Player Matchup

Ishtar
Ishtar
Shodz23
Ishtar
Level 143
God Stats
3W - 1L
1,702 SR
Queue Stats
28W - 14L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
TheSupremeKingg
Nu Wa
Level 131
God Stats
1W - 0L
1,567 SR
Queue Stats
30W - 23L
1,516 Elo+
Party 2
Da Ji
Da Ji
vEndrz
Da Ji
Level 126
God Stats
8W - 2L
1,770 SR
Queue Stats
34W - 35L
1,519 Elo+
Party 2
Team Averages
Level 133
1,680 SR
1,564 Elo+

VS

Team Averages
Level 80
1,676 SR
1,548 Elo+
Cerberus
Cerberus
Arknantos
Cerberus
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 8L
1,611 Elo+
Party 1
Anubis
Anubis
Perfect_StaR_92
Anubis
Level 114
God Stats
2W - 2L
1,706 SR
Queue Stats
54W - 46L
1,556 Elo+
Party 1
Awilix
Awilix
TS-xCxRecoxCx
Awilix
Level 108
God Stats
0W - 1L
1,588 SR
Queue Stats
87W - 91L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Shodz23
Ishtar
15
3 / 3 / 10
10,158
726
12,080
9,490
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 11
9,868
705
12,478
4,475
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
vEndrz
Da Ji
15
9 / 1 / 3
10,755
768
15,645
8,982
3,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arknantos
Cerberus
13
0 / 4 / 5
9,528
681
4,955
18,272
18,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 6 / 3
9,607
686
9,086
12,932
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 2
9,465
676
4,301
13,554
5,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arknantos
Cerberus
0
4
5
0.63
L
2
6
3
0.58
W
Ishtar
Shodz23
Ishtar
3
3
10
2.67
L
3
3
2
1.33
W
1
1
11
6.5
W
Da Ji
vEndrz
Da Ji
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,203
Damage
18,342
22,947
Taken
44,758
9,371
Mitigated
28,815
3,173
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arknantos
Cerberus
4,955
468
0
2,154
18,272
18,723
137
5,815
12,457
22,764
0
L
9,086
222
356
4,077
12,932
4,974
282
3,406
9,526
45,044
0
W
Ishtar
Shodz23
Ishtar
12,080
6,745
0
1,168
9,490
4,271
559
4,264
5,226
0
44,905
L
4,301
1,470
493
2,448
13,554
5,118
721
3,691
9,863
0
30,655
W
12,478
7,593
0
1,176
4,475
1,626
1,338
3,419
1,056
35,040
0
W
Da Ji
vEndrz
Da Ji
15,645
3,672
0
829
8,982
3,474
658
6,680
2,302
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
28,600
153
Minions Killed
179
8
Camps Cleared
6
798,125
Distance Traveled
744,341
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,528
681
40
3
0
264,788
3
L
Anubis
9,607
686
81
6
3
209,723
2
W
Ishtar
10,158
726
79
6
6
241,038
6
L
Awilix
9,465
676
58
4
3
269,830
4
W
Nu Wa
9,868
705
44
3
0
265,814
3
W
Da Ji
10,755
768
30
2
2
291,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role