Player Matchup

Terra
Terra
 
Terra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hitman E RAWW
Bellona
Level 160
God Stats
1W - 1L
1,591 SR
Queue Stats
99W - 101L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pointblank144
Morgan Le Fay
Level 88
God Stats
7W - 2L
1,651 SR
Queue Stats
301W - 276L
1,581 Elo+
Solo
Artemis
Artemis
PopeJohn
Artemis
Level 125
God Stats
3W - 0L
1,518 SR
Queue Stats
52W - 42L
1,568 Elo+
Party 1
Team Averages
Level 127
1,552 SR
1,535 Elo+

VS

Team Averages
Level 102
1,542 SR
1,531 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BeaverBoys69
Skadi
Level 65
God Stats
2W - 4L
1,390 SR
Queue Stats
65W - 55L
1,502 Elo+
Party 2
Janus
Janus
MrJuicyJuice
Janus
Level 146
God Stats
1W - 1L
1,674 SR
Queue Stats
23W - 20L
1,623 Elo+
Solo
Thoth
Thoth
Tann271
Thoth
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 67L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
Zminer10
Ne Zha
Level 96
God Stats
2W - 2L
1,649 SR
Queue Stats
123W - 114L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 1 / 15
8,028
1,004
8,635
10,421
11,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
 
Ymir
12
2 / 3 / 15
7,715
964
4,187
13,996
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
13
5 / 1 / 12
8,178
1,022
6,506
11,042
11,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Pointblank144
Morgan Le Fay
14
6 / 2 / 9
8,590
1,074
7,837
7,735
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PopeJohn
Artemis
12
3 / 3 / 14
7,406
926
11,271
9,070
4,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 3 / 6
6,569
821
2,085
10,349
10,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 5 / 5
6,039
755
6,620
8,643
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 3 / 2
7,004
876
6,469
7,553
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Tann271
Thoth
11
2 / 3 / 5
6,530
816
9,897
7,442
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Zminer10
Ne Zha
12
1 / 4 / 4
6,364
796
7,136
8,106
3,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
18
Kills
8
10
Deaths
18
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
15
9.5
W
Ymir
 
Ymir
2
3
15
3.17
L
Guan Yu
 
Guan Yu
0
3
6
1
L
1
5
5
0.7
W
Bellona
5
1
12
11
L
4
3
2
1.67
W
Morgan Le Fay
Pointblank144
Morgan Le Fay
6
2
9
5.25
W
Artemis
PopeJohn
Artemis
3
3
14
3.33
L
Thoth
Tann271
Thoth
2
3
5
1.5
L
Ne Zha
Zminer10
Ne Zha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
32,207
52,264
Taken
42,093
47,394
Mitigated
23,765
21,117
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,635
423
5,362
3,138
10,421
11,736
1,289
4,069
6,352
12,849
0
W
Ymir
 
Ymir
4,187
269
726
865
13,996
14,833
806
2,851
11,145
11,955
0
L
Guan Yu
 
Guan Yu
2,085
112
5,520
3,916
10,349
10,886
0
5,980
4,369
0
3,913
L
6,620
2,675
602
618
8,643
3,251
102
3,992
4,651
0
11,225
W
Bellona
6,506
953
3,012
3,425
11,042
11,792
1,431
4,382
6,660
35
12,864
L
6,469
262
787
1,320
7,553
3,118
0
4,143
3,410
12,875
0
W
Morgan Le Fay
Pointblank144
Morgan Le Fay
7,837
196
1,342
1,451
7,735
4,090
1,215
2,698
5,037
20,870
0
W
Artemis
PopeJohn
Artemis
11,271
5,757
461
1,335
9,070
4,943
1,975
2,366
6,704
0
20,232
L
Thoth
Tann271
Thoth
9,897
604
184
811
7,442
2,851
0
3,695
3,747
18,384
0
L
Ne Zha
Zminer10
Ne Zha
7,136
1,166
551
1,454
8,106
3,659
0
2,884
5,222
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
32,506
73
Minions Killed
52
0
Camps Cleared
0
696,565
Distance Traveled
667,859
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,028
1,004
7
1
0
145,602
0
W
Ymir
7,715
964
13
2
0
131,049
0
L
Guan Yu
6,569
821
2
0
0
157,863
0
L
Skadi
6,039
755
9
1
0
113,676
1
W
Bellona
8,178
1,022
5
1
0
133,014
1
L
Janus
7,004
876
13
2
0
132,705
1
W
Morgan Le Fay
8,590
1,074
31
4
0
154,270
0
W
Artemis
7,406
926
17
2
0
132,630
0
L
Thoth
6,530
816
20
3
0
128,130
0
L
Ne Zha
6,364
796
8
1
0
135,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role