Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
JessicaCZ
Ah Puch
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 66L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
MAMBA24LIFE8
Sun Wukong
Level 129
God Stats
5W - 2L
1,686 SR
Queue Stats
765W - 810L
1,446 Elo+
Solo
Bacchus
Bacchus
cowajc00
Bacchus
Level 98
God Stats
2W - 3L
1,148 SR
Queue Stats
88W - 117L
1,388 Elo+
Solo
Guan Yu
Guan Yu
pablognr
Guan Yu
Level 136
God Stats
2W - 0L
1,730 SR
Queue Stats
158W - 165L
1,448 Elo+
Party 2
Team Averages
Level 104
1,513 SR
1,439 Elo+

VS

Team Averages
Level 107
1,517 SR
1,477 Elo+
Baba Yaga
Baba Yaga
JonsMeatMarket
Baba Yaga
Level 109
God Stats
5W - 8L
1,329 SR
Queue Stats
169W - 203L
1,459 Elo+
Party 1
Ishtar
Ishtar
JuiceBoy64
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
MrNimbus3sm
Kukulkan
Level 143
God Stats
18W - 12L
1,508 SR
Queue Stats
1,477W - 1,592L
1,446 Elo+
Solo
Terra
Terra
kevwolff30
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
xBcB BoosTreex
Ah Puch
Level 136
God Stats
1W - 1L
1,749 SR
Queue Stats
40W - 34L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
3 / 7 / 10
12,776
608
17,364
26,101
13,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JessicaCZ
Ah Puch
20
3 / 1 / 10
14,728
701
32,941
21,687
12,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MAMBA24LIFE8
Sun Wukong
20
6 / 4 / 11
14,238
678
21,478
32,332
35,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
cowajc00
Bacchus
19
3 / 6 / 11
13,264
632
18,989
30,305
46,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
pablognr
Guan Yu
20
4 / 5 / 12
12,783
609
9,120
38,170
49,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JonsMeatMarket
Baba Yaga
19
3 / 4 / 14
12,099
576
21,077
22,159
12,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
JuiceBoy64
Ishtar
19
4 / 7 / 9
12,278
585
22,022
20,243
10,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MrNimbus3sm
Kukulkan
20
6 / 1 / 15
13,238
630
22,570
19,864
18,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
20
1 / 4 / 11
11,476
546
5,425
26,405
27,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 4 / 8
13,128
625
37,123
18,545
9,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
80
19
Kills
23
23
Deaths
20
54
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
7
10
1.14
W
Ah Puch
JessicaCZ
Ah Puch
3
1
10
8
L
Baba Yaga
JonsMeatMarket
Baba Yaga
3
4
14
2.5
L
Ishtar
JuiceBoy64
Ishtar
4
7
9
1.21
W
Sun Wukong
MAMBA24LIFE8
Sun Wukong
6
4
11
2.88
L
Kukulkan
MrNimbus3sm
Kukulkan
6
1
15
13.5
W
Bacchus
cowajc00
Bacchus
3
6
11
1.42
L
Terra
1
4
11
1.63
W
Guan Yu
pablognr
Guan Yu
4
5
12
2
L
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,892
Damage
108,217
148,595
Taken
107,216
156,418
Mitigated
77,069
80,324
Healing
53,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,364
6,310
4,696
3,757
26,101
13,623
3,144
20,425
5,676
0
49,943
W
Ah Puch
JessicaCZ
Ah Puch
32,941
230
2,444
10,546
21,687
12,282
1,120
16,818
4,869
71,430
0
L
Baba Yaga
JonsMeatMarket
Baba Yaga
21,077
1,516
1,668
7,306
22,159
12,143
0
11,119
11,040
50,754
0
L
Ishtar
JuiceBoy64
Ishtar
22,022
9,696
0
1,910
20,243
10,082
324
10,637
9,606
0
35,650
W
Sun Wukong
MAMBA24LIFE8
Sun Wukong
21,478
3,830
2,933
8,463
32,332
35,110
1,427
14,698
17,634
0
44,135
L
Kukulkan
MrNimbus3sm
Kukulkan
22,570
980
1,541
4,896
19,864
18,090
117
8,444
11,420
52,324
0
W
Bacchus
cowajc00
Bacchus
18,989
1,132
3,438
4,092
30,305
46,105
1,210
13,523
16,782
31,277
0
L
Terra
5,425
508
16,966
12,875
26,405
27,164
0
12,376
14,029
13,850
0
W
Guan Yu
pablognr
Guan Yu
9,120
1,061
22,642
17,313
38,170
49,298
180
20,731
15,909
0
19,721
L
37,123
3,232
2,091
3,826
18,545
9,590
386
9,354
9,191
54,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,789
Gold Earned
62,219
260
Minions Killed
241
0
Camps Cleared
0
1,892,808
Distance Traveled
1,849,582
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,776
608
74
4
0
327,773
4
W
Ah Puch
14,728
701
101
5
0
416,440
0
L
Baba Yaga
12,099
576
69
3
0
339,237
0
L
Ishtar
12,278
585
40
2
0
362,738
0
W
Sun Wukong
14,238
678
43
2
0
361,465
0
L
Kukulkan
13,238
630
58
3
0
424,497
1
W
Bacchus
13,264
632
25
1
0
363,344
5
L
Terra
11,476
546
33
2
0
366,336
3
W
Guan Yu
12,783
609
17
1
0
423,786
1
L
Ah Puch
13,128
625
41
2
0
356,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role