Player Matchup

Sol
Sol
Ryan5227
Sol
Level 49
God Stats
6W - 7L
1,589 SR
Queue Stats
101W - 70L
1,555 Elo+
Solo
Fafnir
Fafnir
TheVorpalZando
Fafnir
Level 83
God Stats
3W - 2L
1,625 SR
Queue Stats
150W - 152L
1,486 Elo+
Party 1
Mulan
Mulan
ZigNoff
Mulan
Level 73
God Stats
14W - 10L
1,561 SR
Queue Stats
149W - 153L
1,486 Elo+
Party 1
Team Averages
Level 68
1,592 SR
1,509 Elo+

VS

Team Averages
Level 112
1,659 SR
1,593 Elo+
Susano
Susano
GreeneMachine00
Susano
Level 94
God Stats
8W - 6L
1,706 SR
Queue Stats
304W - 216L
1,622 Elo+
Solo
Nox
Nox
Josue5592
Nox
Level 129
God Stats
1W - 2L
1,800 SR
Queue Stats
11W - 16L
1,688 Elo+
Solo
Chaac
Chaac
finoallafine_18
Chaac
Level 113
God Stats
4W - 5L
1,470 SR
Queue Stats
396W - 508L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,632
785
11,628
6,778
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 0 / 5
8,649
786
4,960
15,342
17,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
ZigNoff
Mulan
11
0 / 1 / 7
7,137
649
5,667
9,869
10,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,841
622
7,671
10,115
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,621
602
8,112
5,316
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,952
632
10,774
11,603
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
2
1
0.25
W
5
0
2
6
W
2
0
5
4.5
W
Mulan
ZigNoff
Mulan
0
1
7
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,255
Damage
26,557
31,989
Taken
27,034
30,948
Mitigated
18,146
15,060
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,671
494
0
500
10,115
4,502
0
5,692
4,423
0
22,347
L
8,112
1,593
354
558
5,316
2,480
0
4,185
1,131
21,925
0
W
11,628
3,901
218
4,149
6,778
3,084
282
1,092
5,592
48,151
0
W
4,960
1,459
2,482
8,036
15,342
17,134
108
4,750
10,193
15,822
0
W
Mulan
ZigNoff
Mulan
5,667
1,315
0
175
9,869
10,730
0
2,622
6,954
3,599
13,158
L
10,774
1,352
193
4,374
11,603
11,164
0
7,885
3,718
0
30,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
20,414
137
Minions Killed
117
6
Camps Cleared
4
649,634
Distance Traveled
647,769
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,841
622
44
4
2
224,749
2
L
Nox
6,621
602
26
2
1
198,066
2
W
Sol
8,632
785
85
8
6
213,610
4
W
Fafnir
8,649
786
17
2
0
218,629
2
W
Mulan
7,137
649
35
3
0
217,395
2
L
Chaac
6,952
632
47
4
1
224,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role