Player Matchup

Osiris
Osiris
ExplodingSausage
Osiris
Level 107
God Stats
14W - 7L
1,658 SR
Queue Stats
92W - 87L
1,560 Elo+
Party 1
Chang'e
Chang'e
ReverenceForGod
Chang'e
Level 149
God Stats
8W - 4L
1,581 SR
Queue Stats
332W - 342L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
TEAMxTYx
Kuzenbo
Level 156
God Stats
23W - 17L
1,579 SR
Queue Stats
171W - 157L
1,512 Elo+
Party 1
Bakasura
Bakasura
TURBULANCE704
Bakasura
Level 157
God Stats
13W - 20L
1,468 SR
Queue Stats
222W - 213L
1,524 Elo+
Party 1
Rama
Rama
mine_nest0
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,605 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,551 Elo+

VS

Team Averages
Level 120
1,530 SR
1,497 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CaptainBarbosa7
Vamana
Level 147
God Stats
19W - 12L
1,656 SR
Queue Stats
242W - 267L
1,523 Elo+
Party 2
Sobek
Sobek
ComicToast92088
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,457 Elo+
Solo
Mercury
Mercury
DrSqueebles
Mercury
Level 149
God Stats
17W - 23L
1,527 SR
Queue Stats
238W - 261L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
lilfro1
Kukulkan
Level 141
God Stats
6W - 6L
1,467 SR
Queue Stats
147W - 157L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,205
841
2,555
2,869
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 1
4,482
896
3,390
2,844
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TEAMxTYx
Kuzenbo
9
1 / 0 / 2
4,588
918
1,263
2,276
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
TURBULANCE704
Bakasura
10
0 / 0 / 2
4,649
930
471
3,613
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 2
4,161
832
2,018
3,388
1,204
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 0
3,958
792
1,896
2,184
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 0
4,450
890
2,454
3,317
1,911
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
3,733
747
335
2,910
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
DrSqueebles
Mercury
9
0 / 1 / 1
4,136
827
3,039
4,442
1,593
Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
lilfro1
Kukulkan
6
0 / 0 / 0
3,614
723
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
1
1
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
1
1
0
1
L
0
2
0
0
L
Mercury
DrSqueebles
Mercury
0
1
1
0.5
W
1
1
2
2
W
2
0
1
2.5
W
Kuzenbo
TEAMxTYx
Kuzenbo
1
0
2
2
W
Bakasura
TURBULANCE704
Bakasura
0
0
2
1
L
Kukulkan
lilfro1
Kukulkan
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,697
Damage
7,724
14,990
Taken
12,853
7,429
Mitigated
5,926
3,292
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,896
138
316
1,298
2,184
757
0
696
1,450
7,379
0
L
2,454
571
0
682
3,317
1,911
0
1,639
1,472
0
10,673
L
335
335
0
72
2,910
1,665
0
548
2,285
530
0
L
Mercury
DrSqueebles
Mercury
3,039
761
0
1,015
4,442
1,593
0
1,396
2,918
0
11,687
W
2,555
979
0
0
2,869
2,077
0
461
2,330
0
7,421
W
3,390
207
352
929
2,844
862
0
381
2,403
9,701
0
W
Kuzenbo
TEAMxTYx
Kuzenbo
1,263
541
0
299
2,276
1,620
324
400
1,811
4,276
0
W
Bakasura
TURBULANCE704
Bakasura
471
362
0
839
3,613
1,666
780
152
3,415
0
12,085
L
Kukulkan
lilfro1
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
2,018
1,801
0
873
3,388
1,204
855
490
2,800
0
12,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
19,891
105
Minions Killed
58
0
Camps Cleared
0
512,891
Distance Traveled
374,151
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,958
792
15
3
0
69,054
1
L
Vamana
4,450
890
23
5
0
124,906
2
L
Sobek
3,733
747
0
0
0
51,849
0
L
Mercury
4,136
827
20
4
0
128,342
1
W
Osiris
4,205
841
13
3
0
111,148
0
W
Chang'e
4,482
896
19
4
0
110,079
0
W
Kuzenbo
4,588
918
4
1
0
97,162
2
W
Bakasura
4,649
930
46
9
0
109,247
2
L
Kukulkan
3,614
723
0
0
0
0
0
W
Rama
4,161
832
23
5
0
85,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role