Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
MagicTwister
Thanatos
Level 25
God Stats
1W - 2L
1,431 SR
Queue Stats
4W - 5L
1,132 Elo+
Party 3
Merlin
Merlin
ValkirisTV
Merlin
Level 89
God Stats
2W - 1L
1,469 SR
Queue Stats
43W - 47L
1,509 Elo+
Party 3
Skadi
Skadi
VyxsinTV
Skadi
Level 85
God Stats
55W - 66L
1,515 SR
Queue Stats
55W - 67L
1,498 Elo+
Party 3
Achilles
Achilles
jwalker66
Achilles
Level 137
God Stats
7W - 4L
1,660 SR
Queue Stats
131W - 143L
1,499 Elo+
Party 3
Team Averages
Level 91
1,515 SR
1,428 Elo+

VS

Team Averages
Level 54
1,473 SR
1,551 Elo+
Ah Puch
Ah Puch
Capt28Ftw
Ah Puch
Level 64
God Stats
35W - 19L
1,651 SR
Queue Stats
40W - 30L
1,633 Elo+
Party 2
Izanami
Izanami
Dragonspit7391
Izanami
Level 38
God Stats
20W - 21L
1,518 SR
Queue Stats
47W - 61L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
Spindliersafe
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,656 Elo+
Party 2
Skadi
Skadi
Xeno8665
Skadi
Level 107
God Stats
12W - 17L
1,483 SR
Queue Stats
128W - 121L
1,552 Elo+
Party 2
Fenrir
Fenrir
dragon1m16
Fenrir
Level 51
God Stats
0W - 1L
1,214 SR
Queue Stats
53W - 55L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 0 / 7
11,003
478
4,939
18,955
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
MagicTwister
Thanatos
18
3 / 3 / 8
11,627
506
10,676
20,065
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ValkirisTV
Merlin
18
2 / 1 / 7
11,932
519
11,090
10,432
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
VyxsinTV
Skadi
19
6 / 2 / 6
12,502
544
14,457
13,105
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
jwalker66
Achilles
19
9 / 3 / 4
13,203
574
21,536
23,143
20,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Capt28Ftw
Ah Puch
18
2 / 2 / 2
11,392
495
15,269
14,984
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 7 / 1
10,923
475
6,992
17,818
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
12
0 / 1 / 1
8,597
374
7,526
13,095
18,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Xeno8665
Skadi
17
4 / 6 / 0
11,671
507
15,564
25,093
13,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
dragon1m16
Fenrir
15
1 / 5 / 5
9,825
427
5,714
19,930
14,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
9
9
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
7
4.5
L
Ah Puch
Capt28Ftw
Ah Puch
2
2
2
1.5
L
2
7
1
0.36
W
Thanatos
MagicTwister
Thanatos
3
3
8
2.33
L
Kuzenbo
0
1
1
0.5
W
Merlin
ValkirisTV
Merlin
2
1
7
5.5
W
Skadi
VyxsinTV
Skadi
6
2
6
4.5
L
Skadi
Xeno8665
Skadi
4
6
0
0.67
L
Fenrir
dragon1m16
Fenrir
1
5
5
0.7
W
Achilles
jwalker66
Achilles
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,698
Damage
51,065
85,700
Taken
90,920
62,394
Mitigated
59,331
35,921
Healing
30,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,939
759
2,701
3,806
18,955
19,756
342
9,292
9,376
51,196
0
L
Ah Puch
Capt28Ftw
Ah Puch
15,269
237
0
7,841
14,984
6,433
0
6,586
8,398
112,512
0
L
6,992
5,507
0
2,828
17,818
6,948
1,708
3,338
14,480
0
100,622
W
Thanatos
MagicTwister
Thanatos
10,676
2,556
0
17,881
20,065
11,337
292
3,596
16,469
0
103,328
L
Kuzenbo
7,526
3,304
769
2,578
13,095
18,842
42
4,299
8,796
19,853
0
W
Merlin
ValkirisTV
Merlin
11,090
528
0
776
10,432
5,071
1,036
5,362
5,070
101,793
0
W
Skadi
VyxsinTV
Skadi
14,457
7,648
0
4,609
13,105
5,472
2,103
2,992
10,113
0
110,780
L
Skadi
Xeno8665
Skadi
15,564
7,099
0
9,905
25,093
13,070
773
1,582
23,511
0
94,496
L
Fenrir
dragon1m16
Fenrir
5,714
2,678
0
6,199
19,930
14,038
0
1,763
18,167
0
72,374
W
Achilles
jwalker66
Achilles
21,536
3,371
0
6,148
23,143
20,758
0
3,314
19,829
0
95,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
52,408
716
Minions Killed
666
0
Camps Cleared
0
2,106,421
Distance Traveled
2,087,946
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,003
478
82
4
0
424,567
6
L
Ah Puch
11,392
495
195
8
0
424,006
6
L
Izanami
10,923
475
170
7
0
369,039
3
W
Thanatos
11,627
506
132
6
0
439,337
3
L
Kuzenbo
8,597
374
20
1
0
449,942
7
W
Merlin
11,932
519
180
8
0
417,504
7
W
Skadi
12,502
544
167
7
0
377,876
6
L
Skadi
11,671
507
177
8
0
384,943
0
L
Fenrir
9,825
427
104
5
0
460,016
6
W
Achilles
13,203
574
155
7
0
447,137
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role