Player Matchup

Shiva
Shiva
Jamboy11
Shiva
Level 79
God Stats
3W - 1L
1,912 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 1
Medusa
Medusa
Staygreen23
Medusa
Level 19
God Stats
2W - 0L
1,849 SR
Queue Stats
3W - 1L
1,664 Elo+
Party 1
Raijin
Raijin
Willy Stroker2
Raijin
Level 17
God Stats
2W - 0L
1,976 SR
Queue Stats
3W - 1L
1,664 Elo+
Party 1
Team Averages
Level 38
1,912 SR
1,585 Elo+

VS

Team Averages
Level 70
1,587 SR
1,511 Elo+
Baron Samedi
Baron Samedi
Ehpsi
Baron Samedi
Level 68
God Stats
7W - 3L
1,752 SR
Queue Stats
40W - 36L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
Junky Thumbs
Gilgamesh
Level 113
God Stats
5W - 3L
1,569 SR
Queue Stats
113W - 91L
1,534 Elo+
Party 2
Fenrir
Fenrir
Siceys
Fenrir
Level 28
God Stats
3W - 5L
1,442 SR
Queue Stats
42W - 34L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jamboy11
Shiva
16
5 / 2 / 8
10,403
743
9,124
10,948
10,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
16
6 / 1 / 6
10,601
757
15,555
8,676
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 0 / 11
9,997
714
11,333
6,779
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ehpsi
Baron Samedi
13
0 / 6 / 3
8,745
625
5,291
12,255
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Junky Thumbs
Gilgamesh
14
3 / 2 / 0
9,157
654
9,576
16,948
19,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Siceys
Fenrir
12
0 / 5 / 0
7,927
566
3,037
11,114
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ehpsi
Baron Samedi
0
6
3
0.25
W
Shiva
Jamboy11
Shiva
5
2
8
4.5
L
Gilgamesh
Junky Thumbs
Gilgamesh
3
2
0
1.5
L
Fenrir
Siceys
Fenrir
0
5
0
0
W
Medusa
6
1
6
9
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
17,904
26,403
Taken
40,317
17,645
Mitigated
33,373
4,040
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ehpsi
Baron Samedi
5,291
75
884
1,870
12,255
6,754
0
3,113
9,142
33,874
0
W
Shiva
Jamboy11
Shiva
9,124
1,018
0
605
10,948
10,331
35
2,807
7,988
213
19,297
L
Gilgamesh
Junky Thumbs
Gilgamesh
9,576
1,850
213
2,770
16,948
19,236
0
5,392
11,556
0
27,749
L
Fenrir
Siceys
Fenrir
3,037
332
0
649
11,114
7,383
0
3,257
7,857
0
9,274
W
Medusa
15,555
5,107
0
2,843
8,676
4,368
2,152
1,337
7,276
0
62,229
W
11,333
920
0
592
6,779
2,946
88
1,441
5,309
30,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
25,829
174
Minions Killed
125
9
Camps Cleared
4
868,690
Distance Traveled
780,892
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,745
625
67
5
3
233,451
3
W
Shiva
10,403
743
28
2
2
313,917
1
L
Gilgamesh
9,157
654
35
3
1
296,149
6
L
Fenrir
7,927
566
23
2
0
251,292
0
W
Medusa
10,601
757
96
7
2
291,230
5
W
Raijin
9,997
714
50
4
5
263,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role