiron
xGEMx Angel
Chiron
Level 160
God Stats
2W - 10L
1,177 SR
Queue Stats
652W - 657L
1,550 Elo+
Solo
Team Averages
Level 100
1,451 SR
1,538 Elo+

VS

Team Averages
Level 78
1,651 SR
1,546 Elo+
Arachne
Arachne
DatGuyKail
Arachne
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 336L
1,474 Elo+
Solo
Apollo
Apollo
MonstroThaKilla
Apollo
Level 141
God Stats
4W - 1L
1,622 SR
Queue Stats
231W - 238L
1,464 Elo+
Solo
Geb
Geb
T7MrChampion
Geb
Level 17
God Stats
1W - 0L
1,712 SR
Queue Stats
26W - 16L
1,704 Elo+
Party 1
Neith
Neith
Thepurplehorse
Neith
Level 28
God Stats
2W - 1L
1,533 SR
Queue Stats
49W - 40L
1,520 Elo+
Solo
Bastet
Bastet
TurdBurgalurr
Bastet
Level 105
God Stats
2W - 4L
1,888 SR
Queue Stats
241W - 214L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ac3rbu5
Mercury
14
2 / 8 / 5
8,261
635
7,025
14,721
7,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 6
10,764
828
4,549
15,707
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 6 / 5
8,317
640
17,134
13,374
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
digestedpenguin
Gilgamesh
14
1 / 6 / 5
7,913
609
12,805
16,753
21,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
13
2 / 8 / 3
7,983
614
15,437
16,833
7,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DatGuyKail
Arachne
17
7 / 2 / 16
10,738
826
12,919
15,545
12,911
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 9
9,906
762
7,561
13,210
8,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 22
10,354
796
10,994
17,621
19,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 1 / 12
11,935
918
23,562
16,362
10,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 21
10,026
771
17,135
16,927
9,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
9
Kills
30
30
Deaths
10
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ac3rbu5
Mercury
2
8
5
0.56
L
3
2
6
3
W
Arachne
DatGuyKail
Arachne
7
2
16
7.5
L
1
6
5
0.58
W
5
3
9
3.17
W
1
1
22
12
W
14
1
12
20
W
3
3
21
4.5
L
Gilgamesh
digestedpenguin
Gilgamesh
1
6
5
0.58
L
Chiron
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,950
Damage
72,171
77,388
Taken
79,665
64,500
Mitigated
59,821
18,225
Healing
36,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ac3rbu5
Mercury
7,025
2,213
0
1,573
14,721
7,392
0
1,967
12,754
0
15,954
L
4,549
661
785
2,922
15,707
22,038
0
2,594
13,113
18,311
0
W
Arachne
DatGuyKail
Arachne
12,919
8,517
1,174
8,101
15,545
12,911
1,118
4,288
10,955
0
21,548
L
17,134
1,569
3,108
2,687
13,374
5,921
0
958
12,416
29,962
0
W
7,561
4,507
2,774
3,481
13,210
8,029
1,994
4,116
8,796
0
24,044
W
10,994
1,195
1,951
4,952
17,621
19,104
798
4,059
13,160
24,140
0
W
23,562
7,510
1,852
5,748
16,362
10,486
2,772
3,762
12,296
0
45,058
W
17,135
4,700
1,628
5,315
16,927
9,291
760
4,146
12,405
0
24,315
L
Gilgamesh
digestedpenguin
Gilgamesh
12,805
3,251
794
1,556
16,753
21,266
0
3,170
13,583
425
18,025
L
Chiron
15,437
5,177
1,672
3,128
16,833
7,883
0
2,305
14,527
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
52,959
172
Minions Killed
130
0
Camps Cleared
0
1,081,560
Distance Traveled
1,344,507
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,261
635
22
2
0
245,621
0
L
Nox
10,764
828
33
3
0
245,599
0
W
Arachne
10,738
826
13
1
0
265,781
0
L
Zeus
8,317
640
57
4
0
195,904
0
W
Apollo
9,906
762
40
3
0
250,704
0
W
Geb
10,354
796
17
1
0
288,994
0
W
Neith
11,935
918
43
3
0
225,454
3
W
Bastet
10,026
771
17
1
0
313,574
0
L
Gilgamesh
7,913
609
16
1
0
208,864
1
L
Chiron
7,983
614
44
3
0
185,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role