Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Silver V
Belen21
Artio
Silver V
Level 160
God Stats
17W - 13L
1,667 SR
Queue Stats
257W - 282L
834 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
XxLamarkxX
Gilgamesh
Silver IV
Level 158
God Stats
17W - 25L
1,354 SR
Queue Stats
339W - 361L
844 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,504 SR
1,236 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,494 SR
1,117 MMR
Ares
Ares
Bronze V
 
Ares
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
ElMago88
Loki
Gold I
Level 157
God Stats
12W - 13L
1,512 SR
Queue Stats
311W - 325L
1,679 MMR
Solo
Ra
Ra
Silver V
GodCyborg
Ra
Silver V
Level 160
God Stats
5W - 6L
1,468 SR
Queue Stats
288W - 308L
633 MMR
Solo
Hou Yi
Hou Yi
Bronze V
Jhonatan23
Hou Yi
Bronze V
Level 124
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 7L
1,396 MMR
Solo
Neith
Neith
Bronze II
SKYLIN3X-2
Neith
Bronze II
Level 61
God Stats
3W - 1L
1,672 SR
Queue Stats
41W - 71L
379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 0 / 6
8,508
567
7,786
8,726
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
 
Thanatos
14
5 / 1 / 2
8,448
563
6,129
11,597
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
 
Thoth
13
5 / 0 / 4
8,031
535
7,549
5,699
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Belen21
Artio
11
0 / 0 / 4
7,266
484
3,324
11,527
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
XxLamarkxX
Gilgamesh
14
1 / 1 / 2
8,624
575
6,475
13,359
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebUllrBakasuraMercury

VS

Bans
AchillesAthenaRamaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 1
6,831
455
6,764
8,871
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Loki
11
0 / 4 / 1
6,558
437
6,089
13,003
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 2
7,165
478
4,958
8,622
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Jhonatan23
Hou Yi
10
0 / 3 / 0
5,907
394
1,504
8,774
3,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
14
1 / 1 / 0
7,962
531
8,027
9,742
3,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
6
4
W
Thanatos
 
Thanatos
5
1
2
6
W
Thoth
 
Thoth
5
0
4
7
L
Ares
 
Ares
1
2
1
0.75
W
Artio
Belen21
Artio
0
0
4
2
L
Loki
0
4
1
0.13
L
0
2
2
0.5
L
Hou Yi
Jhonatan23
Hou Yi
0
3
0
0
L
Neith
1
1
0
1
W
Gilgamesh
XxLamarkxX
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
27,342
50,908
Taken
49,012
35,239
Mitigated
22,292
26,744
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,786
3,175
481
4,228
8,726
3,977
1,097
1,686
7,040
0
77,110
W
Thanatos
 
Thanatos
6,129
799
0
10,976
11,597
4,838
0
2,968
8,629
0
61,459
W
Thoth
 
Thoth
7,549
259
0
1,146
5,699
2,080
802
1,659
4,040
55,560
0
L
Ares
 
Ares
6,764
30
0
1,967
8,871
7,583
0
3,007
5,864
28,875
0
W
Artio
Belen21
Artio
3,324
267
1,059
4,712
11,527
9,341
0
5,031
6,496
21,545
0
L
Loki
6,089
1,795
0
4,073
13,003
4,603
0
3,297
9,661
0
55,895
L
4,958
672
654
1,660
8,622
3,075
324
2,537
6,085
64,058
0
L
Hou Yi
Jhonatan23
Hou Yi
1,504
343
0
1,439
8,774
3,296
128
1,433
7,341
0
33,699
L
Neith
8,027
3,643
0
5,075
9,742
3,735
0
599
8,444
0
56,967
W
Gilgamesh
XxLamarkxX
Gilgamesh
6,475
964
0
4,142
13,359
15,003
0
1,126
12,233
0
55,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
34,423
472
Minions Killed
396
0
Camps Cleared
0
1,501,011
Distance Traveled
1,445,887
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,508
567
133
9
0
309,121
6
W
Thanatos
8,448
563
103
7
0
306,935
7
W
Thoth
8,031
535
83
6
0
315,703
5
L
Ares
6,831
455
31
2
0
293,321
5
W
Artio
7,266
484
27
2
0
298,245
6
L
Loki
6,558
437
85
6
0
331,730
3
L
Ra
7,165
478
113
8
0
286,221
4
L
Hou Yi
5,907
394
50
3
0
272,978
3
L
Neith
7,962
531
117
8
0
261,637
8
W
Gilgamesh
8,624
575
126
8
0
271,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role