Player Matchup

Chang'e
Chang'e
AssaultMainJohn
Chang'e
Level 87
God Stats
2W - 1L
1,491 SR
Queue Stats
898W - 943L
1,420 Elo+
Party 1
Arachne
Arachne
FreddyMercurie
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,588 Elo+
Party 1
Cerberus
Cerberus
OlDirtyHaze
Cerberus
Level 84
God Stats
7W - 3L
1,709 SR
Queue Stats
634W - 629L
1,564 Elo+
Party 1
Hercules
Hercules
TheKevo
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,488 Elo+
Solo
Kukulkan
Kukulkan
uwubaybee
Kukulkan
Level 29
God Stats
2W - 1L
1,336 SR
Queue Stats
111W - 107L
1,476 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,507 Elo+

VS

Team Averages
Level 67
1,529 SR
1,463 Elo+
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
AverageJoe9898
Sylvanus
Level 148
God Stats
2W - 3L
1,643 SR
Queue Stats
281W - 267L
1,543 Elo+
Party 2
Sobek
Sobek
Ninja_Taters
Sobek
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 229L
1,487 Elo+
Party 2
Discordia
Discordia
ivandwg
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,391 Elo+
Party 3
Hera
Hera
warm__soup
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,877
683
6,196
7,251
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 12
8,471
652
8,437
15,074
8,580
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
OlDirtyHaze
Cerberus
16
2 / 2 / 12
8,720
671
7,645
15,498
16,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
TheKevo
Hercules
17
3 / 2 / 14
9,267
713
7,133
18,805
23,839
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
uwubaybee
Kukulkan
20
9 / 1 / 8
11,143
857
23,275
11,875
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 4 / 5
8,016
617
9,113
12,855
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
17
3 / 1 / 3
9,322
717
11,231
11,246
14,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 3
7,762
597
7,810
17,603
24,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
ivandwg
Discordia
15
1 / 3 / 6
7,935
610
12,752
8,996
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 3
8,447
650
10,089
10,377
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
19
Kills
8
9
Deaths
19
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
5
0.88
W
4
1
10
9
L
Sylvanus
3
1
3
4.5
W
1
3
12
2.33
L
1
6
3
0.42
W
Cerberus
OlDirtyHaze
Cerberus
2
2
12
4
W
Hercules
TheKevo
Hercules
3
2
14
5
L
Discordia
ivandwg
Discordia
1
3
6
1.33
W
Kukulkan
uwubaybee
Kukulkan
9
1
8
13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,686
Damage
50,995
68,503
Taken
61,077
59,281
Mitigated
61,951
40,950
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,113
3,276
829
2,107
12,855
11,533
0
5,900
6,955
0
12,866
W
6,196
548
9,324
3,389
7,251
3,526
0
4,340
2,911
11,470
0
L
Sylvanus
11,231
2,044
8,901
6,683
11,246
14,076
180
6,526
4,720
19,312
0
W
8,437
5,421
1,100
7,291
15,074
8,580
396
9,524
5,550
0
12,594
L
7,810
687
228
2,085
17,603
24,622
0
9,042
8,561
15,554
0
W
Cerberus
OlDirtyHaze
Cerberus
7,645
326
1,516
5,676
15,498
16,757
91
8,660
6,838
21,067
0
W
Hercules
TheKevo
Hercules
7,133
2,483
716
7,288
18,805
23,839
34
11,878
6,927
0
14,166
L
Discordia
ivandwg
Discordia
12,752
304
756
1,358
8,996
5,195
0
7,616
1,380
24,650
0
W
Kukulkan
uwubaybee
Kukulkan
23,275
1,370
1,613
3,037
11,875
6,579
905
7,480
4,395
54,639
0
L
10,089
3,289
719
335
10,377
6,525
327
8,032
2,345
29,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
41,482
168
Minions Killed
146
0
Camps Cleared
0
1,198,295
Distance Traveled
1,066,243
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,016
617
17
1
0
228,527
2
W
Chang'e
8,877
683
7
1
0
227,734
0
L
Sylvanus
9,322
717
22
2
0
244,718
0
W
Arachne
8,471
652
15
1
0
228,650
3
L
Sobek
7,762
597
23
2
0
192,665
1
W
Cerberus
8,720
671
58
4
0
244,108
1
W
Hercules
9,267
713
21
2
0
246,849
2
L
Discordia
7,935
610
24
2
0
196,011
0
W
Kukulkan
11,143
857
67
5
0
250,954
0
L
Hera
8,447
650
60
5
0
204,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role