Player Matchup

Tyr
Tyr
DethzHed
Tyr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
692W - 812L
1,422 Elo+
Solo
Tiamat
Tiamat
Foxlum56
Tiamat
Level 83
God Stats
0W - 3L
1,226 SR
Queue Stats
108W - 107L
1,417 Elo+
Solo
Da Ji
Da Ji
TSGFrosti
Da Ji
Level 43
God Stats
1W - 1L
1,674 SR
Queue Stats
22W - 38L
1,260 Elo+
Party 2
Ishtar
Ishtar
TSK ToxxyNox
Ishtar
Level 22
God Stats
2W - 4L
1,291 SR
Queue Stats
10W - 19L
1,167 Elo+
Party 2
Fafnir
Fafnir
Zvspartan541
Fafnir
Level 66
God Stats
1W - 2L
1,431 SR
Queue Stats
11W - 17L
1,280 Elo+
Party 2
Team Averages
Level 75
1,424 SR
1,309 Elo+

VS

Team Averages
Level 73
1,443 SR
1,382 Elo+
Baron Samedi
Baron Samedi
BIGPoppa7591
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,321 Elo+
Solo
Arachne
Arachne
Chicagolate
Arachne
Level 122
God Stats
17W - 20L
1,499 SR
Queue Stats
400W - 446L
1,324 Elo+
Solo
Chang'e
Chang'e
HiMeFriendly
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 130L
1,423 Elo+
Party 1
Ares
Ares
Pooperrscooper09
Ares
Level 65
God Stats
5W - 5L
1,332 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,386 SR
Queue Stats
23W - 24L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
10,076
403
6,335
29,690
30,333
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Foxlum56
Tiamat
16
0 / 7 / 1
10,217
409
14,008
21,151
18,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
TSGFrosti
Da Ji
15
2 / 11 / 1
10,513
421
13,576
29,806
14,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
14
0 / 9 / 1
9,105
364
4,033
15,932
5,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fafnir
14
1 / 7 / 1
9,904
396
9,454
32,846
43,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGPoppa7591
Baron Samedi
20
4 / 1 / 6
13,907
556
16,829
12,521
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Chicagolate
Arachne
19
8 / 2 / 8
13,615
545
14,723
23,067
14,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
HiMeFriendly
Chang'e
20
15 / 0 / 11
15,560
622
31,528
24,298
15,212
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 1 / 16
14,837
593
14,782
31,893
33,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
19
1 / 0 / 18
12,919
517
17,714
9,763
5,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
3
Kills
38
39
Deaths
4
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGPoppa7591
Baron Samedi
4
1
6
7
W
Arachne
Chicagolate
Arachne
8
2
8
6
L
0
5
0
0
L
Tiamat
Foxlum56
Tiamat
0
7
1
0.07
W
Chang'e
HiMeFriendly
Chang'e
15
0
11
20.5
W
10
1
16
18
W
Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
1
0
18
10
L
Da Ji
TSGFrosti
Da Ji
2
11
1
0.23
L
Ishtar
0
9
1
0.06
L
Fafnir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,406
Damage
95,576
129,425
Taken
101,542
113,173
Mitigated
75,469
23,927
Healing
53,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGPoppa7591
Baron Samedi
16,829
3,987
1,694
7,669
12,521
6,646
3,474
2,456
10,065
96,534
0
W
Arachne
Chicagolate
Arachne
14,723
9,247
0
8,821
23,067
14,181
5,504
3,888
19,179
0
124,172
L
6,335
1,185
0
5,967
29,690
30,333
0
12,568
17,122
0
70,452
L
Tiamat
Foxlum56
Tiamat
14,008
1,126
8
2,720
21,151
18,917
498
11,063
10,088
93,253
0
W
Chang'e
HiMeFriendly
Chang'e
31,528
5,487
4,006
15,303
24,298
15,212
3,265
8,784
15,514
143,133
0
W
14,782
884
620
11,775
31,893
33,890
4,643
9,051
22,842
68,308
0
W
Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
17,714
8,063
143
3,632
9,763
5,540
2,450
3,023
6,740
0
108,112
L
Da Ji
TSGFrosti
Da Ji
13,576
4,304
320
9,656
29,806
14,087
666
13,456
16,350
0
90,692
L
Ishtar
4,033
1,334
0
566
15,932
5,889
1,175
8,456
7,476
0
47,413
L
Fafnir
9,454
3,506
351
4,339
32,846
43,947
0
17,596
15,250
41,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
70,838
496
Minions Killed
709
0
Camps Cleared
0
1,978,593
Distance Traveled
2,346,640
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,907
556
162
6
0
405,828
4
W
Arachne
13,615
545
151
6
0
497,107
4
L
Tyr
10,076
403
103
4
0
463,828
0
L
Tiamat
10,217
409
148
6
0
406,251
1
W
Chang'e
15,560
622
192
8
0
506,486
0
W
Ares
14,837
593
70
3
0
471,051
5
W
Ah Muzen Cab
12,919
517
134
5
0
466,168
0
L
Da Ji
10,513
421
127
5
0
379,448
0
L
Ishtar
9,105
364
68
3
0
357,023
0
L
Fafnir
9,904
396
50
2
0
372,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role