Player Matchup

Janus
Janus
Akkamei
Janus
Level 160
God Stats
5W - 0L
1,952 SR
Queue Stats
23W - 4L
1,877 Elo+
Party 1
Anhur
Anhur
CucuIkan
Anhur
Level 43
God Stats
7W - 2L
1,731 SR
Queue Stats
58W - 7L
1,844 Elo+
Party 1
Atlas
Atlas
PopMyZitsDad
Atlas
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,630 Elo+
Party 1
Team Averages
Level 78
1,728 SR
1,784 Elo+

VS

Team Averages
Level 117
1,608 SR
1,626 Elo+
Discordia
Discordia
BLACK DEMONIUS
Discordia
Level 157
God Stats
3W - 1L
1,699 SR
Queue Stats
554W - 504L
1,639 Elo+
Solo
Fenrir
Fenrir
Coro19D
Fenrir
Level 87
God Stats
5W - 6L
1,347 SR
Queue Stats
238W - 206L
1,596 Elo+
Solo
Artio
Artio
crispyy14
Artio
Level 108
God Stats
10W - 5L
1,779 SR
Queue Stats
30W - 30L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akkamei
Janus
16
1 / 0 / 13
10,474
698
12,032
4,566
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
CucuIkan
Anhur
16
11 / 0 / 3
11,346
756
24,280
14,796
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 9
10,850
723
12,078
15,885
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLACK DEMONIUS
Discordia
12
0 / 8 / 0
8,290
553
14,253
12,470
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Coro19D
Fenrir
13
0 / 5 / 0
8,976
598
6,982
25,889
18,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
crispyy14
Artio
12
0 / 1 / 0
8,902
593
5,670
18,398
17,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Akkamei
Janus
1
0
13
7.5
L
Discordia
BLACK DEMONIUS
Discordia
0
8
0
0
L
Fenrir
Coro19D
Fenrir
0
5
0
0
W
Anhur
CucuIkan
Anhur
11
0
3
12.5
W
2
0
9
6.5
L
Artio
crispyy14
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,390
Damage
26,905
35,247
Taken
56,757
30,101
Mitigated
40,273
9,715
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Akkamei
Janus
12,032
439
0
1,236
4,566
2,191
726
3,329
1,237
49,647
0
L
Discordia
BLACK DEMONIUS
Discordia
14,253
1,182
0
875
12,470
4,031
0
4,726
7,744
50,714
0
L
Fenrir
Coro19D
Fenrir
6,982
2,511
1,669
6,351
25,889
18,728
0
10,777
15,112
0
19,339
W
Anhur
CucuIkan
Anhur
24,280
15,591
0
5,668
14,796
7,827
1,658
8,627
6,169
0
56,141
W
12,078
5,819
0
2,811
15,885
20,083
56
8,323
7,562
19,807
0
L
Artio
crispyy14
Artio
5,670
340
3,875
5,286
18,398
17,514
0
9,009
9,389
15,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
26,168
176
Minions Killed
115
8
Camps Cleared
6
887,015
Distance Traveled
763,359
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,474
698
97
6
3
306,316
4
L
Discordia
8,290
553
66
4
2
226,534
0
L
Fenrir
8,976
598
30
2
3
265,266
6
W
Anhur
11,346
756
69
5
3
272,956
5
W
Atlas
10,850
723
10
1
2
307,743
4
L
Artio
8,902
593
19
1
1
271,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role