Player Matchup

Yemoja
Yemoja
ChrisMcMeister
Yemoja
Level 93
God Stats
0W - 2L
1,369 SR
Queue Stats
14W - 19L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
Corkenoob
Ah Puch
Level 160
God Stats
1W - 1L
1,855 SR
Queue Stats
167W - 158L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sh0velyJ0e
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
hughesb0t
Sylvanus
Level 160
God Stats
5W - 4L
1,562 SR
Queue Stats
435W - 425L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
jonafun
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,408 Elo+
Party 2
Team Averages
Level 137
1,557 SR
1,488 Elo+

VS

Team Averages
Level 124
1,577 SR
1,538 Elo+
Anhur
Anhur
Fîtzy
Anhur
Level 149
God Stats
10W - 6L
1,617 SR
Queue Stats
319W - 281L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
MBoodhoo
Zhong Kui
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
334W - 304L
1,558 Elo+
Party 1
Olorun
Olorun
RuanRPS
Olorun
Level 108
God Stats
10W - 3L
1,786 SR
Queue Stats
37W - 38L
1,517 Elo+
Solo
Nemesis
Nemesis
TheColmbLeg21
Nemesis
Level 143
God Stats
4W - 2L
1,481 SR
Queue Stats
87W - 96L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
TheRadox
Kuzenbo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 4
12,133
418
12,324
33,413
18,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Corkenoob
Ah Puch
20
3 / 6 / 1
13,369
461
21,825
33,392
29,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Sh0velyJ0e
Ah Muzen Cab
19
1 / 9 / 2
12,539
432
12,176
28,812
12,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
hughesb0t
Sylvanus
19
2 / 11 / 5
11,832
408
19,815
48,472
34,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
jonafun
Kukulkan
20
6 / 4 / 4
14,715
507
29,561
17,457
9,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fîtzy
Anhur
20
14 / 3 / 3
18,897
652
37,500
28,670
13,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
MBoodhoo
Zhong Kui
20
3 / 5 / 12
15,842
546
26,922
30,538
24,527
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
RuanRPS
Olorun
20
4 / 4 / 5
16,583
572
23,520
37,079
28,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
20
14 / 2 / 5
17,749
612
27,206
28,906
19,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TheRadox
Kuzenbo
20
0 / 0 / 21
15,654
540
18,175
34,924
62,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
14
Kills
35
35
Deaths
14
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Ah Puch
Corkenoob
Ah Puch
3
6
1
0.58
W
Anhur
Fîtzy
Anhur
14
3
3
5.17
W
Zhong Kui
MBoodhoo
Zhong Kui
3
5
12
1.8
W
Olorun
RuanRPS
Olorun
4
4
5
1.63
L
Ah Muzen Cab
Sh0velyJ0e
Ah Muzen Cab
1
9
2
0.22
W
Nemesis
14
2
5
8.25
W
Kuzenbo
TheRadox
Kuzenbo
0
0
21
10.5
L
Sylvanus
hughesb0t
Sylvanus
2
11
5
0.41
L
Kukulkan
jonafun
Kukulkan
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,701
Damage
133,323
161,546
Taken
160,117
104,328
Mitigated
147,834
50,640
Healing
63,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,324
3,071
635
11,530
33,413
18,269
100
17,455
15,958
98,898
0
L
Ah Puch
Corkenoob
Ah Puch
21,825
1,271
0
13,101
33,392
29,496
0
16,425
16,967
110,924
0
W
Anhur
Fîtzy
Anhur
37,500
22,290
0
10,591
28,670
13,664
7,710
13,180
15,490
0
216,893
W
Zhong Kui
MBoodhoo
Zhong Kui
26,922
5,586
0
13,917
30,538
24,527
613
16,629
13,541
158,421
0
W
Olorun
RuanRPS
Olorun
23,520
16,473
2,847
22,892
37,079
28,078
3,514
24,557
12,522
142,715
0
L
Ah Muzen Cab
Sh0velyJ0e
Ah Muzen Cab
12,176
3,155
0
3,469
28,812
12,072
2,303
8,904
19,908
0
110,003
W
Nemesis
27,206
13,693
0
6,434
28,906
19,115
234
9,867
19,039
0
181,505
W
Kuzenbo
TheRadox
Kuzenbo
18,175
6,495
0
6,670
34,924
62,450
810
20,260
14,664
57,098
0
L
Sylvanus
hughesb0t
Sylvanus
19,815
4,611
5,242
15,787
48,472
34,699
0
17,338
31,134
59,587
13,857
L
Kukulkan
jonafun
Kukulkan
29,561
1,458
0
876
17,457
9,792
0
8,495
8,962
138,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,588
Gold Earned
84,725
777
Minions Killed
981
0
Camps Cleared
0
2,563,060
Distance Traveled
2,792,169
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,133
418
142
5
0
548,756
0
L
Ah Puch
13,369
461
184
6
0
509,660
4
W
Anhur
18,897
652
292
10
0
520,588
2
W
Zhong Kui
15,842
546
187
6
0
463,066
5
W
Olorun
16,583
572
255
9
0
475,052
10
L
Ah Muzen Cab
12,539
432
163
6
0
522,346
5
W
Nemesis
17,749
612
190
7
0
702,544
11
W
Kuzenbo
15,654
540
57
2
0
630,919
4
L
Sylvanus
11,832
408
95
3
0
460,069
6
L
Kukulkan
14,715
507
193
7
0
522,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role