Player Matchup

Ganesha
Ganesha
ALE_Sanok
Ganesha
Level 29
God Stats
8W - 4L
1,584 SR
Queue Stats
38W - 74L
1,250 Elo+
Party 2
Chronos
Chronos
Uknown-Visuals
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,129 Elo+
Solo
Chaac
Chaac
aMadreSuperiora
Chaac
Level 160
God Stats
3W - 7L
1,502 SR
Queue Stats
265W - 300L
1,387 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,255 Elo+

VS

Team Averages
Level 53
1,489 SR
1,282 Elo+
He Bo
He Bo
Im_BlckJoC
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,321 Elo+
Party 1
Ares
Ares
TheCorinthian787
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,321 Elo+
Party 1
Neith
Neith
monkeythrax313
Neith
Level 101
God Stats
9W - 7L
1,466 SR
Queue Stats
20W - 30L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALE_Sanok
Ganesha
12
0 / 2 / 7
8,185
630
4,853
9,977
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 1
9,863
759
9,015
7,476
2,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 7
9,489
730
12,474
18,060
15,668
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 5 / 1
7,823
602
4,822
10,727
4,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
7,927
610
6,804
16,974
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 1
7,629
587
6,675
7,744
3,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALE_Sanok
Ganesha
0
2
7
1.75
L
He Bo
1
5
1
0.3
L
0
3
2
0.33
W
7
0
1
7.5
W
3
0
7
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
18,301
35,513
Taken
35,445
23,783
Mitigated
27,844
8,831
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALE_Sanok
Ganesha
4,853
493
0
0
9,977
5,125
92
4,488
5,489
19,313
0
L
He Bo
4,822
576
0
279
10,727
4,034
0
2,936
7,791
25,399
0
L
6,804
871
0
626
16,974
20,664
0
9,327
7,647
12,865
0
W
9,015
2,646
569
1,103
7,476
2,990
1,424
2,220
5,256
19,674
0
W
12,474
2,991
103
7,056
18,060
15,668
802
5,531
12,355
0
48,665
L
6,675
3,287
0
3,026
7,744
3,146
0
1,979
5,765
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
23,379
124
Minions Killed
87
5
Camps Cleared
4
742,840
Distance Traveled
503,885
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,185
630
3
0
1
221,053
2
L
He Bo
7,823
602
44
3
2
186,649
0
L
Ares
7,927
610
13
1
1
195,185
3
W
Chronos
9,863
759
41
3
1
249,451
0
W
Chaac
9,489
730
80
6
3
272,336
2
L
Neith
7,629
587
30
2
1
122,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role