Player Matchup

Loki
Loki
Fleshthath8tes
Loki
Level 62
God Stats
13W - 5L
1,651 SR
Queue Stats
265W - 357L
1,384 Elo+
Party 2
Olorun
Olorun
PsychoJune
Olorun
Level 28
God Stats
12W - 16L
1,378 SR
Queue Stats
43W - 75L
1,329 Elo+
Party 2
Izanami
Izanami
bundlina
Izanami
Level 61
God Stats
24W - 21L
1,490 SR
Queue Stats
179W - 237L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
lacefrontal
Nu Wa
Level 48
God Stats
19W - 34L
1,305 SR
Queue Stats
186W - 264L
1,371 Elo+
Party 2
Bacchus
Bacchus
nihilisticsaint
Bacchus
Level 21
God Stats
11W - 9L
1,447 SR
Queue Stats
48W - 68L
1,328 Elo+
Party 2
Team Averages
Level 44
1,454 SR
1,373 Elo+

VS

Team Averages
Level 68
1,531 SR
1,399 Elo+
Hachiman
Hachiman
Gh0st9198
Hachiman
Level 5
God Stats
3W - 4L
1,543 SR
Queue Stats
13W - 27L
1,425 Elo+
Party 3
Izanami
Izanami
JoJo volpe
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 101L
1,303 Elo+
Party 3
Fenrir
Fenrir
Kasecky_Jr
Fenrir
Level 36
God Stats
9W - 6L
1,613 SR
Queue Stats
210W - 241L
1,316 Elo+
Party 1
Vulcan
Vulcan
Nutachi
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 75L
1,566 Elo+
Party 3
Hercules
Hercules
RichK90
Hercules
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 82L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,290
1,258
2,286
3,396
1,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
PsychoJune
Olorun
11
1 / 1 / 5
6,260
1,252
2,721
4,444
1,957
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
bundlina
Izanami
12
1 / 0 / 4
6,830
1,366
4,162
3,823
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 5
6,570
1,314
5,610
4,389
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 5
6,724
1,345
2,816
4,768
5,427
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

385

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gh0st9198
Hachiman
10
1 / 1 / 1
5,939
1,188
1,704
2,528
799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
JoJo volpe
Izanami
11
0 / 1 / 2
5,720
1,144
2,454
3,470
1,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Kasecky_Jr
Fenrir
10
0 / 2 / 2
5,738
1,148
2,983
5,807
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Nutachi
Vulcan
12
2 / 2 / 1
6,872
1,374
8,515
5,322
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RichK90
Hercules
10
0 / 1 / 2
5,720
1,144
1,491
3,195
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
7
Kills
3
3
Deaths
7
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Hachiman
Gh0st9198
Hachiman
1
1
1
1.5
L
Izanami
JoJo volpe
Izanami
0
1
2
1
L
Fenrir
Kasecky_Jr
Fenrir
0
2
2
0.5
L
Vulcan
Nutachi
Vulcan
2
2
1
1.25
W
Olorun
PsychoJune
Olorun
1
1
5
3.5
L
Hercules
RichK90
Hercules
0
1
2
1
W
Izanami
bundlina
Izanami
1
0
4
3
W
2
2
5
2.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
17,147
20,820
Taken
20,322
12,184
Mitigated
9,992
2,187
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,286
393
0
86
3,396
1,196
0
824
2,460
0
8,810
L
Hachiman
Gh0st9198
Hachiman
1,704
1,000
0
192
2,528
799
0
960
1,568
0
7,000
L
Izanami
JoJo volpe
Izanami
2,454
982
0
0
3,470
1,470
0
2,476
994
0
6,853
L
Fenrir
Kasecky_Jr
Fenrir
2,983
620
0
422
5,807
3,711
0
2,575
3,232
0
5,573
L
Vulcan
Nutachi
Vulcan
8,515
1,696
0
911
5,322
2,272
0
3,312
2,010
31,296
0
W
Olorun
PsychoJune
Olorun
2,721
1,787
913
582
4,444
1,957
0
2,038
2,217
6,263
0
L
Hercules
RichK90
Hercules
1,491
384
0
250
3,195
1,740
0
1,824
1,371
0
2,084
W
Izanami
bundlina
Izanami
4,162
2,942
0
606
3,823
1,918
0
1,888
1,830
0
19,719
W
5,610
1,358
0
0
4,389
1,686
0
1,773
2,440
15,907
0
W
2,816
739
0
0
4,768
5,427
0
1,609
2,923
10,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
29,989
113
Minions Killed
83
4
Camps Cleared
3
517,539
Distance Traveled
387,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,290
1,258
19
4
3
120,128
0
L
Hachiman
5,939
1,188
7
1
1
71,253
0
L
Izanami
5,720
1,144
7
1
0
69,143
1
L
Fenrir
5,738
1,148
3
1
0
92,424
1
L
Vulcan
6,872
1,374
65
13
2
106,195
0
W
Olorun
6,260
1,252
14
3
0
90,064
0
L
Hercules
5,720
1,144
1
0
0
48,700
0
W
Izanami
6,830
1,366
46
9
0
93,440
0
W
Nu Wa
6,570
1,314
12
2
0
96,327
0
W
Bacchus
6,724
1,345
22
4
1
117,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role