Player Matchup

Xing Tian
Xing Tian
DeeCee93
Xing Tian
Level 122
God Stats
12W - 7L
1,649 SR
Queue Stats
236W - 136L
1,735 Elo+
Party 2
Ra
Ra
SquishyElite
Ra
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 167L
1,759 Elo+
Party 2
Medusa
Medusa
bosscedseesaw
Medusa
Level 126
God Stats
1W - 1L
1,610 SR
Queue Stats
58W - 42L
1,669 Elo+
Party 2
Team Averages
Level 135
1,586 SR
1,721 Elo+

VS

Team Averages
Level 116
1,611 SR
1,575 Elo+
Xbalanque
Xbalanque
SamuraiSwishers
Xbalanque
Level 145
God Stats
2W - 0L
1,836 SR
Queue Stats
263W - 225L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
SneakyRexi
Baron Samedi
Level 106
God Stats
6W - 5L
1,622 SR
Queue Stats
75W - 67L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
ur adiccted
Sylvanus
Level 97
God Stats
3W - 1L
1,375 SR
Queue Stats
21W - 29L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeeCee93
Xing Tian
14
1 / 5 / 1
9,085
606
7,523
17,137
19,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 0
9,420
628
8,299
13,167
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 4 / 1
8,088
539
9,896
15,939
5,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SamuraiSwishers
Xbalanque
16
6 / 2 / 6
11,146
743
25,388
14,543
7,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SneakyRexi
Baron Samedi
16
4 / 1 / 7
10,508
701
12,295
14,053
8,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
ur adiccted
Sylvanus
16
2 / 0 / 9
11,297
753
5,502
16,732
17,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
12
12
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DeeCee93
Xing Tian
1
5
1
0.3
W
Xbalanque
SamuraiSwishers
Xbalanque
6
2
6
4.5
W
Baron Samedi
SneakyRexi
Baron Samedi
4
1
7
7.5
L
2
3
0
0.67
L
0
4
1
0.13
W
Sylvanus
ur adiccted
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
43,185
46,243
Taken
45,328
29,501
Mitigated
32,460
5,586
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DeeCee93
Xing Tian
7,523
673
0
1,148
17,137
19,853
0
7,903
9,234
16,548
0
W
Xbalanque
SamuraiSwishers
Xbalanque
25,388
4,423
0
2,386
14,543
7,092
1,992
4,529
10,014
0
75,163
W
Baron Samedi
SneakyRexi
Baron Samedi
12,295
633
2,487
2,733
14,053
8,203
394
5,898
8,155
52,203
0
L
8,299
198
2,021
2,207
13,167
4,326
0
3,950
9,217
41,420
0
L
9,896
3,427
0
210
15,939
5,322
0
6,269
9,670
0
32,578
W
Sylvanus
ur adiccted
Sylvanus
5,502
1,148
7,566
8,729
16,732
17,165
466
5,768
10,964
20,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
32,951
156
Minions Killed
201
2
Camps Cleared
11
853,268
Distance Traveled
799,395
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,085
606
33
2
0
280,962
2
W
Xbalanque
11,146
743
107
7
8
284,660
2
W
Baron Samedi
10,508
701
70
5
2
265,647
2
L
Ra
9,420
628
89
6
2
294,296
4
L
Medusa
8,088
539
34
2
0
278,010
2
W
Sylvanus
11,297
753
24
2
1
249,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role