Player Matchup

Chaac
Chaac
Danny93
Chaac
Level 131
God Stats
1W - 0L
1,613 SR
Queue Stats
32W - 30L
1,571 Elo+
Party 3
Ravana
Ravana
Egpta
Ravana
Level 156
God Stats
1W - 0L
1,325 SR
Queue Stats
17W - 14L
1,657 Elo+
Party 2
Zeus
Zeus
UnableToast
Zeus
Level 142
God Stats
3W - 5L
1,185 SR
Queue Stats
114W - 99L
1,496 Elo+
Party 2
Neith
Neith
smokeybeans
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,481 Elo+
Party 2
Thanatos
Thanatos
xCYZARx
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,445 Elo+
Party 3
Team Averages
Level 95
1,425 SR
1,530 Elo+

VS

Team Averages
Level 71
1,431 SR
1,513 Elo+
Serqet
Serqet
AssaultMainJohn
Serqet
Level 87
God Stats
8W - 15L
1,359 SR
Queue Stats
898W - 943L
1,443 Elo+
Party 1
Hades
Hades
FreddyMercurie
Hades
Level 30
God Stats
2W - 2L
1,623 SR
Queue Stats
97W - 96L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Mango HabaneDro
Ne Zha
Level 126
God Stats
0W - 5L
1,180 SR
Queue Stats
387W - 392L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
OlDirtyHaze
Sun Wukong
Level 84
God Stats
6W - 3L
1,708 SR
Queue Stats
634W - 629L
1,578 Elo+
Party 1
Ares
Ares
uwubaybee
Ares
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
111W - 107L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danny93
Chaac
15
1 / 1 / 9
8,465
770
13,047
14,910
13,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Egpta
Ravana
17
6 / 1 / 4
9,322
847
15,240
10,042
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 3 / 7
8,576
780
13,544
8,424
4,191
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 4
7,674
698
7,227
7,204
3,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
xCYZARx
Thanatos
13
2 / 4 / 5
8,026
730
4,946
10,681
5,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
7,364
669
3,022
7,034
8,830
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
5 / 3 / 6
8,478
771
17,557
18,664
13,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 4 / 3
7,340
667
5,180
8,356
4,711
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
OlDirtyHaze
Sun Wukong
15
2 / 2 / 8
8,128
739
10,078
13,337
14,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
12
2 / 2 / 5
7,717
702
6,707
11,212
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
11
Kills
11
11
Deaths
11
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
0
9
4.5
W
Chaac
Danny93
Chaac
1
1
9
5.5
W
Ravana
Egpta
Ravana
6
1
4
8
L
5
3
6
2.67
L
2
4
3
0.88
L
Sun Wukong
OlDirtyHaze
Sun Wukong
2
2
8
3
W
2
3
7
1.83
W
0
2
4
1
L
Ares
2
2
5
2.25
W
Thanatos
xCYZARx
Thanatos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,004
Damage
42,544
51,261
Taken
58,603
35,761
Mitigated
54,046
19,178
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,022
369
1,933
1,758
7,034
8,830
0
1,808
5,144
0
3,154
W
Chaac
Danny93
Chaac
13,047
1,787
793
5,672
14,910
13,760
543
6,138
8,704
0
29,008
W
Ravana
Egpta
Ravana
15,240
4,435
1,352
3,184
10,042
8,339
1,124
5,013
4,912
0
21,033
L
17,557
1,092
1,891
8,160
18,664
13,635
0
2,988
15,257
29,966
0
L
5,180
1,242
0
1,251
8,356
4,711
0
2,883
5,371
0
13,121
L
Sun Wukong
OlDirtyHaze
Sun Wukong
10,078
1,031
1,851
3,695
13,337
14,268
0
2,828
10,257
0
28,270
W
13,544
2,246
913
708
8,424
4,191
1,266
4,056
4,368
29,373
0
W
7,227
830
0
1,409
7,204
3,609
1,255
3,624
3,580
0
15,899
L
Ares
6,707
414
701
1,442
11,212
12,602
0
3,037
7,917
9,063
0
W
Thanatos
xCYZARx
Thanatos
4,946
2,038
484
4,663
10,681
5,862
818
5,433
4,993
0
9,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
39,027
113
Minions Killed
85
0
Camps Cleared
0
1,112,578
Distance Traveled
898,982
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,364
669
5
0
0
212,904
1
W
Chaac
8,465
770
20
2
0
234,396
0
W
Ravana
9,322
847
20
2
0
228,354
4
L
Hades
8,478
771
27
2
0
170,600
2
L
Ne Zha
7,340
667
11
1
0
157,423
4
L
Sun Wukong
8,128
739
36
3
0
206,598
0
W
Zeus
8,576
780
34
3
0
187,785
1
W
Neith
7,674
698
21
2
0
247,223
0
L
Ares
7,717
702
6
1
0
151,457
0
W
Thanatos
8,026
730
18
2
0
214,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role