Player Matchup

Xbalanque
Xbalanque
Baseballboys990
Xbalanque
Level 148
God Stats
7W - 3L
1,727 SR
Queue Stats
302W - 302L
1,636 Elo+
Party 3
Persephone
Persephone
EL_Durakito_2001
Persephone
Level 76
God Stats
0W - 1L
1,628 SR
Queue Stats
32W - 25L
1,651 Elo+
Party 2
Achilles
Achilles
FireSum0
Achilles
Level 94
God Stats
0W - 3L
1,220 SR
Queue Stats
2W - 5L
1,413 Elo+
Party 3
Ao Kuang
Ao Kuang
Mr_OJPR
Ao Kuang
Level 160
God Stats
0W - 1L
1,622 SR
Queue Stats
34W - 25L
1,673 Elo+
Party 2
Horus
Horus
SirMickey
Horus
Level 141
God Stats
18W - 12L
1,689 SR
Queue Stats
148W - 149L
1,569 Elo+
Party 3
Team Averages
Level 124
1,577 SR
1,588 Elo+

VS

Team Averages
Level 139
1,623 SR
1,589 Elo+
Cu Chulainn
Cu Chulainn
CuckooSoup
Cu Chulainn
Level 148
God Stats
18W - 9L
1,759 SR
Queue Stats
568W - 524L
1,563 Elo+
Solo
Ymir
Ymir
GenghisDom
Ymir
Level 136
God Stats
4W - 1L
1,474 SR
Queue Stats
41W - 34L
1,546 Elo+
Party 1
Fenrir
Fenrir
Ronin_Smite
Fenrir
Level 159
God Stats
1W - 2L
1,313 SR
Queue Stats
144W - 152L
1,615 Elo+
Party 1
Ah Puch
Ah Puch
Straited vl
Ah Puch
Level 97
God Stats
4W - 1L
1,720 SR
Queue Stats
370W - 346L
1,608 Elo+
Solo
Ishtar
Ishtar
oof_LateGamee007
Ishtar
Level 153
God Stats
2W - 2L
1,847 SR
Queue Stats
49W - 48L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baseballboys990
Xbalanque
20
9 / 10 / 1
14,562
520
35,452
31,897
16,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
EL_Durakito_2001
Persephone
18
0 / 6 / 2
12,331
440
7,387
17,672
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
FireSum0
Achilles
18
1 / 6 / 3
11,419
408
8,530
28,683
29,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Mr_OJPR
Ao Kuang
20
4 / 6 / 1
13,531
483
17,582
37,540
22,306
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
SirMickey
Horus
14
1 / 7 / 2
10,211
365
5,593
29,791
42,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CuckooSoup
Cu Chulainn
20
5 / 1 / 15
15,052
538
27,694
27,800
35,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 14
12,637
451
5,792
32,069
39,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
20
20 / 5 / 7
16,640
594
33,368
32,483
19,325
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Straited vl
Ah Puch
20
5 / 0 / 14
15,918
569
28,111
15,828
13,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 5 / 4
14,394
514
16,364
23,041
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
15
Kills
35
35
Deaths
16
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Baseballboys990
Xbalanque
9
10
1
0.95
W
Cu Chulainn
CuckooSoup
Cu Chulainn
5
1
15
12.5
L
Persephone
EL_Durakito_2001
Persephone
0
6
2
0.17
L
Achilles
FireSum0
Achilles
1
6
3
0.42
W
1
5
14
1.6
L
Ao Kuang
Mr_OJPR
Ao Kuang
4
6
1
0.75
W
Fenrir
20
5
7
4.7
L
Horus
SirMickey
Horus
1
7
2
0.29
W
Ah Puch
Straited vl
Ah Puch
5
0
14
12
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,544
Damage
111,329
145,583
Taken
131,221
119,069
Mitigated
119,230
38,816
Healing
42,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Baseballboys990
Xbalanque
35,452
22,115
0
9,221
31,897
16,416
3,792
7,940
23,957
0
127,191
W
Cu Chulainn
CuckooSoup
Cu Chulainn
27,694
5,053
0
6,303
27,800
35,012
851
4,819
22,981
604
116,391
L
Persephone
EL_Durakito_2001
Persephone
7,387
336
0
2,617
17,672
8,624
0
3,139
14,527
114,024
0
L
Achilles
FireSum0
Achilles
8,530
3,075
0
6,985
28,683
29,168
0
5,779
22,904
0
74,066
W
5,792
1,646
0
3,158
32,069
39,605
87
6,479
25,590
45,637
0
L
Ao Kuang
Mr_OJPR
Ao Kuang
17,582
5,579
0
15,116
37,540
22,306
534
6,409
31,131
151,667
0
W
Fenrir
33,368
11,049
0
18,108
32,483
19,325
428
11,006
21,477
59
149,967
L
Horus
SirMickey
Horus
5,593
2,266
993
3,884
29,791
42,555
0
11,659
18,132
0
17,099
W
Ah Puch
Straited vl
Ah Puch
28,111
933
197
8,568
15,828
13,977
1,806
4,089
11,739
152,976
0
W
16,364
10,680
0
6,331
23,041
11,311
8,498
3,895
19,146
0
134,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,054
Gold Earned
74,641
648
Minions Killed
753
0
Camps Cleared
0
2,402,768
Distance Traveled
2,580,520
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,562
520
148
5
0
443,117
0
W
Cu Chulainn
15,052
538
144
5
0
543,399
13
L
Persephone
12,331
440
183
7
0
472,602
6
L
Achilles
11,419
408
110
4
0
463,298
0
W
Ymir
12,637
451
44
2
0
466,592
0
L
Ao Kuang
13,531
483
187
7
0
513,483
3
W
Fenrir
16,640
594
153
5
0
600,095
1
L
Horus
10,211
365
20
1
0
510,268
4
W
Ah Puch
15,918
569
234
8
0
520,950
4
W
Ishtar
14,394
514
178
6
0
449,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role