Player Matchup

Lancelot
Lancelot
ElectroLag
Lancelot
Level 68
God Stats
1W - 6L
1,186 SR
Queue Stats
21W - 77L
1,259 Elo+
Party 2
Zhong Kui
Zhong Kui
Scykel
Zhong Kui
Level 124
God Stats
0W - 2L
1,334 SR
Queue Stats
134W - 230L
1,376 Elo+
Party 2
Osiris
Osiris
Silver Kingsman
Osiris
Level 116
God Stats
6W - 9L
1,434 SR
Queue Stats
134W - 178L
1,455 Elo+
Party 2
Team Averages
Level 103
1,318 SR
1,363 Elo+

VS

Team Averages
Level 59
1,729 SR
1,823 Elo+
Bellona
Bellona
OnlyOriginalName
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 97L
1,780 Elo+
Party 1
Xbalanque
Xbalanque
Smurfsareblueish
Xbalanque
Level 29
God Stats
3W - 0L
1,844 SR
Queue Stats
29W - 4L
1,899 Elo+
Party 1
Nox
Nox
Yraiarahivey
Nox
Level 46
God Stats
2W - 1L
1,843 SR
Queue Stats
89W - 40L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElectroLag
Lancelot
9
0 / 9 / 2
6,407
641
4,291
12,904
4,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Scykel
Zhong Kui
10
0 / 8 / 2
6,574
657
5,412
14,455
7,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 4 / 0
8,318
832
5,104
15,348
16,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
8,228
823
12,797
11,150
12,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
13
8 / 1 / 9
8,797
880
16,042
7,608
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 1 / 11
8,617
862
8,649
5,390
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
21
21
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ElectroLag
Lancelot
0
9
2
0.11
W
5
1
13
11.5
L
Zhong Kui
Scykel
Zhong Kui
0
8
2
0.13
L
3
4
0
0.75
W
Xbalanque
8
1
9
12.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
37,488
42,707
Taken
24,148
29,337
Mitigated
18,825
3,633
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ElectroLag
Lancelot
4,291
1,234
0
644
12,904
4,848
0
2,398
10,506
0
14,002
W
12,797
5,220
0
1,517
11,150
12,812
583
2,767
8,383
0
25,440
L
Zhong Kui
Scykel
Zhong Kui
5,412
1,111
0
2,358
14,455
7,541
0
2,930
11,525
19,502
0
L
5,104
1,433
186
445
15,348
16,948
0
3,321
12,027
0
12,772
W
Xbalanque
16,042
8,282
0
2,476
7,608
3,325
1,036
2,507
5,101
0
42,332
W
8,649
1,028
0
611
5,390
2,688
598
539
4,851
25,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,299
Gold Earned
25,642
59
Minions Killed
122
1
Camps Cleared
6
500,494
Distance Traveled
559,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,407
641
19
2
0
170,271
2
W
Bellona
8,228
823
29
3
3
192,767
4
L
Zhong Kui
6,574
657
21
2
0
152,453
1
L
Osiris
8,318
832
19
2
1
177,770
2
W
Xbalanque
8,797
880
65
7
1
174,998
0
W
Nox
8,617
862
28
3
2
191,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role