Player Matchup

Mulan
Mulan
AZSunDevil01
Mulan
Level 125
God Stats
16W - 21L
1,437 SR
Queue Stats
268W - 320L
1,385 Elo+
Solo
Hel
Hel
Chance-a-lot-
Hel
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,118 Elo+
Party 1
Serqet
Serqet
MaddsOfTheSands
Serqet
Level 107
God Stats
8W - 5L
1,603 SR
Queue Stats
102W - 117L
1,393 Elo+
Party 1
Charybdis
Charybdis
OhLovelyAstrea
Charybdis
Level 107
God Stats
7W - 11L
1,489 SR
Queue Stats
207W - 227L
1,384 Elo+
Party 1
Sol
Sol
SkuLLcrusher5899
Sol
Level 85
God Stats
11W - 8L
1,408 SR
Queue Stats
150W - 143L
1,486 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,353 Elo+

VS

Team Averages
Level 102
1,537 SR
1,413 Elo+
Chang'e
Chang'e
BitterLynnex
Chang'e
Level 116
God Stats
22W - 29L
1,475 SR
Queue Stats
80W - 96L
1,420 Elo+
Solo
Fafnir
Fafnir
Ironhunter111
Fafnir
Level 160
God Stats
11W - 16L
1,717 SR
Queue Stats
188W - 215L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
RobinDH27
Danzaburou
Level 27
God Stats
5W - 8L
1,120 SR
Queue Stats
252W - 296L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
iFrxggss z
Sun Wukong
Level 68
God Stats
4W - 5L
1,598 SR
Queue Stats
241W - 236L
1,495 Elo+
Party 2
Thanatos
Thanatos
xBakurx
Thanatos
Level 140
God Stats
1W - 2L
1,775 SR
Queue Stats
102W - 134L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 1
13,665
526
16,740
25,681
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 6
10,505
404
11,998
18,541
9,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 5 / 5
12,500
481
14,925
21,180
12,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
OhLovelyAstrea
Charybdis
18
1 / 2 / 6
11,693
450
19,016
18,937
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 1 / 2
14,300
550
22,544
22,915
11,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BitterLynnex
Chang'e
19
2 / 5 / 3
12,638
486
14,297
25,184
12,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 2
10,123
389
9,281
24,426
34,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
RobinDH27
Danzaburou
16
2 / 4 / 1
10,185
392
18,205
19,920
9,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
iFrxggss z
Sun Wukong
20
4 / 2 / 1
13,134
505
19,422
30,769
25,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
xBakurx
Thanatos
15
4 / 4 / 3
10,621
409
8,503
20,809
10,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
13
13
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
L
Chang'e
BitterLynnex
Chang'e
2
5
3
0.7
W
1
1
6
4
L
1
1
2
2
W
5
5
5
1.5
W
Charybdis
OhLovelyAstrea
Charybdis
1
2
6
2
L
Danzaburou
RobinDH27
Danzaburou
2
4
1
0.63
W
4
1
2
5
L
Sun Wukong
iFrxggss z
Sun Wukong
4
2
1
2.25
L
Thanatos
xBakurx
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,223
Damage
69,708
107,254
Taken
121,108
60,250
Mitigated
92,758
64,393
Healing
55,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,740
4,500
0
13,397
25,681
18,619
2,366
2,899
22,782
319
110,970
L
Chang'e
BitterLynnex
Chang'e
14,297
1,760
1,117
10,292
25,184
12,441
340
11,509
13,032
111,135
0
W
11,998
677
9,170
10,627
18,541
9,646
118
3,953
14,588
54,600
0
L
9,281
2,842
698
9,425
24,426
34,930
44
5,167
19,212
54,727
0
W
14,925
2,625
0
7,688
21,180
12,442
796
3,878
17,302
0
110,722
W
Charybdis
OhLovelyAstrea
Charybdis
19,016
8,308
0
6,326
18,937
8,306
1,138
3,366
15,571
0
112,755
L
Danzaburou
RobinDH27
Danzaburou
18,205
7,684
0
7,451
19,920
9,273
0
5,363
13,856
0
83,168
W
22,544
9,179
0
17,185
22,915
11,237
7,234
9,482
13,433
131,704
15,428
L
Sun Wukong
iFrxggss z
Sun Wukong
19,422
5,266
0
12,004
30,769
25,190
1,138
4,402
24,021
0
121,451
L
Thanatos
xBakurx
Thanatos
8,503
1,613
0
14,015
20,809
10,924
0
5,897
14,266
0
84,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,663
Gold Earned
56,701
794
Minions Killed
686
0
Camps Cleared
0
2,513,494
Distance Traveled
2,412,682
42
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,665
526
173
7
0
485,019
5
L
Chang'e
12,638
486
179
7
0
462,621
15
W
Hel
10,505
404
74
3
0
529,932
10
L
Fafnir
10,123
389
73
3
0
454,875
2
W
Serqet
12,500
481
141
5
0
572,178
13
W
Charybdis
11,693
450
185
7
0
451,499
10
L
Danzaburou
10,185
392
126
5
0
468,466
4
W
Sol
14,300
550
221
9
0
474,866
4
L
Sun Wukong
13,134
505
197
8
0
502,860
2
L
Thanatos
10,621
409
111
4
0
523,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role