Player Matchup

Jormungandr
Jormungandr
ELSAMG
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Itachitherealest
Nu Wa
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,458 Elo+
Party 1
Chaac
Chaac
SasukeAkatsuki31
Chaac
Level 66
God Stats
2W - 2L
1,497 SR
Queue Stats
199W - 227L
1,330 Elo+
Party 1
Ullr
Ullr
ShinVoyage
Ullr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,481 Elo+
Party 1
Yemoja
Yemoja
SonnyJins
Yemoja
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 102L
1,415 Elo+
Party 1
Team Averages
Level 109
1,499 SR
1,420 Elo+

VS

Team Averages
Level 124
1,492 SR
1,388 Elo+
Discordia
Discordia
Egge187
Discordia
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 225L
1,204 Elo+
Solo
Aphrodite
Aphrodite
METALMIKE
Aphrodite
Level 147
God Stats
2W - 1L
1,540 SR
Queue Stats
147W - 136L
1,442 Elo+
Solo
Kali
Kali
Matafantasmaz
Kali
Level 156
God Stats
1W - 1L
1,747 SR
Queue Stats
560W - 621L
1,420 Elo+
Solo
Anubis
Anubis
Muten-Roshie
Anubis
Level 98
God Stats
1W - 2L
1,304 SR
Queue Stats
69W - 95L
1,383 Elo+
Solo
Tiamat
Tiamat
justinjing
Tiamat
Level 104
God Stats
3W - 5L
1,369 SR
Queue Stats
340W - 312L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELSAMG
Jormungandr
20
2 / 6 / 20
14,020
584
18,167
37,959
39,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 18
14,810
617
32,104
19,550
10,064
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 5 / 16
15,783
658
28,624
48,571
60,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 3 / 16
15,597
650
34,393
30,080
16,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SonnyJins
Yemoja
20
3 / 0 / 17
14,316
597
13,242
31,520
18,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Egge187
Discordia
20
3 / 10 / 7
13,337
556
31,222
26,600
12,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
METALMIKE
Aphrodite
20
4 / 5 / 9
14,417
601
26,104
28,559
25,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 6
14,253
594
12,893
35,289
41,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
20
1 / 8 / 12
14,175
591
27,439
32,811
18,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
justinjing
Tiamat
17
2 / 3 / 4
11,956
498
26,592
15,476
11,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
31
Kills
15
15
Deaths
32
87
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ELSAMG
Jormungandr
2
6
20
2
L
Discordia
Egge187
Discordia
3
10
7
0.65
W
6
1
18
15
L
Aphrodite
METALMIKE
Aphrodite
4
5
9
1.7
L
5
6
6
1.33
L
Anubis
1
8
12
0.88
W
10
5
16
3.6
W
10
3
16
6
W
Yemoja
SonnyJins
Yemoja
3
0
17
11.5
L
Tiamat
justinjing
Tiamat
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,530
Damage
124,250
167,680
Taken
138,735
145,800
Mitigated
108,551
78,925
Healing
71,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ELSAMG
Jormungandr
18,167
4,402
2,272
2,867
37,959
39,686
1,435
23,473
14,486
47,327
0
L
Discordia
Egge187
Discordia
31,222
813
1,570
4,180
26,600
12,229
152
14,317
12,283
64,752
0
W
32,104
9,877
2,026
1,645
19,550
10,064
1,653
14,446
5,104
56,347
0
L
Aphrodite
METALMIKE
Aphrodite
26,104
1,482
19,947
17,484
28,559
25,296
469
12,312
16,247
61,964
0
L
12,893
2,136
767
8,877
35,289
41,351
0
14,423
20,866
489
29,902
L
Anubis
27,439
948
1,492
14,922
32,811
18,354
961
14,002
18,809
70,180
0
W
28,624
2,421
3,663
11,975
48,571
60,769
801
30,494
18,077
0
63,101
W
34,393
10,622
4,285
3,952
30,080
16,561
4,423
21,192
8,888
0
64,625
W
Yemoja
SonnyJins
Yemoja
13,242
2,475
32,195
14,045
31,520
18,720
1,141
22,013
9,507
33,133
0
L
Tiamat
justinjing
Tiamat
26,592
1,408
252
2,488
15,476
11,321
0
8,459
7,017
47,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,526
Gold Earned
68,138
256
Minions Killed
290
0
Camps Cleared
0
2,233,886
Distance Traveled
1,920,250
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,020
584
41
2
0
382,637
0
L
Discordia
13,337
556
58
2
0
369,861
1
W
Nu Wa
14,810
617
59
2
0
468,223
1
L
Aphrodite
14,417
601
65
3
0
468,366
0
L
Kali
14,253
594
25
1
0
415,243
6
L
Anubis
14,175
591
89
4
0
345,751
3
W
Chaac
15,783
658
47
2
0
471,899
2
W
Ullr
15,597
650
68
3
0
469,979
2
W
Yemoja
14,316
597
41
2
0
441,148
2
L
Tiamat
11,956
498
53
2
0
321,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role