Player Matchup

Merlin
Merlin
Masters
PaininsunarU
Merlin
Masters
Level 160
God Stats
12W - 12L
1,677 SR
Queue Stats
754W - 712L
2,694 MMR
Solo
Ullr
Ullr
Masters
Pertenshen
Ullr
Masters
Level 158
God Stats
9W - 5L
1,701 SR
Queue Stats
121W - 104L
2,456 MMR
Solo
Ravana
Ravana
Masters
UPSDeliversMMR
Ravana
Masters
Level 160
God Stats
5W - 2L
1,687 SR
Queue Stats
208W - 189L
2,418 MMR
Party 1
He Bo
He Bo
Diamond II
bigbodytrucks
He Bo
Diamond II
Level 79
God Stats
4W - 5L
1,814 SR
Queue Stats
290W - 284L
2,311 MMR
Solo
Ymir
Ymir
Diamond II
niamaru
Ymir
Diamond II
Level 160
God Stats
7W - 7L
1,697 SR
Queue Stats
232W - 225L
2,204 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,715 SR
2,417 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,682 SR
2,041 MMR
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
 
Cupid
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
ArcangelGx
Tyr
Diamond II
Level 159
God Stats
10W - 7L
1,760 SR
Queue Stats
154W - 148L
2,272 MMR
Solo
Thor
Thor
Diamond II
FuuuuckeN
Thor
Diamond II
Level 138
God Stats
7W - 3L
1,829 SR
Queue Stats
103W - 86L
2,415 MMR
Solo
Agni
Agni
Masters
Gansit07
Agni
Masters
Level 147
God Stats
2W - 3L
1,822 SR
Queue Stats
43W - 45L
2,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
2 / 0 / 4
3,575
715
1,453
2,152
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 0
3,282
656
919
2,138
520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 2
3,672
734
1,823
2,226
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,411
682
1,510
3,549
1,345
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
niamaru
Ymir
5
2 / 0 / 3
3,888
778
990
2,749
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
HadesThanatosMercury

VS

Bans
LancelotDa JiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
3 / 0 / 0
4,066
813
2,645
3,113
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
 
Cupid
7
0 / 0 / 0
3,593
719
764
1,936
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,430
486
0
0
0
Thor
4
0 / 5 / 0
2,739
548
1,736
5,170
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
5
0 / 1 / 0
3,125
625
1,910
2,237
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
3
3
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
0
0
3
L
Cupid
 
Cupid
0
0
0
0
L
0
0
0
0
L
Thor
0
5
0
0
L
Agni
0
1
0
0
W
Merlin
2
0
4
4
W
0
0
0
0
W
2
0
2
3
W
0
3
0
0
W
Ymir
niamaru
Ymir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,695
Damage
7,055
12,814
Taken
12,456
4,747
Mitigated
4,356
4,298
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,645
841
0
500
3,113
1,719
0
1,510
1,603
13,620
0
L
Cupid
 
Cupid
764
382
0
1,520
1,936
413
0
0
1,936
0
17,328
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
1,736
1,118
0
340
5,170
1,621
0
1,946
3,224
0
5,863
L
Agni
1,910
553
0
250
2,237
603
0
497
1,740
16,342
0
W
Merlin
1,453
119
0
625
2,152
658
0
887
1,265
16,454
0
W
919
406
0
718
2,138
520
0
0
2,138
0
15,941
W
1,823
1,141
0
1,586
2,226
732
0
410
1,816
0
14,602
W
1,510
306
0
408
3,549
1,345
0
2,441
904
15,741
0
W
Ymir
niamaru
Ymir
990
559
0
961
2,749
1,492
0
613
2,136
10,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,828
Gold Earned
15,953
151
Minions Killed
108
0
Camps Cleared
0
440,544
Distance Traveled
330,656
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,066
813
33
7
0
96,820
0
L
Cupid
3,593
719
37
7
0
67,207
1
L
Tyr
2,430
486
0
0
0
0
0
L
Thor
2,739
548
11
2
0
82,400
0
L
Agni
3,125
625
27
5
0
84,229
1
W
Merlin
3,575
715
37
7
0
87,771
1
W
Ullr
3,282
656
34
7
0
81,267
0
W
Ravana
3,672
734
34
7
0
107,274
0
W
He Bo
3,411
682
32
6
0
73,006
1
W
Ymir
3,888
778
14
3
0
91,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role