Player Matchup

Hachiman
Hachiman
Bif2218
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 53L
1,405 Elo+
Party 4
Raijin
Raijin
NunsnGuns101
Raijin
Level 117
God Stats
2W - 3L
1,445 SR
Queue Stats
203W - 210L
1,418 Elo+
Solo
Ravana
Ravana
Percéphone
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 47L
1,696 Elo+
Party 2
Da Ji
Da Ji
SwagDripObama
Da Ji
Level 62
God Stats
3W - 4L
1,527 SR
Queue Stats
233W - 218L
1,456 Elo+
Party 4
Bellona
Bellona
kharzig
Bellona
Level 120
God Stats
1W - 2L
1,790 SR
Queue Stats
38W - 16L
1,577 Elo+
Party 2
Team Averages
Level 82
1,552 SR
1,510 Elo+

VS

Team Averages
Level 100
1,501 SR
1,376 Elo+
Achilles
Achilles
DinFrazyDon
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 3
Sol
Sol
ItzKZyt
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 34L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
PurpleNippz3424
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,217 Elo+
Party 3
Serqet
Serqet
hazzelmarie
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
xXd3dLyMaG1CXx
Zhong Kui
Level 87
God Stats
9W - 4L
1,503 SR
Queue Stats
176W - 174L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bif2218
Hachiman
18
4 / 9 / 9
10,774
718
12,732
18,896
9,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
2 / 8 / 9
9,386
626
13,185
15,483
7,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
19
2 / 6 / 12
10,097
673
8,684
17,005
23,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 9 / 5
10,609
707
13,150
17,407
9,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kharzig
Bellona
18
5 / 6 / 11
11,118
741
13,919
19,613
28,048
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DinFrazyDon
Achilles
20
5 / 3 / 22
11,948
797
12,961
21,879
17,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
20
7 / 4 / 14
11,980
799
23,865
16,717
7,605
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 4 / 19
12,170
811
18,429
11,846
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
18
3 / 6 / 22
11,322
755
4,494
15,419
14,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
xXd3dLyMaG1CXx
Zhong Kui
20
13 / 3 / 16
12,808
854
19,936
19,931
17,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
129
19
Kills
36
38
Deaths
20
46
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bif2218
Hachiman
4
9
9
0.94
W
Achilles
DinFrazyDon
Achilles
5
3
22
5.33
W
Sol
7
4
14
3.5
L
Raijin
2
8
9
0.81
L
Ravana
2
6
12
1.33
W
8
4
19
4.38
L
6
9
5
0.94
W
Serqet
3
6
22
2.33
L
Bellona
kharzig
Bellona
5
6
11
1.75
W
Zhong Kui
xXd3dLyMaG1CXx
Zhong Kui
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,670
Damage
79,685
88,404
Taken
85,792
78,748
Mitigated
64,381
17,675
Healing
37,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bif2218
Hachiman
12,732
8,691
1,285
3,990
18,896
9,617
201
13,739
5,129
0
28,692
W
Achilles
DinFrazyDon
Achilles
12,961
4,564
1,114
7,523
21,879
17,931
2,005
4,001
17,878
0
27,697
W
Sol
23,865
6,176
266
6,771
16,717
7,605
4,908
2,852
13,865
56,952
0
L
Raijin
13,185
1,062
442
1,651
15,483
7,912
0
12,551
2,932
26,179
0
L
Ravana
8,684
3,142
820
3,377
17,005
23,572
120
10,857
5,819
0
20,028
W
18,429
1,401
2,101
1,181
11,846
6,438
1,650
1,717
10,129
36,261
0
L
13,150
1,425
2,270
1,118
17,407
9,599
0
12,666
4,601
0
18,212
W
Serqet
4,494
1,151
750
1,376
15,419
14,572
666
1,648
13,771
0
7,208
L
Bellona
kharzig
Bellona
13,919
5,009
339
2,383
19,613
28,048
0
12,417
7,196
0
21,674
W
Zhong Kui
xXd3dLyMaG1CXx
Zhong Kui
19,936
937
4,910
11,300
19,931
17,835
1,587
2,967
16,964
33,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
60,228
128
Minions Killed
159
0
Camps Cleared
0
1,196,206
Distance Traveled
1,312,241
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,774
718
39
3
0
229,853
0
W
Achilles
11,948
797
28
2
0
299,529
0
W
Sol
11,980
799
54
4
0
258,467
3
L
Raijin
9,386
626
25
2
0
190,800
0
L
Ravana
10,097
673
30
2
0
244,927
0
W
Ah Puch
12,170
811
28
2
0
234,648
0
L
Da Ji
10,609
707
15
1
0
247,173
0
W
Serqet
11,322
755
7
0
0
243,537
0
L
Bellona
11,118
741
19
1
0
283,453
0
W
Zhong Kui
12,808
854
42
3
0
276,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role