Player Matchup

Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AbidingCoast543
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,183 Elo+
Party 3
Agni
Agni
IHaveAW00Di
Agni
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
65W - 83L
1,267 Elo+
Party 3
Nemesis
Nemesis
Snipesquirrel08
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,626 Elo+
Party 3
Apollo
Apollo
SusRover
Apollo
Level 15
God Stats
2W - 3L
1,423 SR
Queue Stats
35W - 46L
1,228 Elo+
Party 3
Team Averages
Level 20
1,448 SR
1,361 Elo+

VS

Team Averages
Level 58
1,492 SR
1,404 Elo+
Terra
Terra
Jaxson87
Terra
Level 74
God Stats
68W - 49L
1,411 SR
Queue Stats
275W - 318L
1,374 Elo+
Solo
Skadi
Skadi
LilFebreze-_-
Skadi
Level 29
God Stats
13W - 10L
1,595 SR
Queue Stats
54W - 62L
1,359 Elo+
Party 1
Hercules
Hercules
LilScrubDaddy-_-
Hercules
Level 67
God Stats
1W - 3L
1,233 SR
Queue Stats
161W - 175L
1,360 Elo+
Party 1
Anubis
Anubis
Windy_Cactus
Anubis
Level 75
God Stats
41W - 31L
1,518 SR
Queue Stats
302W - 291L
1,459 Elo+
Party 2
Thanatos
Thanatos
lyssmovingcastle
Thanatos
Level 46
God Stats
3W - 0L
1,701 SR
Queue Stats
137W - 128L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 0
4,809
481
2,178
7,122
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
AbidingCoast543
King Arthur
7
0 / 2 / 0
4,441
444
1,864
7,244
3,469
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 5 / 0
4,068
407
2,854
5,866
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 0
4,007
401
1,494
6,260
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
SusRover
Apollo
8
0 / 2 / 0
4,282
428
2,218
2,917
716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jaxson87
Terra
7
0 / 0 / 1
4,857
486
761
5,778
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 0 / 0
5,458
546
4,351
5,329
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,184
518
2,252
4,339
2,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
5 / 0 / 5
6,460
646
4,327
4,836
2,434
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 0 / 1
6,568
657
5,039
9,487
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
15
15
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
King Arthur
AbidingCoast543
King Arthur
0
2
0
0
L
0
5
0
0
W
Terra
Jaxson87
Terra
0
0
1
0.5
W
3
0
0
3
W
0
0
1
0.5
L
0
5
0
0
L
Apollo
SusRover
Apollo
0
2
0
0
W
Anubis
5
0
5
7.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,608
Damage
16,730
29,409
Taken
29,769
11,557
Mitigated
13,348
6,206
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,178
310
0
3,187
7,122
4,181
0
728
6,394
18,773
0
L
King Arthur
AbidingCoast543
King Arthur
1,864
576
0
1,500
7,244
3,469
0
941
6,303
0
16,587
L
2,854
312
0
980
5,866
1,634
0
1,390
4,476
20,620
0
W
Terra
Jaxson87
Terra
761
174
1,462
2,566
5,778
2,438
0
797
4,981
9,435
0
W
4,351
2,084
0
2,018
5,329
1,550
390
1,006
4,323
0
39,749
W
2,252
650
0
661
4,339
2,406
88
414
3,925
0
24,988
L
1,494
715
0
200
6,260
1,557
0
1,828
4,432
0
11,371
L
Apollo
SusRover
Apollo
2,218
1,648
0
339
2,917
716
0
201
2,716
0
23,183
W
Anubis
4,327
480
0
3,234
4,836
2,434
0
1,618
3,218
35,025
0
W
5,039
1,685
0
10,640
9,487
4,520
0
1,197
8,290
0
47,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
28,527
158
Minions Killed
278
0
Camps Cleared
0
947,665
Distance Traveled
921,311
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,809
481
21
2
0
195,243
3
L
King Arthur
4,441
444
31
3
0
184,691
0
L
Agni
4,068
407
31
3
0
168,692
3
W
Terra
4,857
486
14
1
0
167,507
0
W
Skadi
5,458
546
63
6
0
167,904
0
W
Hercules
5,184
518
52
5
0
188,624
3
L
Nemesis
4,007
401
22
2
0
223,030
0
L
Apollo
4,282
428
53
5
0
176,009
0
W
Anubis
6,460
646
66
7
0
172,954
2
W
Thanatos
6,568
657
83
8
0
224,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role