Player Matchup

Baron Samedi
Baron Samedi
BetaWolf12121
Baron Samedi
Level 38
God Stats
3W - 9L
1,304 SR
Queue Stats
60W - 69L
1,433 Elo+
Party 1
Ratatoskr
Ratatoskr
LeoJPGM
Ratatoskr
Level 28
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 2
Hades
Hades
Potatobaconsoup
Hades
Level 146
God Stats
1W - 3L
1,556 SR
Queue Stats
310W - 320L
1,488 Elo+
Party 1
Neith
Neith
TonyCipriani
Neith
Level 47
God Stats
0W - 3L
1,408 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 2
Lancelot
Lancelot
dilancho
Lancelot
Level 149
God Stats
0W - 1L
1,755 SR
Queue Stats
35W - 38L
1,462 Elo+
Party 2
Team Averages
Level 82
1,474 SR
1,425 Elo+

VS

Team Averages
Level 57
1,498 SR
1,384 Elo+
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
CSI28
Ao Kuang
Level 58
God Stats
8W - 20L
1,344 SR
Queue Stats
30W - 45L
1,353 Elo+
Solo
Atlas
Atlas
Caffeinez
Atlas
Level 29
God Stats
8W - 4L
1,546 SR
Queue Stats
19W - 23L
1,363 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SoulleopardTTV
Tsukuyomi
Level 142
God Stats
4W - 1L
1,580 SR
Queue Stats
93W - 90L
1,516 Elo+
Party 3
Scylla
Scylla
scales108
Scylla
Level 9
God Stats
1W - 1L
1,519 SR
Queue Stats
7W - 5L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BetaWolf12121
Baron Samedi
17
1 / 7 / 5
10,556
621
12,130
21,782
11,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
LeoJPGM
Ratatoskr
16
2 / 6 / 4
10,228
602
10,812
20,344
8,494
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 6 / 2
12,957
762
25,180
27,987
18,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 5
10,636
626
12,944
18,182
7,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
dilancho
Lancelot
17
4 / 9 / 3
11,148
656
14,824
27,057
18,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
4 / 1 / 24
12,637
743
13,837
18,855
24,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
CSI28
Ao Kuang
19
2 / 3 / 13
12,200
718
10,675
18,582
9,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Caffeinez
Atlas
18
2 / 3 / 25
12,761
751
11,788
25,590
32,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
SoulleopardTTV
Tsukuyomi
20
26 / 3 / 11
16,468
969
46,749
29,943
18,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
scales108
Scylla
19
4 / 4 / 19
12,617
742
19,774
11,065
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
14
Kills
38
38
Deaths
14
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
24
16
L
Baron Samedi
BetaWolf12121
Baron Samedi
1
7
5
0.5
W
Ao Kuang
CSI28
Ao Kuang
2
3
13
2.83
W
Atlas
Caffeinez
Atlas
2
3
25
4.83
L
Ratatoskr
LeoJPGM
Ratatoskr
2
6
4
0.67
L
6
6
2
1.17
W
Tsukuyomi
SoulleopardTTV
Tsukuyomi
26
3
11
10.5
L
1
10
5
0.35
L
Lancelot
dilancho
Lancelot
4
9
3
0.61
W
Scylla
scales108
Scylla
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,890
Damage
102,823
115,352
Taken
104,035
63,992
Mitigated
90,163
18,806
Healing
45,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,837
6,238
5,124
7,772
18,855
24,634
1,328
6,157
12,698
0
31,150
L
Baron Samedi
BetaWolf12121
Baron Samedi
12,130
867
2,055
4,884
21,782
11,041
287
7,647
13,602
47,325
0
W
Ao Kuang
CSI28
Ao Kuang
10,675
3,206
126
9,366
18,582
9,670
2,837
7,652
10,930
44,696
0
W
Atlas
Caffeinez
Atlas
11,788
3,969
1,390
7,365
25,590
32,180
846
8,565
17,025
23,615
0
L
Ratatoskr
LeoJPGM
Ratatoskr
10,812
2,654
0
569
20,344
8,494
0
5,561
14,165
0
19,919
L
25,180
2,649
470
7,295
27,987
18,107
0
11,528
15,572
64,850
0
W
Tsukuyomi
SoulleopardTTV
Tsukuyomi
46,749
13,460
0
13,632
29,943
18,065
4,387
10,717
19,226
0
103,222
L
12,944
6,338
0
720
18,182
7,629
939
6,418
11,113
0
33,395
L
Lancelot
dilancho
Lancelot
14,824
2,649
0
2,813
27,057
18,721
0
9,346
16,830
0
32,092
W
Scylla
scales108
Scylla
19,774
823
0
1,170
11,065
5,614
683
4,219
6,846
41,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
66,683
256
Minions Killed
274
0
Camps Cleared
0
1,529,004
Distance Traveled
1,760,616
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,637
743
33
2
0
367,433
3
L
Baron Samedi
10,556
621
43
3
0
287,843
0
W
Ao Kuang
12,200
718
52
3
0
327,029
2
W
Atlas
12,761
751
16
1
0
358,429
0
L
Ratatoskr
10,228
602
27
2
0
357,600
4
L
Hades
12,957
762
92
5
0
288,744
2
W
Tsukuyomi
16,468
969
123
7
0
398,136
4
L
Neith
10,636
626
50
3
0
252,225
0
L
Lancelot
11,148
656
44
3
0
342,592
2
W
Scylla
12,617
742
50
3
0
309,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role