Player Matchup

Cerberus
Cerberus
LeftOverGiblets
Cerberus
Level 29
God Stats
7W - 6L
1,513 SR
Queue Stats
46W - 71L
1,305 Elo+
Party 1
Ah Puch
Ah Puch
LowcastheKing
Ah Puch
Level 108
God Stats
18W - 7L
1,466 SR
Queue Stats
143W - 152L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Mentos-Frais
Sun Wukong
Level 64
God Stats
6W - 7L
1,393 SR
Queue Stats
56W - 65L
1,313 Elo+
Party 1
Medusa
Medusa
Mongmoose
Medusa
Level 129
God Stats
8W - 4L
1,643 SR
Queue Stats
81W - 92L
1,396 Elo+
Solo
Da Ji
Da Ji
Q-WAYY
Da Ji
Level 67
God Stats
2W - 4L
1,340 SR
Queue Stats
89W - 112L
1,355 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,351 Elo+

VS

Team Averages
Level 71
1,538 SR
1,425 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TrapgodRosco
Tyr
Level 69
God Stats
19W - 11L
1,885 SR
Queue Stats
140W - 126L
1,385 Elo+
Solo
Susano
Susano
VaguestFilly741
Susano
Level 68
God Stats
6W - 4L
1,546 SR
Queue Stats
157W - 203L
1,354 Elo+
Party 2
Cerberus
Cerberus
consolegamersOP_
Cerberus
Level 66
God Stats
5W - 5L
1,259 SR
Queue Stats
273W - 318L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
6 / 2 / 6
7,286
560
6,302
11,718
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
11
2 / 1 / 5
7,161
551
10,846
6,725
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mentos-Frais
Sun Wukong
13
4 / 0 / 1
7,794
600
6,833
9,126
4,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Mongmoose
Medusa
11
2 / 4 / 5
6,689
515
12,155
9,842
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Q-WAYY
Da Ji
13
4 / 3 / 4
7,853
604
3,682
10,231
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
5 / 5 / 1
6,906
531
7,705
12,357
4,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
 
Janus
11
3 / 5 / 1
6,719
517
5,248
9,134
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
7,017
540
4,886
11,789
11,212
10
0 / 2 / 1
5,839
449
4,354
9,880
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
6,471
498
4,435
15,259
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
10
10
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
5
1
1.1
L
Janus
 
Janus
3
5
1
0.7
W
Cerberus
6
2
6
4.5
W
Ah Puch
2
1
5
4.5
W
Sun Wukong
Mentos-Frais
Sun Wukong
4
0
1
4.5
W
Medusa
Mongmoose
Medusa
2
4
5
1.13
W
Da Ji
Q-WAYY
Da Ji
4
3
4
2
L
1
2
0
0.5
L
0
2
1
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
26,628
47,642
Taken
58,419
23,270
Mitigated
32,548
17,487
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,705
2,740
482
2,983
12,357
4,594
0
4,052
8,305
0
41,471
L
Janus
 
Janus
5,248
338
0
1,443
9,134
3,478
294
3,354
5,780
43,670
0
W
Cerberus
6,302
528
289
3,813
11,718
8,400
298
3,034
8,684
17,313
0
W
Ah Puch
10,846
396
0
1,780
6,725
2,627
416
1,919
4,806
46,963
0
W
Sun Wukong
Mentos-Frais
Sun Wukong
6,833
2,514
0
4,005
9,126
4,425
1,716
878
8,248
0
52,479
W
Medusa
Mongmoose
Medusa
12,155
6,086
0
3,311
9,842
3,458
932
2,970
6,872
0
50,327
W
Da Ji
Q-WAYY
Da Ji
3,682
688
0
4,289
10,231
4,360
0
882
9,349
0
47,856
L
4,886
923
0
4,388
11,789
11,212
0
1,528
10,261
0
44,282
L
4,354
1,017
0
3,025
9,880
3,788
0
3,653
6,227
0
33,893
L
4,435
352
0
3,861
15,259
9,476
0
4,561
10,698
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
32,952
376
Minions Killed
357
0
Camps Cleared
0
1,245,710
Distance Traveled
1,230,740
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,906
531
69
5
0
239,796
1
L
Janus
6,719
517
91
7
0
241,939
0
W
Cerberus
7,286
560
23
2
0
260,169
1
W
Ah Puch
7,161
551
76
6
0
243,378
0
W
Sun Wukong
7,794
600
98
8
0
265,140
0
W
Medusa
6,689
515
83
6
0
212,647
4
W
Da Ji
7,853
604
96
7
0
264,376
1
L
Tyr
7,017
540
96
7
0
235,942
0
L
Susano
5,839
449
66
5
0
266,396
3
L
Cerberus
6,471
498
35
3
0
246,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role