Player Matchup

Izanami
Izanami
APΩCALYPSE
Izanami
Level 160
God Stats
2W - 1L
1,798 SR
Queue Stats
38W - 20L
1,762 Elo+
Party 1
Da Ji
Da Ji
Buggso
Da Ji
Level 31
God Stats
3W - 2L
1,740 SR
Queue Stats
19W - 26L
1,477 Elo+
Solo
Neith
Neith
ImMotο
Neith
Level 17
God Stats
5W - 2L
1,705 SR
Queue Stats
34W - 6L
1,879 Elo+
Party 1
Anubis
Anubis
Ĵake
Anubis
Level 127
God Stats
1W - 0L
1,429 SR
Queue Stats
19W - 8L
1,646 Elo+
Party 1
Ymir
Ymir
šwíng
Ymir
Level 26
God Stats
4W - 0L
1,823 SR
Queue Stats
80W - 23L
1,889 Elo+
Party 1
Team Averages
Level 72
1,699 SR
1,730 Elo+

VS

Team Averages
Level 76
1,622 SR
1,520 Elo+
Nox
Nox
AnTSZNN
Nox
Level 124
God Stats
1W - 3L
1,200 SR
Queue Stats
197W - 174L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
DonPapiLo
Guan Yu
Level 18
God Stats
5W - 3L
1,852 SR
Queue Stats
30W - 15L
1,714 Elo+
Party 2
Neith
Neith
GomzLui
Neith
Level 69
God Stats
7W - 2L
1,718 SR
Queue Stats
154W - 175L
1,398 Elo+
Party 3
Osiris
Osiris
NonLethalNut
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,344 Elo+
Party 3
Poseidon
Poseidon
kombokenjiYT
Poseidon
Level 159
God Stats
7W - 8L
1,840 SR
Queue Stats
350W - 322L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APΩCALYPSE
Izanami
12
3 / 5 / 5
7,381
568
6,407
10,092
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Buggso
Da Ji
11
3 / 3 / 1
6,715
517
5,508
8,941
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
ImMotο
Neith
13
9 / 2 / 3
8,541
657
11,374
7,956
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ĵake
Anubis
12
2 / 3 / 5
7,349
565
5,415
8,522
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
šwíng
Ymir
13
0 / 2 / 4
7,450
573
3,507
10,162
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
4 / 3 / 3
7,512
578
4,107
6,308
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
DonPapiLo
Guan Yu
12
1 / 2 / 2
6,422
494
2,831
9,020
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
GomzLui
Neith
9
1 / 4 / 2
6,047
465
4,352
8,614
2,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
11
5 / 5 / 2
7,146
550
4,565
12,947
9,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
kombokenjiYT
Poseidon
12
4 / 4 / 3
7,514
578
9,889
9,990
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
17
Kills
15
15
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
APΩCALYPSE
Izanami
3
5
5
1.1
L
Nox
4
3
3
1.83
W
Da Ji
Buggso
Da Ji
3
3
1
1.17
L
Guan Yu
DonPapiLo
Guan Yu
1
2
2
1
L
Neith
GomzLui
Neith
1
4
2
0.5
W
Neith
ImMotο
Neith
9
2
3
5.25
L
Osiris
5
5
2
1.2
L
Poseidon
kombokenjiYT
Poseidon
4
4
3
1.38
W
Anubis
Ĵake
Anubis
2
3
5
1.5
W
Ymir
šwíng
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
25,744
45,673
Taken
46,879
22,083
Mitigated
24,887
9,643
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
APΩCALYPSE
Izanami
6,407
3,989
0
1,383
10,092
4,049
1,296
1,595
8,497
0
46,956
L
Nox
4,107
479
0
500
6,308
2,211
687
2,869
3,273
37,009
0
W
Da Ji
Buggso
Da Ji
5,508
1,625
139
214
8,941
3,588
0
2,696
6,049
0
29,464
L
Guan Yu
DonPapiLo
Guan Yu
2,831
500
272
3,198
9,020
7,650
27
2,237
6,467
0
31,878
L
Neith
GomzLui
Neith
4,352
1,514
0
1,220
8,614
2,419
776
0
8,614
0
36,573
W
Neith
ImMotο
Neith
11,374
6,547
0
3,065
7,956
2,880
324
2,042
5,868
0
49,431
L
Osiris
4,565
1,649
1,040
1,745
12,947
9,609
0
1,257
11,582
0
27,410
L
Poseidon
kombokenjiYT
Poseidon
9,889
2,372
0
2,880
9,990
2,998
616
1,855
8,021
57,366
0
W
Anubis
Ĵake
Anubis
5,415
711
0
3,101
8,522
4,912
124
3,379
4,927
48,888
0
W
Ymir
šwíng
Ymir
3,507
623
0
1,741
10,162
6,654
130
4,484
5,320
47,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
34,641
393
Minions Killed
337
0
Camps Cleared
0
1,127,232
Distance Traveled
1,157,231
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,381
568
75
6
0
214,206
3
L
Nox
7,512
578
75
6
0
238,647
4
W
Da Ji
6,715
517
48
4
0
243,922
1
L
Guan Yu
6,422
494
64
5
0
235,351
1
L
Neith
6,047
465
57
4
0
199,484
0
W
Neith
8,541
657
85
7
0
246,426
1
L
Osiris
7,146
550
45
3
0
227,391
1
L
Poseidon
7,514
578
96
7
0
256,358
1
W
Anubis
7,349
565
80
6
0
208,754
2
W
Ymir
7,450
573
105
8
0
213,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role