Player Matchup

Gilgamesh
Gilgamesh
DamnItsFeme
Gilgamesh
Level 26
God Stats
2W - 2L
1,692 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 2
Ullr
Ullr
Kayde98
Ullr
Level 66
God Stats
1W - 3L
1,541 SR
Queue Stats
10W - 15L
1,407 Elo+
Solo
Discordia
Discordia
Matico
Discordia
Level 117
God Stats
12W - 11L
1,449 SR
Queue Stats
282W - 289L
1,523 Elo+
Party 2
Team Averages
Level 70
1,561 SR
1,436 Elo+

VS

Team Averages
Level 74
1,471 SR
1,453 Elo+
King Arthur
King Arthur
Dirtymungo
King Arthur
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,161 Elo+
Party 1
Nox
Nox
JakeMcDank
Nox
Level 109
God Stats
5W - 7L
1,329 SR
Queue Stats
86W - 75L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Vofaexe
Danzaburou
Level 86
God Stats
8W - 13L
1,584 SR
Queue Stats
116W - 102L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DamnItsFeme
Gilgamesh
13
1 / 7 / 6
10,155
635
8,025
20,697
18,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Kayde98
Ullr
15
4 / 6 / 5
11,083
693
10,861
17,538
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Matico
Discordia
16
4 / 4 / 5
11,452
716
22,821
14,463
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dirtymungo
King Arthur
15
5 / 1 / 11
11,270
704
12,432
19,122
16,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 15
11,414
713
13,585
13,775
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Vofaexe
Danzaburou
17
10 / 4 / 5
13,233
827
18,667
17,490
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
9
Kills
17
17
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DamnItsFeme
Gilgamesh
1
7
6
0.57
W
King Arthur
Dirtymungo
King Arthur
5
1
11
10.5
W
2
4
15
2.38
L
Ullr
Kayde98
Ullr
4
6
5
1.08
L
Discordia
Matico
Discordia
4
4
5
1.63
W
Danzaburou
Vofaexe
Danzaburou
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
44,684
52,698
Taken
50,387
32,960
Mitigated
28,579
6,972
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DamnItsFeme
Gilgamesh
8,025
2,459
444
1,212
20,697
18,238
343
6,960
13,737
0
23,271
W
King Arthur
Dirtymungo
King Arthur
12,432
1,796
0
2,290
19,122
16,268
384
6,539
12,583
0
29,685
W
13,585
1,334
0
1,566
13,775
5,561
734
7,749
6,026
34,045
0
L
Ullr
Kayde98
Ullr
10,861
3,689
0
1,433
17,538
8,232
505
5,363
12,175
0
42,422
L
Discordia
Matico
Discordia
22,821
885
108
3,775
14,463
6,490
393
2,246
12,217
56,467
0
W
Danzaburou
Vofaexe
Danzaburou
18,667
8,510
0
4,585
17,490
6,750
1,446
9,524
7,966
0
59,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
35,917
169
Minions Killed
164
7
Camps Cleared
6
847,551
Distance Traveled
888,867
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,155
635
27
2
1
283,924
2
W
King Arthur
11,270
704
24
2
0
309,033
0
W
Nox
11,414
713
56
4
3
287,802
3
L
Ullr
11,083
693
60
4
1
291,806
3
L
Discordia
11,452
716
82
5
5
271,821
2
W
Danzaburou
13,233
827
84
5
3
292,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role