Player Matchup

Mulan
Mulan
LordDolanVII
Mulan
Level 120
God Stats
14W - 8L
1,953 SR
Queue Stats
468W - 346L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
Pundertaker
Baron Samedi
Level 87
God Stats
37W - 21L
1,484 SR
Queue Stats
362W - 235L
1,661 Elo+
Party 2
Osiris
Osiris
THERavanaEnjoyer
Osiris
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
531W - 386L
1,599 Elo+
Party 2
Team Averages
Level 111
1,646 SR
1,610 Elo+

VS

Team Averages
Level 53
1,463 SR
1,483 Elo+
Discordia
Discordia
APPPE
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
King Arthur
King Arthur
LBVV
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Anhur
Anhur
foryoku
Anhur
Level 97
God Stats
2W - 5L
1,388 SR
Queue Stats
121W - 149L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,924
811
13,456
14,674
12,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Pundertaker
Baron Samedi
13
6 / 3 / 4
8,484
771
11,709
9,684
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 7
8,873
807
9,770
14,595
12,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
APPPE
Discordia
13
3 / 4 / 5
8,062
733
10,604
9,753
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LBVV
King Arthur
10
1 / 4 / 5
6,986
635
7,870
14,487
13,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
foryoku
Anhur
12
4 / 6 / 3
7,888
717
9,004
14,124
7,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
8
8
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
APPPE
Discordia
3
4
5
1.38
L
King Arthur
LBVV
King Arthur
1
4
5
0.88
W
4
2
10
4.5
W
Baron Samedi
Pundertaker
Baron Samedi
6
3
4
2.67
W
4
3
7
2.5
L
Anhur
foryoku
Anhur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,935
Damage
27,478
38,953
Taken
38,364
29,581
Mitigated
25,277
13,353
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
APPPE
Discordia
10,604
1,128
0
1,602
9,753
4,621
0
2,642
7,111
30,050
0
L
King Arthur
LBVV
King Arthur
7,870
2,054
0
888
14,487
13,503
0
5,410
9,077
0
13,408
W
13,456
3,037
0
3,735
14,674
12,175
286
4,467
10,207
0
28,879
W
Baron Samedi
Pundertaker
Baron Samedi
11,709
480
2,444
3,184
9,684
4,564
263
2,572
7,112
27,604
0
W
9,770
4,958
1,242
2,748
14,595
12,842
657
4,683
9,912
0
27,896
L
Anhur
foryoku
Anhur
9,004
4,614
0
3,698
14,124
7,153
0
4,170
9,954
0
22,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
22,936
113
Minions Killed
98
6
Camps Cleared
3
592,095
Distance Traveled
569,600
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,062
733
59
5
1
196,201
3
L
King Arthur
6,986
635
13
1
1
200,564
1
W
Mulan
8,924
811
34
3
1
199,831
0
W
Baron Samedi
8,484
771
50
5
2
193,211
2
W
Osiris
8,873
807
29
3
3
199,053
3
L
Anhur
7,888
717
26
2
1
172,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role