Player Matchup

Hun Batz
Hun Batz
GxZ10
Hun Batz
Level 158
God Stats
3W - 6L
1,464 SR
Queue Stats
195W - 211L
1,306 Elo+
Solo
Scylla
Scylla
Ninja-076504
Scylla
Level 91
God Stats
12W - 6L
1,467 SR
Queue Stats
172W - 156L
1,407 Elo+
Solo
Kukulkan
Kukulkan
SoulOfTheTiger
Kukulkan
Level 35
God Stats
3W - 4L
1,268 SR
Queue Stats
6W - 13L
1,052 Elo+
Solo
Vulcan
Vulcan
capomacaille
Vulcan
Level 108
God Stats
15W - 16L
1,223 SR
Queue Stats
51W - 62L
1,200 Elo+
Solo
Jormungandr
Jormungandr
i_collectskullz
Jormungandr
Level 39
God Stats
2W - 6L
1,166 SR
Queue Stats
284W - 330L
1,190 Elo+
Solo
Team Averages
Level 86
1,318 SR
1,231 Elo+

VS

Team Averages
Level 71
1,589 SR
1,301 Elo+
Achilles
Achilles
AngelOfDeath-SPK
Achilles
Level 63
God Stats
7W - 1L
1,680 SR
Queue Stats
180W - 177L
1,377 Elo+
Solo
Cerberus
Cerberus
DailyBeast
Cerberus
Level 63
God Stats
6W - 2L
1,598 SR
Queue Stats
40W - 47L
1,328 Elo+
Solo
Eset
Eset
Far_Planet1_12
Eset
Level 39
God Stats
5W - 3L
1,446 SR
Queue Stats
38W - 61L
1,238 Elo+
Solo
Rama
Rama
PeluchoeR7
Rama
Level 110
God Stats
1W - 0L
1,771 SR
Queue Stats
20W - 19L
1,249 Elo+
Solo
Hun Batz
Hun Batz
Tetrix-_507
Hun Batz
Level 80
God Stats
14W - 11L
1,449 SR
Queue Stats
238W - 234L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GxZ10
Hun Batz
16
4 / 3 / 6
10,153
508
12,485
17,405
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
15
4 / 4 / 1
9,800
490
12,237
11,810
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
14
1 / 5 / 0
9,081
454
7,930
13,599
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
15
3 / 2 / 2
9,426
471
14,274
10,058
3,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
i_collectskullz
Jormungandr
14
2 / 4 / 4
9,361
468
10,441
14,749
12,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
9,815
491
10,196
20,037
11,594
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
DailyBeast
Cerberus
14
2 / 0 / 6
9,180
459
6,298
20,072
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 4
9,729
486
13,216
15,127
7,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
7,449
372
1,979
12,816
5,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Tetrix-_507
Hun Batz
18
8 / 1 / 2
11,223
561
13,299
17,886
10,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
14
Kills
18
18
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
W
Cerberus
DailyBeast
Cerberus
2
0
6
5
W
3
3
4
1.67
L
Hun Batz
GxZ10
Hun Batz
4
3
6
2.33
L
Scylla
4
4
1
1.13
W
0
4
3
0.38
L
Kukulkan
1
5
0
0.2
W
Hun Batz
Tetrix-_507
Hun Batz
8
1
2
9
L
Vulcan
3
2
2
2
L
Jormungandr
i_collectskullz
Jormungandr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,367
Damage
44,988
67,621
Taken
85,938
33,190
Mitigated
53,088
12,368
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,196
4,169
176
1,590
20,037
11,594
158
9,234
10,803
0
63,235
W
Cerberus
DailyBeast
Cerberus
6,298
925
286
2,958
20,072
17,566
0
15,341
4,731
48,444
0
W
13,216
646
0
2,964
15,127
7,781
2,011
7,717
7,410
77,523
0
L
Hun Batz
GxZ10
Hun Batz
12,485
3,513
445
6,755
17,405
7,178
358
2,275
15,130
0
77,899
L
Scylla
12,237
1,087
0
71
11,810
4,142
912
887
10,923
60,866
0
W
1,979
1,561
0
997
12,816
5,494
1,380
4,354
8,462
0
33,357
L
Kukulkan
7,930
334
0
2,035
13,599
5,922
1,686
7,183
6,416
66,271
0
W
Hun Batz
Tetrix-_507
Hun Batz
13,299
2,786
0
8,911
17,886
10,653
894
8,236
9,650
0
76,158
L
Vulcan
14,274
7,112
107
661
10,058
3,411
953
4,490
5,568
68,355
0
L
Jormungandr
i_collectskullz
Jormungandr
10,441
3,612
1,379
915
14,749
12,537
0
4,679
10,070
45,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,821
Gold Earned
47,396
485
Minions Killed
475
0
Camps Cleared
0
1,750,479
Distance Traveled
1,882,192
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,815
491
90
5
0
418,250
2
W
Cerberus
9,180
459
67
3
0
386,945
0
W
Eset
9,729
486
125
6
0
353,336
1
L
Hun Batz
10,153
508
123
6
0
377,137
0
L
Scylla
9,800
490
92
5
0
361,155
0
W
Rama
7,449
372
58
3
0
308,786
4
L
Kukulkan
9,081
454
107
5
0
326,630
0
W
Hun Batz
11,223
561
135
7
0
414,875
2
L
Vulcan
9,426
471
106
5
0
393,253
7
L
Jormungandr
9,361
468
57
3
0
292,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role