Player Matchup

Gilgamesh
Gilgamesh
HACKNOMUS
Gilgamesh
Level 24
God Stats
8W - 4L
1,650 SR
Queue Stats
56W - 54L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Shadow0TheSlayer
Baron Samedi
Level 126
God Stats
10W - 7L
1,503 SR
Queue Stats
128W - 140L
1,442 Elo+
Party 1
Bastet
Bastet
crimsonmp
Bastet
Level 28
God Stats
28W - 25L
1,495 SR
Queue Stats
92W - 89L
1,472 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,453 Elo+

VS

Team Averages
Level 74
1,581 SR
1,385 Elo+
Nu Wa
Nu Wa
CrasHTastic_25
Nu Wa
Level 115
God Stats
121W - 164L
1,512 SR
Queue Stats
216W - 380L
1,327 Elo+
Solo
Awilix
Awilix
Get A Job Bob
Awilix
Level 79
God Stats
6W - 4L
1,655 SR
Queue Stats
29W - 38L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
ShlimeJbone
Baron Samedi
Level 29
God Stats
23W - 17L
1,574 SR
Queue Stats
103W - 127L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HACKNOMUS
Gilgamesh
17
2 / 3 / 13
12,372
687
8,384
30,740
37,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Shadow0TheSlayer
Baron Samedi
18
6 / 4 / 5
12,902
717
15,728
20,473
10,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
crimsonmp
Bastet
20
13 / 3 / 6
14,395
800
25,339
21,320
9,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
12,355
686
17,850
14,145
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 9 / 3
11,657
648
23,612
23,179
10,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ShlimeJbone
Baron Samedi
14
0 / 8 / 5
10,447
580
11,967
16,593
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
10
10
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
6
9
3
0.83
W
Gilgamesh
HACKNOMUS
Gilgamesh
2
3
13
2.83
W
Baron Samedi
Shadow0TheSlayer
Baron Samedi
6
4
5
2.13
L
Baron Samedi
ShlimeJbone
Baron Samedi
0
8
5
0.31
W
Bastet
crimsonmp
Bastet
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,451
Damage
53,429
72,533
Taken
53,917
57,209
Mitigated
23,086
25,294
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,850
8,169
0
1,132
14,145
5,072
152
4,284
9,861
52,384
0
L
23,612
9,860
0
511
23,179
10,577
0
6,640
16,539
0
34,997
W
Gilgamesh
HACKNOMUS
Gilgamesh
8,384
2,184
297
5,985
30,740
37,814
160
11,050
17,391
0
32,617
W
Baron Samedi
Shadow0TheSlayer
Baron Samedi
15,728
481
2,085
6,670
20,473
10,272
336
8,089
12,019
85,413
0
L
Baron Samedi
ShlimeJbone
Baron Samedi
11,967
395
1,082
2,879
16,593
7,437
0
4,873
11,720
35,632
0
W
Bastet
crimsonmp
Bastet
25,339
10,338
0
10,257
21,320
9,123
2,601
10,355
10,585
0
81,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
34,459
241
Minions Killed
178
10
Camps Cleared
6
991,949
Distance Traveled
813,682
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,355
686
79
4
3
259,826
3
L
Awilix
11,657
648
32
2
2
280,987
1
W
Gilgamesh
12,372
687
44
2
1
343,491
2
W
Baron Samedi
12,902
717
119
7
4
309,328
1
L
Baron Samedi
10,447
580
67
4
1
272,869
5
W
Bastet
14,395
800
78
4
5
339,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role