Player Matchup

Anubis
Anubis
JZRapperboy
Anubis
Level 37
God Stats
2W - 5L
1,203 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KillingAltoid
Kumbhakarna
Level 86
God Stats
1W - 0L
1,502 SR
Queue Stats
2W - 4L
1,228 Elo+
Party 1
Arachne
Arachne
No No Touree
Arachne
Level 98
God Stats
4W - 2L
1,528 SR
Queue Stats
5W - 10L
1,207 Elo+
Party 1
Aphrodite
Aphrodite
Rage DCope
Aphrodite
Level 17
God Stats
2W - 1L
1,688 SR
Queue Stats
5W - 8L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
VFL Kevin
Guan Yu
Level 69
God Stats
2W - 0L
1,688 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 1
Team Averages
Level 61
1,522 SR
1,222 Elo+

VS

Team Averages
Level 96
1,333 SR
1,345 Elo+
Anhur
Anhur
Bluntz1z
Anhur
Level 156
God Stats
0W - 1L
1,082 SR
Queue Stats
13W - 13L
1,488 Elo+
Party 3
Lancelot
Lancelot
Ksanti AA
Lancelot
Level 49
God Stats
3W - 4L
1,375 SR
Queue Stats
12W - 22L
1,314 Elo+
Party 2
Scylla
Scylla
OnlyToken
Scylla
Level 89
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 3
Chaac
Chaac
OwlTech357
Chaac
Level 155
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
ShibaArmy
Tiamat
Level 33
God Stats
1W - 2L
1,252 SR
Queue Stats
12W - 22L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 1 / 7
15,607
679
18,042
15,046
8,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
KillingAltoid
Kumbhakarna
20
5 / 1 / 18
16,685
725
19,083
36,223
37,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
No No Touree
Arachne
20
11 / 3 / 7
17,222
749
32,974
31,012
19,024
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Rage DCope
Aphrodite
20
2 / 1 / 13
14,541
632
11,881
18,529
12,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
VFL Kevin
Guan Yu
20
4 / 2 / 11
14,908
648
13,860
28,045
35,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bluntz1z
Anhur
20
2 / 5 / 4
14,929
649
27,250
26,332
11,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
Ksanti AA
Lancelot
19
2 / 5 / 1
13,421
584
12,148
21,172
8,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
OnlyToken
Scylla
20
2 / 6 / 4
14,721
640
20,982
15,572
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
1 / 6 / 3
13,844
602
17,003
30,899
26,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ShibaArmy
Tiamat
20
1 / 6 / 4
13,984
608
17,369
25,645
16,852
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
28
Kills
8
8
Deaths
28
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bluntz1z
Anhur
2
5
4
0.8
W
Anubis
6
1
7
9.5
W
Kumbhakarna
KillingAltoid
Kumbhakarna
5
1
18
14
L
Lancelot
Ksanti AA
Lancelot
2
5
1
0.5
W
Arachne
No No Touree
Arachne
11
3
7
4.83
L
Scylla
OnlyToken
Scylla
2
6
4
0.67
L
Chaac
1
6
3
0.42
W
Aphrodite
Rage DCope
Aphrodite
2
1
13
8.5
L
Tiamat
ShibaArmy
Tiamat
1
6
4
0.5
W
Guan Yu
VFL Kevin
Guan Yu
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,840
Damage
94,752
128,855
Taken
119,620
112,046
Mitigated
68,913
62,674
Healing
29,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bluntz1z
Anhur
27,250
18,278
0
8,515
26,332
11,601
2,370
7,235
18,937
0
100,632
W
Anubis
18,042
381
800
5,961
15,046
8,010
649
5,827
9,219
89,064
0
W
Kumbhakarna
KillingAltoid
Kumbhakarna
19,083
1,096
1,113
6,351
36,223
37,026
892
8,659
27,564
47,416
0
L
Lancelot
Ksanti AA
Lancelot
12,148
2,724
0
5,738
21,172
8,793
199
8,545
12,627
0
46,019
W
Arachne
No No Touree
Arachne
32,974
25,891
796
11,594
31,012
19,024
60
5,543
25,469
0
92,877
L
Scylla
OnlyToken
Scylla
20,982
1,113
0
1,039
15,572
5,425
409
7,288
8,214
56,008
0
L
Chaac
17,003
1,380
535
8,795
30,899
26,242
288
15,804
14,885
291
48,599
W
Aphrodite
Rage DCope
Aphrodite
11,881
1,073
11,878
12,192
18,529
12,343
497
9,064
9,465
43,971
0
L
Tiamat
ShibaArmy
Tiamat
17,369
280
663
4,379
25,645
16,852
0
9,778
15,800
56,139
0
W
Guan Yu
VFL Kevin
Guan Yu
13,860
847
4,974
7,015
28,045
35,643
758
9,511
18,534
0
47,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,963
Gold Earned
70,899
399
Minions Killed
430
0
Camps Cleared
0
2,207,326
Distance Traveled
2,059,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,929
649
146
6
0
422,346
1
W
Anubis
15,607
679
100
4
0
378,568
0
W
Kumbhakarna
16,685
725
54
2
0
483,246
3
L
Lancelot
13,421
584
44
2
0
415,001
2
W
Arachne
17,222
749
89
4
0
465,076
1
L
Scylla
14,721
640
87
4
0
396,258
0
L
Chaac
13,844
602
86
4
0
429,835
0
W
Aphrodite
14,541
632
86
4
0
402,211
0
L
Tiamat
13,984
608
67
3
0
396,291
2
W
Guan Yu
14,908
648
70
3
0
478,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role