Player Matchup

Geb
Geb
Silver V
MrMedick91
Geb
Silver V
Level 145
God Stats
49W - 51L
1,456 SR
Queue Stats
1,353W - 1,392L
624 MMR
Solo
Loki
Loki
Silver III
PrimalPlayer101
Loki
Silver III
Level 146
God Stats
66W - 59L
1,512 SR
Queue Stats
135W - 146L
893 MMR
Solo
Rama
Rama
Silver V
TheGreat21290
Rama
Silver V
Level 129
God Stats
0W - 5L
1,115 SR
Queue Stats
50W - 71L
574 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Zhonniebruh
Cu Chulainn
Silver IV
Level 85
God Stats
3W - 5L
1,364 SR
Queue Stats
61W - 79L
718 MMR
Solo
Anubis
Anubis
Silver IV
hotshot5959
Anubis
Silver IV
Level 127
God Stats
0W - 3L
1,294 SR
Queue Stats
177W - 198L
687 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,348 SR
699 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,422 SR
699 MMR
Kuzenbo
Kuzenbo
Silver IV
HeartlessSins
Kuzenbo
Silver IV
Level 125
God Stats
6W - 5L
1,427 SR
Queue Stats
73W - 89L
788 MMR
Solo
Heimdallr
Heimdallr
Bronze II
NeroXGarmers
Heimdallr
Bronze II
Level 142
God Stats
15W - 10L
1,639 SR
Queue Stats
133W - 151L
301 MMR
Solo
Chang'e
Chang'e
Silver III
PANN_CALIENTE
Chang'e
Silver III
Level 119
God Stats
21W - 19L
1,462 SR
Queue Stats
155W - 145L
915 MMR
Solo
Thor
Thor
Silver IV
TheGaymer_GG
Thor
Silver IV
Level 123
God Stats
12W - 15L
1,473 SR
Queue Stats
202W - 221L
649 MMR
Solo
Hera
Hera
Silver III
goat_balls001
Hera
Silver III
Level 121
God Stats
2W - 4L
1,110 SR
Queue Stats
412W - 441L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,063
471
3,900
16,374
12,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 2
6,302
420
5,280
10,571
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 0
7,069
471
4,096
10,132
3,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Zhonniebruh
Cu Chulainn
11
2 / 7 / 0
6,935
462
5,493
14,671
10,772
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 5 / 0
6,619
441
7,066
13,156
7,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurAtlasMerlinMedusa

VS

Bans
ArachneHadesShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 3 / 6
6,403
427
3,480
12,017
8,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
NeroXGarmers
Heimdallr
14
3 / 0 / 1
8,774
585
11,072
9,699
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
14
3 / 2 / 8
8,294
553
13,743
12,707
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 2
8,132
542
6,099
9,631
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 2 / 2
9,441
629
11,848
8,315
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
21
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
3
6
1.33
L
0
4
4
0.5
W
Heimdallr
NeroXGarmers
Heimdallr
3
0
1
3.5
W
Chang'e
3
2
8
3.5
L
0
4
2
0.25
W
4
0
2
5
L
2
1
0
2
L
Cu Chulainn
Zhonniebruh
Cu Chulainn
2
7
0
0.29
W
10
2
2
5.5
L
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
46,242
64,904
Taken
52,369
37,891
Mitigated
24,846
14,723
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,480
1,869
0
2,563
12,017
8,608
354
1,823
10,194
11,752
0
L
3,900
1,332
1,480
4,061
16,374
12,391
0
8,474
7,900
19,145
0
W
Heimdallr
NeroXGarmers
Heimdallr
11,072
4,670
0
5,727
9,699
4,379
1,014
1,034
8,665
0
65,325
W
Chang'e
13,743
1,122
1,526
5,139
12,707
5,093
1,108
5,732
6,975
70,428
0
L
5,280
1,237
0
3,700
10,571
3,784
0
2,687
7,884
0
39,029
W
6,099
1,550
0
4,154
9,631
3,828
219
1,375
8,256
0
52,583
L
4,096
2,347
0
0
10,132
3,429
0
1,380
8,752
0
49,304
L
Cu Chulainn
Zhonniebruh
Cu Chulainn
5,493
1,270
0
1,407
14,671
10,772
75
8,588
6,083
0
45,882
W
11,848
3,776
0
575
8,315
2,938
1,558
1,002
7,313
67,686
0
L
Anubis
7,066
1,042
0
4,075
13,156
7,515
0
7,942
5,214
41,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
41,044
302
Minions Killed
426
0
Camps Cleared
0
1,364,497
Distance Traveled
1,388,447
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,403
427
16
1
0
254,787
7
L
Geb
7,063
471
14
1
0
278,044
6
W
Heimdallr
8,774
585
102
7
0
245,068
0
W
Chang'e
8,294
553
101
7
0
282,717
1
L
Loki
6,302
420
67
4
0
246,478
2
W
Thor
8,132
542
91
6
0
328,230
2
L
Rama
7,069
471
78
5
0
338,161
0
L
Cu Chulainn
6,935
462
80
5
0
252,684
5
W
Hera
9,441
629
116
8
0
277,645
0
L
Anubis
6,619
441
63
4
0
249,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role