Player Matchup

Awilix
Awilix
Arathuir
Awilix
Level 46
God Stats
39W - 28L
1,607 SR
Queue Stats
280W - 293L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
NeonicApollo
Baron Samedi
Level 87
God Stats
9W - 8L
1,657 SR
Queue Stats
22W - 32L
1,358 Elo+
Solo
Medusa
Medusa
Nexus Rahzy
Medusa
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 45L
1,365 Elo+
Party 4
Aphrodite
Aphrodite
NexusKNine
Aphrodite
Level 84
God Stats
2W - 4L
1,444 SR
Queue Stats
16W - 20L
1,387 Elo+
Party 4
Guan Yu
Guan Yu
anonuir
Guan Yu
Level 23
God Stats
13W - 17L
1,420 SR
Queue Stats
83W - 105L
1,334 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,375 Elo+

VS

Team Averages
Level 75
1,462 SR
1,487 Elo+
Chang'e
Chang'e
Akudama_Wanderer
Chang'e
Level 115
God Stats
4W - 10L
1,471 SR
Queue Stats
422W - 384L
1,408 Elo+
Party 2
Bacchus
Bacchus
MichelobUltra3
Bacchus
Level 28
God Stats
6W - 10L
1,772 SR
Queue Stats
6W - 12L
1,760 Elo+
Party 3
Anhur
Anhur
Phatstackz
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 85L
1,398 Elo+
Party 3
Zhong Kui
Zhong Kui
TheWildBlueOne
Zhong Kui
Level 99
God Stats
0W - 6L
1,294 SR
Queue Stats
271W - 289L
1,474 Elo+
Solo
Da Ji
Da Ji
WorldsWorstMid
Da Ji
Level 27
God Stats
4W - 4L
1,274 SR
Queue Stats
421W - 391L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arathuir
Awilix
10
9 / 0 / 3
6,795
680
8,080
6,770
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
NeonicApollo
Baron Samedi
11
2 / 0 / 4
6,071
607
4,358
5,738
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 1 / 1
5,153
515
5,242
6,336
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NexusKNine
Aphrodite
9
0 / 0 / 1
5,352
535
1,285
2,097
784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
anonuir
Guan Yu
10
2 / 0 / 3
6,218
622
3,924
6,896
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,063
506
2,909
7,512
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,702
470
1,531
6,823
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
8
0 / 2 / 1
4,592
459
2,431
5,602
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
TheWildBlueOne
Zhong Kui
8
0 / 4 / 0
4,384
438
1,951
6,684
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 4 / 0
4,278
428
3,342
8,006
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Awilix
Arathuir
Awilix
9
0
3
10.5
L
1
0
0
1
W
Baron Samedi
NeonicApollo
Baron Samedi
2
0
4
4
W
Medusa
1
1
1
1.5
W
Aphrodite
NexusKNine
Aphrodite
0
0
1
0.5
L
Anhur
0
2
1
0.25
L
Zhong Kui
TheWildBlueOne
Zhong Kui
0
4
0
0
L
0
4
0
0
W
Guan Yu
anonuir
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
12,164
27,837
Taken
34,627
12,483
Mitigated
15,081
14,026
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,909
341
211
2,000
7,512
1,603
0
0
7,097
30,282
0
W
Awilix
Arathuir
Awilix
8,080
4,121
0
3,272
6,770
2,465
0
1,819
4,951
0
30,971
L
1,531
399
0
769
6,823
4,869
0
2,234
4,589
8,872
0
W
Baron Samedi
NeonicApollo
Baron Samedi
4,358
355
650
2,105
5,738
2,366
28
1,451
4,287
39,546
0
W
Medusa
5,242
2,059
0
1,633
6,336
1,775
766
712
5,624
0
35,634
W
Aphrodite
NexusKNine
Aphrodite
1,285
420
2,281
943
2,097
784
192
0
2,097
18,481
0
L
Anhur
2,431
1,304
0
1,511
5,602
1,414
0
192
5,410
0
27,985
L
Zhong Kui
TheWildBlueOne
Zhong Kui
1,951
187
0
1,813
6,684
4,302
0
2,405
4,279
19,336
0
L
3,342
881
0
1,698
8,006
2,893
0
812
7,194
0
19,463
W
Guan Yu
anonuir
Guan Yu
3,924
887
0
3,142
6,896
5,093
0
2,409
4,487
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
23,019
278
Minions Killed
198
0
Camps Cleared
0
1,007,449
Distance Traveled
849,054
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,063
506
61
6
0
160,868
3
W
Awilix
6,795
680
62
6
0
251,376
2
L
Bacchus
4,702
470
17
2
0
186,726
0
W
Baron Samedi
6,071
607
70
7
0
185,069
1
W
Medusa
5,153
515
59
6
0
178,617
0
W
Aphrodite
5,352
535
30
3
0
194,773
0
L
Anhur
4,592
459
45
5
0
140,127
0
L
Zhong Kui
4,384
438
39
4
0
173,435
2
L
Da Ji
4,278
428
36
4
0
187,898
1
W
Guan Yu
6,218
622
57
6
0
197,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role