Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Elemizu
Lancelot
Level 136
God Stats
3W - 4L
1,374 SR
Queue Stats
8W - 16L
1,319 Elo+
Party 3
Ishtar
Ishtar
Lunarxberry
Ishtar
Level 10
God Stats
2W - 3L
1,409 SR
Queue Stats
6W - 8L
1,343 Elo+
Party 3
Discordia
Discordia
Patrook
Discordia
Level 146
God Stats
2W - 2L
1,439 SR
Queue Stats
211W - 219L
1,430 Elo+
Party 1
Geb
Geb
WHYYLIMEE
Geb
Level 94
God Stats
23W - 18L
1,541 SR
Queue Stats
47W - 35L
1,546 Elo+
Party 1
Team Averages
Level 102
1,453 SR
1,428 Elo+

VS

Team Averages
Level 51
1,272 SR
1,248 Elo+
Sol
Sol
Alyenka
Sol
Level 81
God Stats
84W - 107L
1,394 SR
Queue Stats
356W - 425L
1,285 Elo+
Party 2
Nemesis
Nemesis
MAXLUM8178
Nemesis
Level 63
God Stats
2W - 7L
1,206 SR
Queue Stats
211W - 244L
1,381 Elo+
Party 4
Ymir
Ymir
TiredAmnesiac
Ymir
Level 8
God Stats
7W - 17L
1,279 SR
Queue Stats
42W - 73L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
erosharcos
Cthulhu
Level 5
God Stats
4W - 13L
1,122 SR
Queue Stats
26W - 47L
885 Elo+
Party 2
Xbalanque
Xbalanque
xldavid98
Xbalanque
Level 96
God Stats
7W - 15L
1,358 SR
Queue Stats
509W - 540L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
13 / 3 / 5
11,761
588
28,447
18,674
12,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Elemizu
Lancelot
16
11 / 3 / 8
11,265
563
16,484
13,662
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
1 / 5 / 13
8,968
448
10,516
13,257
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Patrook
Discordia
15
2 / 0 / 10
9,562
478
10,976
8,932
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 16
9,793
490
4,357
16,774
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 4 / 4
8,830
442
8,986
17,545
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MAXLUM8178
Nemesis
13
6 / 6 / 2
9,454
473
9,662
22,731
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 6 / 2
9,934
497
6,329
20,768
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
erosharcos
Cthulhu
13
0 / 6 / 4
8,506
425
8,107
20,551
13,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
xldavid98
Xbalanque
14
2 / 6 / 6
9,268
463
11,815
15,841
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
28
Kills
12
12
Deaths
28
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
3
5
5.17
L
Sol
0
4
4
0.5
W
Lancelot
Elemizu
Lancelot
11
3
8
5
W
Ishtar
1
5
13
1.5
L
Nemesis
MAXLUM8178
Nemesis
6
6
2
1.17
W
Discordia
Patrook
Discordia
2
0
10
7
L
4
6
2
0.83
W
1
1
16
9
L
Cthulhu
erosharcos
Cthulhu
0
6
4
0.33
L
Xbalanque
xldavid98
Xbalanque
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,780
Damage
44,899
71,299
Taken
97,436
46,704
Mitigated
59,970
16,844
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
28,447
8,029
0
10,004
18,674
12,093
1,720
9,975
8,699
0
81,568
L
Sol
8,986
4,851
0
6,355
17,545
6,567
1,320
2,138
15,407
65,232
0
W
Lancelot
Elemizu
Lancelot
16,484
5,278
0
500
13,662
6,446
0
1,778
11,884
0
76,833
W
Ishtar
10,516
7,798
0
2,480
13,257
5,776
960
4,224
9,033
0
59,847
L
Nemesis
MAXLUM8178
Nemesis
9,662
3,975
0
4,292
22,731
9,022
0
3,630
19,101
0
54,213
W
Discordia
Patrook
Discordia
10,976
1,492
0
250
8,932
4,368
1,600
2,807
6,125
79,340
0
L
6,329
893
0
1,118
20,768
25,603
218
4,646
16,122
32,706
0
W
4,357
635
0
3,610
16,774
18,021
448
5,488
11,286
19,388
0
L
Cthulhu
erosharcos
Cthulhu
8,107
1,008
303
2,997
20,551
13,211
372
2,542
18,009
44,667
0
L
Xbalanque
xldavid98
Xbalanque
11,815
4,666
0
4,333
15,841
5,567
646
2,377
13,464
0
71,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,349
Gold Earned
45,992
446
Minions Killed
383
0
Camps Cleared
0
1,846,498
Distance Traveled
1,835,245
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,761
588
95
5
0
349,410
1
L
Sol
8,830
442
110
6
0
323,238
5
W
Lancelot
11,265
563
113
6
0
395,039
2
W
Ishtar
8,968
448
94
5
0
343,190
1
L
Nemesis
9,454
473
62
3
0
389,130
1
W
Discordia
9,562
478
125
6
0
347,226
2
L
Ymir
9,934
497
45
2
0
369,142
0
W
Geb
9,793
490
19
1
0
411,633
4
L
Cthulhu
8,506
425
68
3
0
386,284
8
L
Xbalanque
9,268
463
98
5
0
367,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role