Player Matchup

Horus
Horus
ArchangelX14861
Horus
Level 59
God Stats
32W - 22L
1,523 SR
Queue Stats
94W - 90L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
TheSoulHunterMX
Danzaburou
Level 110
God Stats
39W - 37L
1,470 SR
Queue Stats
125W - 140L
1,429 Elo+
Solo
Poseidon
Poseidon
pr0fess0r_G_sp0t
Poseidon
Level 95
God Stats
3W - 4L
1,524 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ratcatcher 3811
Cu Chulainn
Level 89
God Stats
7W - 10L
1,437 SR
Queue Stats
185W - 190L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
xXkingofdastreet
Baron Samedi
Level 102
God Stats
6W - 10L
1,400 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 4
Team Averages
Level 91
1,471 SR
1,401 Elo+

VS

Team Averages
Level 135
1,443 SR
1,479 Elo+
Chang'e
Chang'e
Forced Favor
Chang'e
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo
Shiva
Shiva
NinoSwuave
Shiva
Level 125
God Stats
40W - 30L
1,548 SR
Queue Stats
708W - 858L
1,420 Elo+
Party 1
Achilles
Achilles
Ondreoliver5
Achilles
Level 149
God Stats
21W - 26L
1,530 SR
Queue Stats
947W - 1,129L
1,434 Elo+
Party 1
Arachne
Arachne
RaijinCajun6445
Arachne
Level 119
God Stats
0W - 1L
1,019 SR
Queue Stats
14W - 13L
1,552 Elo+
Party 3
Medusa
Medusa
WorldlyDevotee6
Medusa
Level 154
God Stats
7W - 8L
1,464 SR
Queue Stats
43W - 48L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,765
1,077
8,377
16,153
15,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheSoulHunterMX
Danzaburou
16
3 / 3 / 5
11,092
1,109
9,240
14,786
7,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 7
10,920
1,092
16,242
9,854
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ratcatcher 3811
Cu Chulainn
16
4 / 2 / 7
11,095
1,110
16,880
22,516
23,487
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
xXkingofdastreet
Baron Samedi
16
2 / 4 / 5
10,212
1,021
10,913
13,015
6,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

256

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Forced Favor
Chang'e
17
1 / 1 / 6
11,274
1,127
21,307
15,003
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
16
0 / 1 / 7
10,335
1,034
15,280
17,125
13,529
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Ondreoliver5
Achilles
13
0 / 0 / 0
8,562
856
0
0
0
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 6 / 2
11,640
1,164
18,711
21,581
14,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 3
11,123
1,112
18,148
14,049
6,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
11
Kills
12
12
Deaths
11
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Chang'e
Forced Favor
Chang'e
1
1
6
4
L
Shiva
0
1
7
3.5
L
Achilles
Ondreoliver5
Achilles
0
0
0
0
L
7
6
2
1.33
W
Danzaburou
TheSoulHunterMX
Danzaburou
3
3
5
1.83
L
4
3
3
1.83
W
1
2
7
2.25
W
Cu Chulainn
ratcatcher 3811
Cu Chulainn
4
2
7
3.75
W
Baron Samedi
xXkingofdastreet
Baron Samedi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,652
Damage
73,446
76,324
Taken
67,758
56,864
Mitigated
41,568
24,214
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,377
4,036
6,441
6,850
16,153
15,143
0
6,218
9,935
0
16,870
L
Chang'e
Forced Favor
Chang'e
21,307
902
1,985
7,322
15,003
7,161
0
5,039
9,964
50,201
0
L
Shiva
15,280
3,043
87
1,127
17,125
13,529
0
6,692
10,433
0
37,847
L
Achilles
Ondreoliver5
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
18,711
9,133
0
4,052
21,581
14,136
0
8,979
12,602
0
28,744
W
Danzaburou
TheSoulHunterMX
Danzaburou
9,240
5,177
0
2,515
14,786
7,279
0
5,062
9,724
0
29,198
L
18,148
8,395
0
170
14,049
6,742
0
6,445
7,604
0
34,144
W
16,242
1,290
0
1,800
9,854
4,275
0
1,481
8,373
63,336
0
W
Cu Chulainn
ratcatcher 3811
Cu Chulainn
16,880
3,273
0
3,475
22,516
23,487
0
5,667
16,849
0
29,765
W
Baron Samedi
xXkingofdastreet
Baron Samedi
10,913
1,224
1,862
1,271
13,015
6,680
0
2,879
10,136
18,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,084
Gold Earned
52,934
236
Minions Killed
181
9
Camps Cleared
6
1,056,111
Distance Traveled
857,200
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,765
1,077
20
2
1
221,149
0
L
Chang'e
11,274
1,127
73
7
2
237,363
0
L
Shiva
10,335
1,034
50
5
1
211,925
0
L
Achilles
8,562
856
0
0
0
0
0
L
Arachne
11,640
1,164
10
1
2
219,854
0
W
Danzaburou
11,092
1,109
49
5
6
191,033
2
L
Medusa
11,123
1,112
48
5
1
188,058
0
W
Poseidon
10,920
1,092
116
12
0
230,801
2
W
Cu Chulainn
11,095
1,110
28
3
0
224,360
0
W
Baron Samedi
10,212
1,021
23
2
2
188,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role