Player Matchup

Anhur
Anhur
AlexTCDG
Anhur
Level 109
God Stats
2W - 0L
1,920 SR
Queue Stats
15W - 4L
1,812 Elo+
Party 1
Atlas
Atlas
CarnageTR
Atlas
Level 149
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 2L
1,866 Elo+
Party 1
Chaac
Chaac
GambitTiger
Chaac
Level 158
God Stats
1W - 2L
1,136 SR
Queue Stats
64W - 60L
1,619 Elo+
Party 1
Lancelot
Lancelot
Shukirima
Lancelot
Level 148
God Stats
2W - 1L
1,546 SR
Queue Stats
106W - 115L
1,544 Elo+
Party 1
Chang'e
Chang'e
Simona21
Chang'e
Level 89
God Stats
16W - 26L
1,534 SR
Queue Stats
176W - 217L
1,553 Elo+
Party 1
Team Averages
Level 131
1,552 SR
1,679 Elo+

VS

Team Averages
Level 100
1,476 SR
1,445 Elo+
Hou Yi
Hou Yi
DyV4N-17
Hou Yi
Level 103
God Stats
8W - 12L
1,515 SR
Queue Stats
186W - 206L
1,518 Elo+
Solo
Tyr
Tyr
Tomac3
Tyr
Level 149
God Stats
72W - 48L
1,659 SR
Queue Stats
300W - 253L
1,628 Elo+
Solo
Nemesis
Nemesis
joniker
Nemesis
Level 149
God Stats
11W - 19L
1,510 SR
Queue Stats
246W - 256L
1,536 Elo+
Solo
Ne Zha
Ne Zha
lextru41
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,286 Elo+
Party 2
Ymir
Ymir
xll_VOYOU_llx
Ymir
Level 15
God Stats
3W - 10L
1,197 SR
Queue Stats
14W - 29L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexTCDG
Anhur
15
8 / 1 / 0
8,691
621
11,350
9,326
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
CarnageTR
Atlas
12
3 / 0 / 9
8,257
590
5,465
7,959
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 3
8,518
608
11,802
16,158
11,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Shukirima
Lancelot
14
4 / 1 / 7
8,303
593
9,784
11,265
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Simona21
Chang'e
13
3 / 2 / 7
7,881
563
7,258
9,816
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DyV4N-17
Hou Yi
11
1 / 4 / 0
6,650
475
5,750
8,901
2,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
Tomac3
Tyr
13
3 / 1 / 0
7,414
530
5,790
11,596
7,866
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
joniker
Nemesis
12
2 / 3 / 1
7,239
517
13,194
17,783
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
lextru41
Ne Zha
9
0 / 8 / 2
5,810
415
2,959
15,842
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,632
402
1,479
12,380
3,923
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
6
6
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
AlexTCDG
Anhur
8
1
0
8
W
Atlas
CarnageTR
Atlas
3
0
9
7.5
L
Hou Yi
DyV4N-17
Hou Yi
1
4
0
0.25
W
2
2
3
1.75
W
Lancelot
Shukirima
Lancelot
4
1
7
7.5
W
Chang'e
Simona21
Chang'e
3
2
7
3.25
L
Tyr
Tomac3
Tyr
3
1
0
3
L
Nemesis
joniker
Nemesis
2
3
1
0.83
L
Ne Zha
lextru41
Ne Zha
0
8
2
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,659
Damage
29,172
54,524
Taken
66,502
31,444
Mitigated
27,343
20,550
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AlexTCDG
Anhur
11,350
7,414
0
3,602
9,326
3,576
1,830
902
8,424
0
76,844
W
Atlas
CarnageTR
Atlas
5,465
2,198
406
2,186
7,959
8,679
0
526
7,433
29,370
0
L
Hou Yi
DyV4N-17
Hou Yi
5,750
3,103
0
1,764
8,901
2,205
0
1,952
6,949
0
54,835
W
11,802
5,494
0
7,108
16,158
11,361
594
0
16,158
0
67,937
W
Lancelot
Shukirima
Lancelot
9,784
3,647
0
1,443
11,265
4,721
16
0
11,265
0
63,176
W
Chang'e
Simona21
Chang'e
7,258
976
1,904
3,901
9,816
3,107
950
51
9,765
49,655
0
L
Tyr
Tomac3
Tyr
5,790
704
0
5,634
11,596
7,866
0
4,803
6,793
0
52,569
L
Nemesis
joniker
Nemesis
13,194
7,682
0
8,135
17,783
7,553
0
396
17,387
0
52,568
L
Ne Zha
lextru41
Ne Zha
2,959
980
0
5,241
15,842
5,796
0
2,495
13,347
0
31,829
L
1,479
76
0
500
12,380
3,923
108
3,077
9,303
17,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
32,745
476
Minions Killed
349
0
Camps Cleared
0
1,358,193
Distance Traveled
1,302,977
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,691
621
123
9
0
229,073
1
W
Atlas
8,257
590
32
2
0
269,578
5
L
Hou Yi
6,650
475
96
7
0
223,620
1
W
Chaac
8,518
608
127
9
0
259,894
3
W
Lancelot
8,303
593
103
7
0
325,964
3
W
Chang'e
7,881
563
91
7
0
273,684
6
L
Tyr
7,414
530
70
5
0
288,225
1
L
Nemesis
7,239
517
87
6
0
294,078
4
L
Ne Zha
5,810
415
56
4
0
259,418
0
L
Ymir
5,632
402
40
3
0
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role