Player Matchup

Cliodhna
Cliodhna
AnnaTouCrush
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,287 Elo+
Party 2
Chiron
Chiron
AriToutCrush
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,292 Elo+
Party 2
Ravana
Ravana
LiableMushu
Ravana
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
964 Elo+
Party 3
Fafnir
Fafnir
NachumTheBeggar
Fafnir
Level 101
God Stats
2W - 1L
1,722 SR
Queue Stats
638W - 718L
1,329 Elo+
Solo
Apollo
Apollo
terminatrix87
Apollo
Level 27
God Stats
1W - 2L
1,713 SR
Queue Stats
46W - 96L
1,187 Elo+
Party 3
Team Averages
Level 48
1,587 SR
1,212 Elo+

VS

Team Averages
Level 50
1,604 SR
1,270 Elo+
Cthulhu
Cthulhu
Feraligatr Swag
Cthulhu
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,327 Elo+
Party 1
Athena
Athena
Grimmbakondeath
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,167 Elo+
Party 1
Ah Puch
Ah Puch
JustCallMeTots
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
SpaceLordPence
Kukulkan
Level 34
God Stats
1W - 0L
1,781 SR
Queue Stats
12W - 25L
1,296 Elo+
Solo
Chiron
Chiron
Tommy2scoops691
Chiron
Level 64
God Stats
1W - 0L
1,737 SR
Queue Stats
140W - 131L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnnaTouCrush
Cliodhna
20
3 / 7 / 5
12,081
671
13,952
24,900
13,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
20
5 / 5 / 5
12,389
688
29,766
16,865
10,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
18
4 / 7 / 3
11,367
632
12,884
20,956
27,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 7 / 8
11,033
613
6,939
22,786
32,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 12 / 0
9,177
510
7,961
20,597
10,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 21
13,100
728
13,072
26,160
30,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 4 / 30
12,662
703
6,184
29,908
45,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 0 / 22
12,109
673
15,988
9,615
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
20
7 / 1 / 24
12,958
720
29,909
9,631
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 4 / 18
14,530
807
29,240
21,769
13,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
153
12
Kills
38
38
Deaths
12
21
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AnnaTouCrush
Cliodhna
3
7
5
0.79
L
Chiron
5
5
5
1.5
W
12
3
21
7.5
W
0
4
30
3.75
W
2
0
22
13
L
Ravana
4
7
3
0.79
L
0
7
8
0.57
W
Kukulkan
7
1
24
19
W
17
4
18
6.5
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,502
Damage
94,393
106,104
Taken
97,083
94,135
Mitigated
102,704
29,321
Healing
32,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AnnaTouCrush
Cliodhna
13,952
1,768
296
6,905
24,900
13,808
540
16,511
8,389
0
34,217
L
Chiron
29,766
7,246
3,233
5,004
16,865
10,040
826
10,665
6,200
0
59,556
W
13,072
1,126
4,487
5,626
26,160
30,629
1,042
2,420
23,740
22,137
0
W
6,184
1,547
2,012
4,420
29,908
45,287
1,043
2,345
27,563
14,422
0
W
15,988
1,106
54
652
9,615
6,450
1,744
704
8,911
32,059
0
L
Ravana
12,884
3,024
211
4,653
20,956
27,564
163
12,240
8,716
0
21,838
L
6,939
2,623
1,506
5,044
22,786
32,091
0
11,539
11,247
12,577
0
W
Kukulkan
29,909
1,493
2,484
906
9,631
6,755
946
991
8,640
68,131
0
W
29,240
16,186
3,965
7,819
21,769
13,583
3,366
479
21,261
0
48,243
L
7,961
3,771
322
2,147
20,597
10,632
332
14,198
6,399
0
19,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
65,359
194
Minions Killed
175
0
Camps Cleared
0
1,472,057
Distance Traveled
1,663,895
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,081
671
47
3
0
315,165
1
L
Chiron
12,389
688
80
4
0
267,436
0
W
Cthulhu
13,100
728
21
1
0
305,644
0
W
Athena
12,662
703
14
1
0
340,548
0
W
Ah Puch
12,109
673
35
2
0
332,524
0
L
Ravana
11,367
632
21
1
0
312,766
2
L
Fafnir
11,033
613
18
1
0
306,770
0
W
Kukulkan
12,958
720
80
4
0
362,159
1
W
Chiron
14,530
807
25
1
0
323,020
0
L
Apollo
9,177
510
28
2
0
269,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role