Player Matchup

Cthulhu
Cthulhu
AdrianGamez
Cthulhu
Level 160
God Stats
0W - 1L
1,630 SR
Queue Stats
51W - 38L
1,704 Elo+
Party 2
Discordia
Discordia
Figgyyooyyggif
Discordia
Level 158
God Stats
5W - 4L
1,691 SR
Queue Stats
440W - 402L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
GrouchoBarks
Gilgamesh
Level 106
God Stats
7W - 12L
1,595 SR
Queue Stats
299W - 302L
1,665 Elo+
Solo
Pele
Pele
KuroD4ni
Pele
Level 160
God Stats
17W - 17L
1,669 SR
Queue Stats
515W - 427L
1,698 Elo+
Party 2
Ishtar
Ishtar
steamloller
Ishtar
Level 155
God Stats
0W - 1L
1,575 SR
Queue Stats
61W - 48L
1,627 Elo+
Solo
Team Averages
Level 148
1,632 SR
1,671 Elo+

VS

Team Averages
Level 139
1,631 SR
1,697 Elo+
Rama
Rama
AugustDoggy
Rama
Level 145
God Stats
5W - 1L
1,581 SR
Queue Stats
114W - 89L
1,728 Elo+
Party 1
Thor
Thor
ChaseCow
Thor
Level 159
God Stats
31W - 18L
1,734 SR
Queue Stats
183W - 150L
1,668 Elo+
Solo
Hades
Hades
Juuvy
Hades
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 78L
1,697 Elo+
Solo
Shiva
Shiva
Sharpshooter2112
Shiva
Level 116
God Stats
4W - 4L
1,609 SR
Queue Stats
348W - 230L
1,738 Elo+
Party 1
Ares
Ares
TheLawliPolice
Ares
Level 117
God Stats
12W - 4L
1,733 SR
Queue Stats
730W - 698L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdrianGamez
Cthulhu
3
0 / 0 / 0
2,759
552
837
1,531
632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Figgyyooyyggif
Discordia
5
0 / 1 / 0
2,988
598
1,175
2,635
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
GrouchoBarks
Gilgamesh
7
0 / 0 / 0
3,637
727
1,220
3,537
1,231
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
5
0 / 1 / 0
3,356
671
836
3,483
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
5
0 / 1 / 0
2,913
583
2,017
3,605
1,029
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,218
644
2,075
1,735
555
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
7
3 / 0 / 0
4,015
803
1,104
2,416
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Juuvy
Hades
6
0 / 0 / 2
3,699
740
2,255
2,110
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,656
731
1,286
2,793
920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,560
712
1,964
3,902
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdrianGamez
Cthulhu
0
0
0
0
W
0
0
1
0.5
W
Thor
3
0
0
3
L
Discordia
Figgyyooyyggif
Discordia
0
1
0
0
L
Gilgamesh
GrouchoBarks
Gilgamesh
0
0
0
0
W
Hades
Juuvy
Hades
0
0
2
1
L
Pele
0
1
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,085
Damage
8,684
14,791
Taken
12,956
4,854
Mitigated
4,983
4,514
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdrianGamez
Cthulhu
837
56
0
790
1,531
632
0
391
1,140
2,834
0
W
2,075
1,902
0
844
1,735
555
0
476
1,259
0
21,710
W
Thor
1,104
125
0
1,800
2,416
747
0
295
2,121
0
15,077
L
Discordia
Figgyyooyyggif
Discordia
1,175
124
0
705
2,635
906
0
1,539
1,096
15,436
0
L
Gilgamesh
GrouchoBarks
Gilgamesh
1,220
212
0
1,434
3,537
1,231
0
0
3,537
0
20,417
W
Hades
Juuvy
Hades
2,255
855
41
1,223
2,110
831
0
880
1,230
19,064
0
L
Pele
836
87
0
95
3,483
1,056
0
716
2,767
0
17,051
W
1,286
498
0
948
2,793
920
0
0
2,793
0
18,917
W
1,964
229
0
1,937
3,902
1,930
0
361
3,541
11,117
0
L
Ishtar
2,017
1,168
0
1,490
3,605
1,029
0
1,573
2,032
0
13,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,653
Gold Earned
18,148
143
Minions Killed
168
0
Camps Cleared
0
428,301
Distance Traveled
477,855
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,759
552
4
1
0
59,020
1
W
Rama
3,218
644
44
9
0
100,456
1
W
Thor
4,015
803
37
7
0
102,669
1
L
Discordia
2,988
598
24
5
0
80,913
2
L
Gilgamesh
3,637
727
48
10
0
98,465
0
W
Hades
3,699
740
36
7
0
85,881
1
L
Pele
3,356
671
40
8
0
81,159
0
W
Shiva
3,656
731
39
8
0
99,524
2
W
Ares
3,560
712
12
2
0
89,325
1
L
Ishtar
2,913
583
27
5
0
108,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role