Player Matchup

Sol
Sol
Basty420
Sol
Level 13
God Stats
0W - 3L
1,296 SR
Queue Stats
10W - 23L
1,320 Elo+
Party 1
Ishtar
Ishtar
KingSe7enGaming
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 304L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
Lyrebirdd
Sylvanus
Level 36
God Stats
25W - 42L
1,497 SR
Queue Stats
28W - 53L
1,262 Elo+
Party 1
Team Averages
Level 57
1,431 SR
1,357 Elo+

VS

Team Averages
Level 51
1,473 SR
1,357 Elo+
Discordia
Discordia
DRIFTFISH10
Discordia
Level 65
God Stats
11W - 9L
1,376 SR
Queue Stats
142W - 147L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
Torment11
Hou Yi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,270 Elo+
Party 2
Xing Tian
Xing Tian
Vonapen
Xing Tian
Level 82
God Stats
10W - 15L
1,544 SR
Queue Stats
137W - 171L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 1
11,941
628
18,900
27,575
13,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 4 / 4
10,971
577
11,332
16,870
8,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Lyrebirdd
Sylvanus
15
1 / 6 / 4
11,736
618
6,988
27,661
39,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DRIFTFISH10
Discordia
18
4 / 1 / 13
12,695
668
20,689
8,745
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Torment11
Hou Yi
19
9 / 4 / 7
13,987
736
29,592
17,727
10,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Vonapen
Xing Tian
18
4 / 0 / 13
12,460
656
13,836
20,992
33,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
17
17
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Discordia
DRIFTFISH10
Discordia
4
1
13
10.5
L
0
4
4
0.5
L
Sylvanus
Lyrebirdd
Sylvanus
1
6
4
0.5
W
Hou Yi
Torment11
Hou Yi
9
4
7
3.13
W
Xing Tian
Vonapen
Xing Tian
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
64,117
72,106
Taken
47,464
61,423
Mitigated
48,770
26,090
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,900
7,300
0
12,078
27,575
13,326
0
13,771
12,954
65,783
0
W
Discordia
DRIFTFISH10
Discordia
20,689
371
564
1,776
8,745
4,694
650
5,520
3,225
61,752
0
L
11,332
5,521
0
2,827
16,870
8,691
124
8,270
8,224
0
51,838
L
Sylvanus
Lyrebirdd
Sylvanus
6,988
1,148
4,349
6,836
27,661
39,406
0
11,002
16,058
15,406
0
W
Hou Yi
Torment11
Hou Yi
29,592
16,080
0
3,762
17,727
10,418
1,998
10,040
7,687
0
85,704
W
Xing Tian
Vonapen
Xing Tian
13,836
463
0
1,979
20,992
33,658
242
11,008
9,984
25,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
39,142
200
Minions Killed
244
7
Camps Cleared
9
877,810
Distance Traveled
1,048,520
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,941
628
110
6
1
269,784
0
W
Discordia
12,695
668
95
5
1
354,505
3
L
Ishtar
10,971
577
83
4
6
320,096
2
L
Sylvanus
11,736
618
7
0
0
287,930
4
W
Hou Yi
13,987
736
114
6
5
311,941
1
W
Xing Tian
12,460
656
35
2
3
382,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role