Player Matchup

Neith
Neith
Goop-7
Neith
Level 106
God Stats
19W - 14L
1,742 SR
Queue Stats
99W - 91L
1,520 Elo+
Party 2
Thoth
Thoth
RAVNEEL2025
Thoth
Level 123
God Stats
6W - 2L
1,658 SR
Queue Stats
138W - 145L
1,429 Elo+
Party 2
Erlang Shen
Erlang Shen
funsizedyeet
Erlang Shen
Level 84
God Stats
27W - 32L
1,435 SR
Queue Stats
104W - 111L
1,439 Elo+
Party 2
Team Averages
Level 104
1,611 SR
1,463 Elo+

VS

Team Averages
Level 63
1,546 SR
1,188 Elo+
Cthulhu
Cthulhu
BiggyStu
Cthulhu
Level 47
God Stats
6W - 13L
1,360 SR
Queue Stats
16W - 39L
1,168 Elo+
Party 1
Cernunnos
Cernunnos
OMELET_PRIME
Cernunnos
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 31L
1,198 Elo+
Party 1
Freya
Freya
xT0T4LxCARN4G3x
Freya
Level 87
God Stats
0W - 1L
1,778 SR
Queue Stats
13W - 29L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goop-7
Neith
16
8 / 2 / 6
10,557
812
23,555
12,119
6,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 8
9,910
762
11,067
6,872
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
funsizedyeet
Erlang Shen
13
2 / 1 / 7
8,986
691
6,865
12,365
9,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiggyStu
Cthulhu
13
1 / 5 / 2
8,487
653
10,000
24,257
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
OMELET_PRIME
Cernunnos
12
1 / 2 / 1
7,655
589
10,079
11,383
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 2
7,985
614
3,730
12,085
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BiggyStu
Cthulhu
1
5
2
0.4
W
Neith
Goop-7
Neith
8
2
6
5.5
L
Cernunnos
OMELET_PRIME
Cernunnos
1
2
1
0.75
W
4
0
8
8
W
Erlang Shen
funsizedyeet
Erlang Shen
2
1
7
5.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
23,809
31,356
Taken
47,725
18,610
Mitigated
24,217
9,366
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BiggyStu
Cthulhu
10,000
672
372
9,341
24,257
14,930
0
5,995
18,262
31,943
0
W
Neith
Goop-7
Neith
23,555
8,504
0
4,863
12,119
6,015
1,563
5,865
6,254
0
62,820
L
Cernunnos
OMELET_PRIME
Cernunnos
10,079
3,687
139
934
11,383
4,517
0
2,014
9,369
0
23,461
W
11,067
521
0
2,149
6,872
2,911
1,005
3,219
3,653
49,888
0
W
Erlang Shen
funsizedyeet
Erlang Shen
6,865
3,553
238
2,116
12,365
9,684
0
5,132
7,233
0
16,092
L
3,730
1,154
263
2,360
12,085
4,770
0
3,058
9,027
13,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
24,127
178
Minions Killed
115
9
Camps Cleared
2
715,417
Distance Traveled
645,688
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,487
653
51
4
0
222,873
4
W
Neith
10,557
812
68
5
2
219,911
2
L
Cernunnos
7,655
589
34
3
1
226,943
0
W
Thoth
9,910
762
96
7
6
239,116
1
W
Erlang Shen
8,986
691
14
1
1
256,390
0
L
Freya
7,985
614
30
2
1
195,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role