Player Matchup

Shiva
Shiva
BrickFireplace
Shiva
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
IronHans
Baron Samedi
Level 87
God Stats
1W - 0L
1,717 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
Teases
Aphrodite
Level 29
God Stats
2W - 0L
1,630 SR
Queue Stats
11W - 9L
1,530 Elo+
Party 2
Team Averages
Level 73
1,616 SR
1,457 Elo+

VS

Team Averages
Level 54
1,313 SR
1,089 Elo+
Nu Wa
Nu Wa
SonaUrada
Nu Wa
Level 144
God Stats
6W - 2L
1,776 SR
Queue Stats
85W - 121L
1,269 Elo+
Party 1
Geb
Geb
StormSven
Geb
Level 3
God Stats
0W - 3L
1,154 SR
Queue Stats
2W - 5L
1,135 Elo+
Party 1
Pele
Pele
skud2525
Pele
Level 15
God Stats
1W - 2L
1,008 SR
Queue Stats
2W - 4L
863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 16
14,373
845
34,749
31,621
42,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
IronHans
Baron Samedi
17
10 / 3 / 12
12,805
753
17,287
16,073
8,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Teases
Aphrodite
18
6 / 2 / 20
12,868
757
13,539
14,598
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SonaUrada
Nu Wa
16
4 / 8 / 1
11,721
689
16,384
17,376
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 10 / 4
10,099
594
8,937
26,636
31,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
15
2 / 10 / 3
10,983
646
12,053
29,346
15,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
28
Kills
7
7
Deaths
28
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
2
16
10
W
Baron Samedi
IronHans
Baron Samedi
10
3
12
5.33
L
Nu Wa
SonaUrada
Nu Wa
4
8
1
0.56
L
1
10
4
0.3
W
Aphrodite
Teases
Aphrodite
6
2
20
8
L
Pele
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,575
Damage
37,374
62,292
Taken
73,358
58,421
Mitigated
54,935
33,570
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,749
4,029
0
5,399
31,621
42,276
851
11,416
19,271
0
72,630
W
Baron Samedi
IronHans
Baron Samedi
17,287
2,425
2,627
4,385
16,073
8,655
1,302
6,501
9,325
72,490
0
L
Nu Wa
SonaUrada
Nu Wa
16,384
4,555
0
125
17,376
7,745
29
7,431
9,945
46,376
0
L
8,937
825
631
1,056
26,636
31,355
0
12,256
14,380
21,123
0
W
Aphrodite
Teases
Aphrodite
13,539
430
11,772
9,387
14,598
7,490
625
7,136
7,070
53,623
0
L
Pele
12,053
2,026
0
578
29,346
15,835
18
11,515
17,831
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
32,803
248
Minions Killed
142
10
Camps Cleared
4
945,462
Distance Traveled
818,622
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,373
845
53
3
3
364,630
3
W
Baron Samedi
12,805
753
90
5
3
289,373
2
L
Nu Wa
11,721
689
92
5
2
268,658
2
L
Geb
10,099
594
14
1
0
272,590
6
W
Aphrodite
12,868
757
105
6
4
291,459
1
L
Pele
10,983
646
36
2
2
277,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role