Player Matchup

Ullr
Ullr
An0besePig
Ullr
Level 106
God Stats
2W - 1L
1,219 SR
Queue Stats
20W - 8L
1,697 Elo+
Party 1
Olorun
Olorun
Skylord0110
Olorun
Level 121
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 12L
1,690 Elo+
Party 1
Artio
Artio
skinxmuncher
Artio
Level 88
God Stats
1W - 0L
1,754 SR
Queue Stats
25W - 10L
1,675 Elo+
Party 1
Team Averages
Level 105
1,558 SR
1,687 Elo+

VS

Team Averages
Level 107
1,650 SR
1,592 Elo+
Ymir
Ymir
Finnthebarker
Ymir
Level 122
God Stats
7W - 5L
1,649 SR
Queue Stats
112W - 109L
1,556 Elo+
Party 2
Anubis
Anubis
Gingee115
Anubis
Level 137
God Stats
56W - 24L
1,801 SR
Queue Stats
223W - 180L
1,742 Elo+
Solo
Skadi
Skadi
harleyeverafter
Skadi
Level 62
God Stats
8W - 8L
1,499 SR
Queue Stats
84W - 88L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
10,256
789
20,721
15,045
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
14
5 / 0 / 9
10,039
772
14,732
9,595
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 11
9,982
768
5,317
19,355
20,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,885
607
6,106
20,586
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Gingee115
Anubis
14
3 / 5 / 2
9,226
710
16,082
13,527
7,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
8,100
623
8,276
12,440
4,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
1
6
3
0.42
L
Anubis
Gingee115
Anubis
3
5
2
0.8
W
Olorun
5
0
9
9.5
L
1
3
3
0.83
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
30,464
43,995
Taken
46,553
31,132
Mitigated
24,667
16,247
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,721
9,772
0
1,325
15,045
5,980
1,445
7,917
6,974
0
49,589
L
6,106
1,030
0
4,453
20,586
12,298
0
9,053
11,533
13,020
0
L
Anubis
Gingee115
Anubis
16,082
1,194
0
6,376
13,527
7,715
0
5,986
7,541
45,346
0
W
Olorun
14,732
6,473
2,090
6,722
9,595
4,414
1,865
6,451
3,116
42,215
5,010
L
8,276
3,121
0
1,192
12,440
4,654
0
3,549
8,891
0
34,389
W
5,317
227
960
5,150
19,355
20,738
205
7,494
11,343
12,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
25,211
146
Minions Killed
132
6
Camps Cleared
6
688,067
Distance Traveled
618,038
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,256
789
70
5
3
218,813
3
L
Ymir
7,885
607
21
2
2
198,371
4
L
Anubis
9,226
710
49
4
3
196,928
3
W
Olorun
10,039
772
70
5
3
226,742
5
L
Skadi
8,100
623
62
5
1
222,739
0
W
Artio
9,982
768
6
0
0
242,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role