Player Matchup

Janus
Janus
NinoSwuave
Janus
Level 125
God Stats
18W - 26L
1,314 SR
Queue Stats
708W - 858L
1,416 Elo+
Party 1
Thoth
Thoth
OGHDUB6513
Thoth
Level 81
God Stats
5W - 15L
1,219 SR
Queue Stats
680W - 752L
1,471 Elo+
Solo
Achilles
Achilles
Ondreoliver5
Achilles
Level 149
God Stats
21W - 26L
1,542 SR
Queue Stats
947W - 1,129L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
campionex93
Cernunnos
Level 97
God Stats
13W - 8L
1,521 SR
Queue Stats
257W - 263L
1,515 Elo+
Solo
Cerberus
Cerberus
gtredct65324678
Cerberus
Level 123
God Stats
14W - 9L
1,664 SR
Queue Stats
283W - 293L
1,492 Elo+
Solo
Team Averages
Level 115
1,452 SR
1,465 Elo+

VS

Team Averages
Level 111
1,582 SR
1,485 Elo+
Ishtar
Ishtar
Chrys1ALPHA
Ishtar
Level 75
God Stats
2W - 0L
1,477 SR
Queue Stats
39W - 47L
1,463 Elo+
Solo
Merlin
Merlin
GOD Thanatos J
Merlin
Level 88
God Stats
1W - 2L
1,348 SR
Queue Stats
13W - 14L
1,470 Elo+
Solo
Terra
Terra
KEALOHA678
Terra
Level 155
God Stats
2W - 1L
1,842 SR
Queue Stats
269W - 290L
1,464 Elo+
Solo
Vulcan
Vulcan
MareMar0011
Vulcan
Level 124
God Stats
250W - 259L
1,522 SR
Queue Stats
471W - 519L
1,501 Elo+
Solo
Sol
Sol
SarBearr92
Sol
Level 111
God Stats
2W - 0L
1,722 SR
Queue Stats
72W - 62L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 1 / 0
8,311
923
4,177
3,655
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
14
0 / 1 / 0
8,275
919
3,654
4,502
1,756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Ondreoliver5
Achilles
14
2 / 1 / 0
9,151
1,017
4,874
9,414
4,665
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
campionex93
Cernunnos
14
0 / 1 / 1
8,645
961
6,906
10,234
4,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
14
0 / 1 / 1
8,588
954
3,424
16,476
18,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

279

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 0 / 2
9,163
1,018
7,513
4,595
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 1
9,180
1,020
9,962
5,288
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
14
0 / 0 / 4
8,613
957
2,215
6,732
7,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
1 / 0 / 3
8,873
986
7,986
3,384
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 5
8,742
971
12,621
5,290
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
5
5
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
0
2
3
W
2
1
1
2.5
W
Terra
0
0
4
2
W
Vulcan
1
0
3
2.5
L
Janus
0
1
0
0
L
Thoth
0
1
0
0
L
Achilles
Ondreoliver5
Achilles
2
1
0
2
W
0
1
5
2.5
L
Cernunnos
campionex93
Cernunnos
0
1
1
0.5
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
40,297
44,281
Taken
25,289
31,500
Mitigated
16,166
3,675
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,513
4,557
0
1,875
4,595
1,826
0
3,474
1,121
0
23,691
W
9,962
517
0
0
5,288
2,321
0
1,524
3,764
28,579
0
W
Terra
2,215
274
939
837
6,732
7,842
0
2,292
4,440
10,167
0
W
Vulcan
7,986
2,448
0
0
3,384
1,876
0
1,129
2,255
21,737
0
L
Janus
4,177
137
0
0
3,655
1,724
0
2,894
713
23,969
0
L
Thoth
3,654
71
0
1,449
4,502
1,756
0
2,616
1,788
15,839
0
L
Achilles
Ondreoliver5
Achilles
4,874
1,929
0
1,182
9,414
4,665
0
6,938
2,356
0
12,025
W
12,621
4,335
0
1,179
5,290
2,301
0
2,836
2,454
24,400
2,414
L
Cernunnos
campionex93
Cernunnos
6,906
2,170
0
527
10,234
4,705
0
7,160
2,820
0
31,426
L
Cerberus
3,424
0
0
517
16,476
18,650
0
10,858
5,268
15,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
44,571
204
Minions Killed
177
7
Camps Cleared
5
846,793
Distance Traveled
855,232
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,163
1,018
46
5
1
161,981
0
W
Merlin
9,180
1,020
39
4
1
175,933
0
W
Terra
8,613
957
20
2
1
170,606
0
W
Vulcan
8,873
986
39
4
0
184,321
0
L
Janus
8,311
923
46
5
0
160,314
0
L
Thoth
8,275
919
20
2
0
115,494
0
L
Achilles
9,151
1,017
9
1
3
226,647
4
W
Sol
8,742
971
33
4
2
162,391
0
L
Cernunnos
8,645
961
93
10
3
164,585
1
L
Cerberus
8,588
954
36
4
1
179,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role