Player Matchup

Danzaburou
Danzaburou
Revifide
Danzaburou
Level 160
God Stats
3W - 4L
1,542 SR
Queue Stats
254W - 250L
1,556 Elo+
Party 1
Chang'e
Chang'e
TuchMaSpaghett
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 159L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
bluefire48
Gilgamesh
Level 121
God Stats
4W - 6L
1,503 SR
Queue Stats
350W - 339L
1,583 Elo+
Solo
Lancelot
Lancelot
undeadking1260
Lancelot
Level 156
God Stats
25W - 11L
1,560 SR
Queue Stats
794W - 769L
1,567 Elo+
Party 1
Yemoja
Yemoja
undisputedera99
Yemoja
Level 127
God Stats
159W - 115L
1,607 SR
Queue Stats
388W - 338L
1,525 Elo+
Party 1
Team Averages
Level 138
1,542 SR
1,564 Elo+

VS

Team Averages
Level 135
1,557 SR
1,553 Elo+
Cabrakan
Cabrakan
BROWN BOYZ N 3D
Cabrakan
Level 123
God Stats
31W - 11L
1,793 SR
Queue Stats
365W - 349L
1,576 Elo+
Solo
Ravana
Ravana
Chewyyyyy 1xHP
Ravana
Level 139
God Stats
2W - 7L
1,563 SR
Queue Stats
149W - 154L
1,539 Elo+
Party 2
Discordia
Discordia
NeenahSCR 18
Discordia
Level 160
God Stats
0W - 2L
1,310 SR
Queue Stats
147W - 150L
1,567 Elo+
Party 2
Ishtar
Ishtar
Ze12oChance
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,527 Elo+
Solo
Horus
Horus
xRanoss
Horus
Level 126
God Stats
6W - 4L
1,617 SR
Queue Stats
687W - 652L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Revifide
Danzaburou
9
3 / 0 / 0
5,360
670
4,531
5,059
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
4,591
574
2,385
4,226
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
bluefire48
Gilgamesh
9
0 / 1 / 0
4,832
604
2,167
5,826
2,537
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
9
2 / 0 / 1
5,256
657
1,863
5,311
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 3
4,715
589
1,133
4,460
1,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 0 / 0
5,851
731
2,798
3,674
2,988
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,543
568
1,031
4,376
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
NeenahSCR 18
Discordia
8
0 / 0 / 0
4,887
611
3,157
3,488
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
7
0 / 2 / 0
4,517
565
3,148
4,762
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
xRanoss
Horus
4
0 / 1 / 0
3,810
476
1,035
3,012
1,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
0
0
1
L
0
2
0
0
L
Discordia
NeenahSCR 18
Discordia
0
0
0
0
W
Danzaburou
Revifide
Danzaburou
3
0
0
3
W
0
0
2
1
L
Ishtar
0
2
0
0
W
Gilgamesh
bluefire48
Gilgamesh
0
1
0
0
W
Lancelot
2
0
1
2.5
W
0
0
3
1.5
L
Horus
xRanoss
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
11,169
24,882
Taken
19,312
9,141
Mitigated
8,399
12,559
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,798
291
0
1,663
3,674
2,988
0
0
3,674
41,991
0
L
1,031
266
0
1,668
4,376
1,737
0
932
3,444
0
23,815
L
Discordia
NeenahSCR 18
Discordia
3,157
322
0
1,000
3,488
1,252
0
1,944
1,544
32,422
0
W
Danzaburou
Revifide
Danzaburou
4,531
2,532
0
2,562
5,059
1,553
0
0
5,059
0
34,678
W
2,385
524
590
1,960
4,226
1,342
0
1,201
2,671
30,298
0
L
Ishtar
3,148
2,142
0
956
4,762
1,242
0
222
4,540
0
26,930
W
Gilgamesh
bluefire48
Gilgamesh
2,167
774
0
1,801
5,826
2,537
0
2,798
3,028
0
33,064
W
Lancelot
1,863
416
0
2,536
5,311
2,014
490
634
4,635
0
33,190
W
1,133
176
1,574
1,536
4,460
1,695
0
806
3,262
10,341
0
L
Horus
xRanoss
Horus
1,035
574
212
1,461
3,012
1,180
0
420
2,592
0
7,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
23,608
299
Minions Killed
299
0
Camps Cleared
0
863,691
Distance Traveled
731,008
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,851
731
99
12
0
145,203
2
L
Ravana
4,543
568
63
8
0
185,227
0
L
Discordia
4,887
611
68
9
0
162,482
3
W
Danzaburou
5,360
670
71
9
0
150,658
1
W
Chang'e
4,591
574
49
6
0
165,279
2
L
Ishtar
4,517
565
60
8
0
151,330
3
W
Gilgamesh
4,832
604
71
9
0
178,933
3
W
Lancelot
5,256
657
87
11
0
210,348
0
W
Yemoja
4,715
589
21
3
0
158,473
3
L
Horus
3,810
476
9
1
0
86,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role