Player Matchup

Scylla
Scylla
Silver I
DavyinDaDark
Scylla
Silver I
Level 142
God Stats
4W - 7L
1,421 SR
Queue Stats
266W - 275L
1,178 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Hexsdfghjkll
The Morrigan
Gold IV
Level 115
God Stats
0W - 3L
1,538 SR
Queue Stats
106W - 107L
1,374 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Larsqqwwer
Heimdallr
Silver II
Level 120
God Stats
2W - 2L
1,585 SR
Queue Stats
120W - 138L
1,042 MMR
Party 1
Nemesis
Nemesis
Silver V
RAUNCHY RABB1T
Nemesis
Silver V
Level 128
God Stats
4W - 8L
1,550 SR
Queue Stats
69W - 67L
1,240 MMR
Solo
Cthulhu
Cthulhu
Bronze V
lSoulsticel
Cthulhu
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,216 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,519 SR
1,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,597 SR
1,209 MMR
Yemoja
Yemoja
Silver IV
Dark1t0
Yemoja
Silver IV
Level 65
God Stats
4W - 3L
1,475 SR
Queue Stats
96W - 112L
1,172 MMR
Solo
Shiva
Shiva
Gold V
Rulockman
Shiva
Gold V
Level 147
God Stats
10W - 5L
1,589 SR
Queue Stats
530W - 528L
1,266 MMR
Solo
Pele
Pele
Silver I
YRAsgm7
Pele
Silver I
Level 88
God Stats
51W - 53L
1,462 SR
Queue Stats
357W - 365L
1,157 MMR
Solo
Neith
Neith
Silver IV
delriojimenez
Neith
Silver IV
Level 118
God Stats
3W - 2L
1,587 SR
Queue Stats
30W - 42L
1,182 MMR
Solo
Kukulkan
Kukulkan
Gold V
legend21304
Kukulkan
Gold V
Level 106
God Stats
20W - 11L
1,870 SR
Queue Stats
414W - 425L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 2
7,464
467
5,341
8,807
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
Hexsdfghjkll
The Morrigan
14
6 / 7 / 0
9,558
597
10,328
9,979
4,156
Heimdallr
Larsqqwwer
Heimdallr
12
1 / 6 / 1
7,629
477
10,214
14,299
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
7,768
486
6,845
13,399
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
lSoulsticel
Cthulhu
12
0 / 3 / 3
7,838
490
7,607
18,708
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LancelotChaacHera

VS

Bans
King ArthurCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dark1t0
Yemoja
14
5 / 0 / 8
9,391
587
7,599
12,640
7,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Rulockman
Shiva
15
7 / 4 / 5
9,733
608
12,024
17,616
12,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
YRAsgm7
Pele
16
4 / 3 / 2
9,556
597
3,683
13,305
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 8
8,913
557
8,393
10,265
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
legend21304
Kukulkan
14
4 / 4 / 7
8,711
544
10,996
10,128
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
11
Kills
22
22
Deaths
12
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dark1t0
Yemoja
5
0
8
9
L
Scylla
0
4
2
0.25
L
The Morrigan
Hexsdfghjkll
The Morrigan
6
7
0
0.86
L
Heimdallr
Larsqqwwer
Heimdallr
1
6
1
0.25
L
4
2
0
2
W
Shiva
Rulockman
Shiva
7
4
5
2.38
W
Pele
YRAsgm7
Pele
4
3
2
1.67
W
2
1
8
6
L
Cthulhu
lSoulsticel
Cthulhu
0
3
3
0.5
W
Kukulkan
legend21304
Kukulkan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,335
Damage
42,695
65,192
Taken
63,954
34,495
Mitigated
33,909
11,958
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dark1t0
Yemoja
7,599
1,767
3,199
3,849
12,640
7,578
334
5,320
7,320
37,317
0
L
Scylla
5,341
879
0
875
8,807
3,821
0
4,216
4,591
54,854
0
L
The Morrigan
Hexsdfghjkll
The Morrigan
10,328
2,363
0
820
9,979
4,156
0
1,615
8,257
49,694
3,468
L
Heimdallr
Larsqqwwer
Heimdallr
10,214
4,424
0
3,229
14,299
6,519
0
3,781
10,518
0
50,938
L
6,845
3,787
0
2,058
13,399
5,284
120
3,567
9,832
0
55,916
W
Shiva
Rulockman
Shiva
12,024
1,178
312
6,628
17,616
12,168
485
7,632
9,984
0
70,807
W
Pele
YRAsgm7
Pele
3,683
1,180
0
5,806
13,305
5,431
2,893
1,669
11,632
0
83,091
W
8,393
2,760
0
2,859
10,265
4,326
882
2,283
7,982
0
68,579
L
Cthulhu
lSoulsticel
Cthulhu
7,607
638
123
4,853
18,708
14,715
0
5,416
13,292
41,775
0
W
Kukulkan
legend21304
Kukulkan
10,996
1,030
0
1,505
10,128
4,406
0
4,357
5,771
55,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
46,304
411
Minions Killed
478
0
Camps Cleared
0
1,439,380
Distance Traveled
1,659,860
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,391
587
35
2
0
301,209
2
L
Scylla
7,464
467
96
6
0
282,370
1
L
The Morrigan
9,558
597
95
6
0
252,509
4
L
Heimdallr
7,629
477
66
4
0
273,795
4
L
Nemesis
7,768
486
89
6
0
335,057
0
W
Shiva
9,733
608
99
6
0
325,034
4
W
Pele
9,556
597
138
9
0
362,459
1
W
Neith
8,913
557
114
7
0
355,882
1
L
Cthulhu
7,838
490
65
4
0
295,649
2
W
Kukulkan
8,711
544
92
6
0
315,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role