Player Matchup

Cerberus
Cerberus
Cleoreith
Cerberus
Level 160
God Stats
3W - 0L
1,911 SR
Queue Stats
221W - 58L
1,873 Elo+
Party 1
Cupid
Cupid
Nomnom
Cupid
Level 159
God Stats
6W - 2L
1,815 SR
Queue Stats
200W - 50L
1,878 Elo+
Party 1
He Bo
He Bo
ParadoxicalEnd
He Bo
Level 159
God Stats
3W - 0L
1,857 SR
Queue Stats
131W - 28L
1,918 Elo+
Party 1
Team Averages
Level 159
1,861 SR
1,890 Elo+

VS

Team Averages
Level 82
1,500 SR
1,180 Elo+
Sol
Sol
Kil1a
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Jing Wei
Jing Wei
Koyyume
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 2
Ares
Ares
MPAK86
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cleoreith
Cerberus
11
4 / 1 / 13
7,743
968
5,228
13,728
10,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Nomnom
Cupid
12
9 / 0 / 8
7,754
969
11,831
7,514
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 13
7,303
913
11,594
6,607
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kil1a
Sol
7
1 / 9 / 0
5,335
667
3,904
10,071
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Koyyume
Jing Wei
9
1 / 3 / 0
5,323
665
6,434
8,367
3,211
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
MPAK86
Ares
7
0 / 6 / 1
5,031
629
4,947
12,325
8,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
2
2
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cleoreith
Cerberus
4
1
13
10.5
L
Sol
Kil1a
Sol
1
9
0
0.11
L
Jing Wei
Koyyume
Jing Wei
1
3
0
0.33
L
Ares
MPAK86
Ares
0
6
1
0.08
W
Cupid
Nomnom
Cupid
9
0
8
13
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
15,285
27,849
Taken
30,763
16,025
Mitigated
15,896
12,061
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cleoreith
Cerberus
5,228
315
1,855
4,520
13,728
10,269
85
3,640
10,088
10,788
0
L
Sol
Kil1a
Sol
3,904
1,192
0
554
10,071
4,131
94
5,716
4,117
8,820
972
L
Jing Wei
Koyyume
Jing Wei
6,434
5,319
0
291
8,367
3,211
0
4,680
3,593
0
14,879
L
Ares
MPAK86
Ares
4,947
400
0
672
12,325
8,554
0
5,962
6,059
8,347
0
W
Cupid
Nomnom
Cupid
11,831
6,584
1,348
3,602
7,514
3,365
1,121
3,388
4,126
0
39,550
W
11,594
1,014
0
736
6,607
2,391
350
1,598
5,009
22,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,800
Gold Earned
15,689
112
Minions Killed
38
6
Camps Cleared
1
488,583
Distance Traveled
402,266
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,743
968
20
3
1
175,534
2
L
Sol
5,335
667
13
2
1
121,360
0
L
Jing Wei
5,323
665
17
2
0
149,483
0
L
Ares
5,031
629
8
1
0
131,423
1
W
Cupid
7,754
969
62
8
4
147,231
2
W
He Bo
7,303
913
30
4
1
165,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role