Player Matchup

Sun Wukong
Sun Wukong
Bruuhhh_ImDaddy
Sun Wukong
Level 125
God Stats
2W - 5L
1,699 SR
Queue Stats
65W - 66L
1,497 Elo+
Party 2
Thanatos
Thanatos
Dougman951
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Rezsnov22
Cthulhu
Level 52
God Stats
7W - 5L
1,741 SR
Queue Stats
29W - 41L
1,352 Elo+
Solo
Hades
Hades
ZhadowRyu
Hades
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 180L
1,472 Elo+
Solo
Charybdis
Charybdis
josemv_97
Charybdis
Level 108
God Stats
22W - 39L
1,479 SR
Queue Stats
163W - 175L
1,499 Elo+
Solo
Team Averages
Level 87
1,584 SR
1,447 Elo+

VS

Team Averages
Level 103
1,791 SR
1,826 Elo+
Rama
Rama
ChadBroskii
Rama
Level 160
God Stats
44W - 6L
1,869 SR
Queue Stats
804W - 174L
1,879 Elo+
Party 1
Hera
Hera
FancyMonkey5817
Hera
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,453 Elo+
Solo
Hel
Hel
OrphánCreator69
Hel
Level 29
God Stats
52W - 13L
1,795 SR
Queue Stats
533W - 46L
1,921 Elo+
Party 1
King Arthur
King Arthur
OrphánCrippler69
King Arthur
Level 85
God Stats
5W - 2L
1,824 SR
Queue Stats
800W - 169L
1,879 Elo+
Party 1
Guan Yu
Guan Yu
R0B0BIRD
Guan Yu
Level 160
God Stats
12W - 0L
1,967 SR
Queue Stats
457W - 47L
2,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bruuhhh_ImDaddy
Sun Wukong
15
6 / 9 / 3
11,664
1,166
16,645
30,679
25,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Dougman951
Thanatos
16
3 / 13 / 4
10,647
1,065
12,843
20,402
8,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rezsnov22
Cthulhu
16
0 / 9 / 3
9,559
956
13,466
23,994
27,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
ZhadowRyu
Hades
16
2 / 8 / 8
10,987
1,099
15,079
26,829
18,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
josemv_97
Charybdis
15
0 / 11 / 5
9,961
996
16,483
19,571
8,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 20
15,084
1,508
37,390
10,511
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 23
11,217
1,122
15,007
9,945
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 25
11,211
1,121
5,907
14,437
13,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
OrphánCrippler69
King Arthur
19
8 / 3 / 27
12,609
1,261
22,428
21,661
25,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
R0B0BIRD
Guan Yu
20
16 / 0 / 24
13,326
1,333
35,109
24,628
31,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
169
11
Kills
50
50
Deaths
11
23
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bruuhhh_ImDaddy
Sun Wukong
6
9
3
0.83
W
20
2
20
15
L
Thanatos
Dougman951
Thanatos
3
13
4
0.38
W
3
4
23
3.63
W
3
2
25
7.75
W
King Arthur
OrphánCrippler69
King Arthur
8
3
27
7.17
W
Guan Yu
R0B0BIRD
Guan Yu
16
0
24
28
L
Cthulhu
Rezsnov22
Cthulhu
0
9
3
0.17
L
Hades
ZhadowRyu
Hades
2
8
8
0.75
L
Charybdis
josemv_97
Charybdis
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,516
Damage
115,841
121,475
Taken
81,182
88,817
Mitigated
79,813
16,519
Healing
33,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bruuhhh_ImDaddy
Sun Wukong
16,645
2,996
0
4,164
30,679
25,799
0
5,670
25,009
0
28,504
W
37,390
29,283
0
2,038
10,511
5,442
0
3,882
6,586
0
67,344
L
Thanatos
Dougman951
Thanatos
12,843
5,119
0
4,764
20,402
8,490
0
2,962
17,440
0
21,370
W
15,007
5,406
0
217
9,945
4,347
0
3,290
6,594
31,112
0
W
5,907
256
8,021
5,525
14,437
13,215
0
6,651
7,634
21,693
0
W
King Arthur
OrphánCrippler69
King Arthur
22,428
2,753
0
3,388
21,661
25,797
0
6,374
14,902
0
34,343
W
Guan Yu
R0B0BIRD
Guan Yu
35,109
5,731
4,257
9,910
24,628
31,012
0
7,489
16,736
331
46,126
L
Cthulhu
Rezsnov22
Cthulhu
13,466
1,090
1,417
968
23,994
27,548
0
2,414
21,580
23,313
0
L
Hades
ZhadowRyu
Hades
15,079
1,515
765
4,091
26,829
18,073
0
7,164
19,665
34,791
0
L
Charybdis
josemv_97
Charybdis
16,483
7,966
0
350
19,571
8,907
0
3,035
16,536
0
47,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
63,447
165
Minions Killed
193
3
Camps Cleared
6
828,168
Distance Traveled
1,009,981
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,664
1,166
20
2
1
183,872
0
W
Rama
15,084
1,508
60
6
3
184,688
2
L
Thanatos
10,647
1,065
9
1
1
151,893
0
W
Hera
11,217
1,122
37
4
1
159,308
0
W
Hel
11,211
1,121
41
4
1
213,071
0
W
King Arthur
12,609
1,261
35
4
0
212,392
1
W
Guan Yu
13,326
1,333
20
2
1
240,522
0
L
Cthulhu
9,559
956
24
2
0
160,672
1
L
Hades
10,987
1,099
49
5
0
167,401
0
L
Charybdis
9,961
996
63
6
1
164,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role