Player Matchup

Nemesis
Nemesis
FonHon
Nemesis
Level 125
God Stats
21W - 18L
1,284 SR
Queue Stats
134W - 156L
1,405 Elo+
Party 4
Neith
Neith
IXI AZURE IXI
Neith
Level 39
God Stats
1W - 1L
1,779 SR
Queue Stats
8W - 5L
1,483 Elo+
Party 2
Ra
Ra
IXI CEIL IXI
Ra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,390 Elo+
Party 2
King Arthur
King Arthur
OnePieceZoro14
King Arthur
Level 48
God Stats
26W - 38L
1,378 SR
Queue Stats
97W - 116L
1,333 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
itssombruhhhh
Morgan Le Fay
Level 80
God Stats
2W - 9L
1,174 SR
Queue Stats
159W - 180L
1,419 Elo+
Party 4
Team Averages
Level 76
1,423 SR
1,406 Elo+

VS

Team Averages
Level 65
1,538 SR
1,446 Elo+
Ao Kuang
Ao Kuang
Dr-Plague_13
Ao Kuang
Level 53
God Stats
23W - 18L
1,468 SR
Queue Stats
219W - 241L
1,416 Elo+
Party 3
Bellona
Bellona
Drakon246
Bellona
Level 121
God Stats
8W - 7L
1,684 SR
Queue Stats
462W - 497L
1,386 Elo+
Party 1
Atlas
Atlas
THERailGamer
Atlas
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
424W - 429L
1,510 Elo+
Party 3
Janus
Janus
ih8pngtuberz
Janus
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 302L
1,473 Elo+
Party 1
Izanami
Izanami
mrmoonware
Izanami
Level 49
God Stats
7W - 5L
1,540 SR
Queue Stats
316W - 343L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FonHon
Nemesis
14
2 / 6 / 2
8,279
460
5,932
15,898
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 0
8,528
474
13,145
10,234
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 6
7,482
416
9,722
12,965
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
OnePieceZoro14
King Arthur
15
0 / 2 / 0
8,561
476
7,468
16,252
13,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
itssombruhhhh
Morgan Le Fay
14
3 / 4 / 1
8,493
472
9,744
12,748
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dr-Plague_13
Ao Kuang
14
8 / 2 / 7
9,185
510
10,415
13,888
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Drakon246
Bellona
16
1 / 0 / 4
9,849
547
9,348
14,529
15,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 7
8,786
488
6,202
16,724
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 3 / 5
10,213
567
16,450
12,165
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
mrmoonware
Izanami
12
0 / 5 / 4
7,598
422
4,496
13,997
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
13
Kills
20
20
Deaths
13
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dr-Plague_13
Ao Kuang
8
2
7
5.75
W
Bellona
Drakon246
Bellona
1
0
4
3
L
Nemesis
FonHon
Nemesis
2
6
2
0.5
L
7
2
0
3.5
L
1
6
6
0.67
L
King Arthur
OnePieceZoro14
King Arthur
0
2
0
0
W
3
3
7
2.17
W
8
3
5
3.5
L
Morgan Le Fay
itssombruhhhh
Morgan Le Fay
3
4
1
0.88
W
Izanami
mrmoonware
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
46,911
68,097
Taken
71,303
34,786
Mitigated
44,013
15,426
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dr-Plague_13
Ao Kuang
10,415
3,541
0
3,941
13,888
5,807
46
5,000
8,888
34,879
0
W
Bellona
Drakon246
Bellona
9,348
4,073
0
6,024
14,529
15,310
1,386
305
14,224
0
84,922
L
Nemesis
FonHon
Nemesis
5,932
2,156
0
1,872
15,898
6,771
0
7,913
7,985
0
57,775
L
13,145
6,222
0
1,972
10,234
4,382
315
3,561
6,673
0
55,168
L
9,722
586
792
2,988
12,965
4,995
162
9,590
3,375
47,718
0
L
King Arthur
OnePieceZoro14
King Arthur
7,468
1,427
0
4,690
16,252
13,136
0
4,206
12,046
0
69,573
W
6,202
2,303
367
3,439
16,724
13,095
0
5,252
11,472
26,010
0
W
16,450
1,467
0
2,225
12,165
5,119
0
6,926
5,239
83,248
0
L
Morgan Le Fay
itssombruhhhh
Morgan Le Fay
9,744
1,789
0
3,112
12,748
5,502
0
7,797
4,951
55,355
0
W
Izanami
mrmoonware
Izanami
4,496
2,298
367
5,411
13,997
4,682
665
1,983
12,014
0
54,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
45,631
441
Minions Killed
456
0
Camps Cleared
0
1,578,772
Distance Traveled
1,709,086
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,185
510
52
3
0
358,236
2
W
Bellona
9,849
547
160
9
0
350,187
3
L
Nemesis
8,279
460
83
5
0
338,108
0
L
Neith
8,528
474
78
4
0
310,740
0
L
Ra
7,482
416
62
3
0
302,749
1
L
King Arthur
8,561
476
127
7
0
314,978
1
W
Atlas
8,786
488
36
2
0
365,338
0
W
Janus
10,213
567
125
7
0
323,636
2
L
Morgan Le Fay
8,493
472
91
5
0
312,197
8
W
Izanami
7,598
422
83
5
0
311,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role